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mirror of synced 2024-11-15 19:43:23 +01:00
ImHex/plugins/builtin/source/content/data_processor_nodes.cpp

1083 lines
48 KiB
C++

#include <hex/api/content_registry.hpp>
#include <hex/data_processor/node.hpp>
#include <hex/api/localization.hpp>
#include <hex/helpers/crypto.hpp>
#include <hex/helpers/utils.hpp>
#include <hex/helpers/logger.hpp>
#include <hex/providers/provider.hpp>
#include <cctype>
#include <random>
#include <nlohmann/json.hpp>
#include <imgui.h>
#include <implot.h>
#include <hex/ui/imgui_imhex_extensions.h>
namespace hex::plugin::builtin {
class NodeNullptr : public dp::Node {
public:
NodeNullptr() : Node("hex.builtin.nodes.constants.nullptr.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "") }) { }
void process() override {
this->setBufferOnOutput(0, {});
}
};
class NodeBuffer : public dp::Node {
public:
NodeBuffer() : Node("hex.builtin.nodes.constants.buffer.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "") }) { }
void drawNode() override {
constexpr int StepSize = 1, FastStepSize = 10;
ImGui::PushItemWidth(100);
ImGui::InputScalar("hex.builtin.nodes.constants.buffer.size"_lang, ImGuiDataType_U32, &this->m_size, &StepSize, &FastStepSize);
ImGui::PopItemWidth();
}
void process() override {
if (this->m_buffer.size() != this->m_size)
this->m_buffer.resize(this->m_size, 0x00);
this->setBufferOnOutput(0, this->m_buffer);
}
void store(nlohmann::json &j) override {
j = nlohmann::json::object();
j["size"] = this->m_size;
j["data"] = this->m_buffer;
}
void load(nlohmann::json &j) override {
this->m_size = j["size"];
this->m_buffer = j["data"].get<std::vector<u8>>();
}
private:
u32 m_size = 1;
std::vector<u8> m_buffer;
};
class NodeString : public dp::Node {
public:
NodeString() : Node("hex.builtin.nodes.constants.string.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "") }) {
this->m_value.resize(0xFFF, 0x00);
}
void drawNode() override {
ImGui::PushItemWidth(100);
ImGui::InputText("##string", reinterpret_cast<char *>(this->m_value.data()), this->m_value.size() - 1);
ImGui::PopItemWidth();
}
void process() override {
std::vector<u8> output(std::strlen(this->m_value.c_str()) + 1, 0x00);
std::strcpy(reinterpret_cast<char *>(output.data()), this->m_value.c_str());
output.pop_back();
this->setBufferOnOutput(0, output);
}
void store(nlohmann::json &j) override {
j = nlohmann::json::object();
j["data"] = this->m_value;
}
void load(nlohmann::json &j) override {
this->m_value = j["data"].get<std::string>();
}
private:
std::string m_value;
};
class NodeInteger : public dp::Node {
public:
NodeInteger() : Node("hex.builtin.nodes.constants.int.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "") }) { }
void drawNode() override {
ImGui::PushItemWidth(100);
ImGui::InputHexadecimal("##integer_value", &this->m_value);
ImGui::PopItemWidth();
}
void process() override {
this->setIntegerOnOutput(0, this->m_value);
}
void store(nlohmann::json &j) override {
j = nlohmann::json::object();
j["data"] = this->m_value;
}
void load(nlohmann::json &j) override {
this->m_value = j["data"];
}
private:
u64 m_value = 0;
};
class NodeFloat : public dp::Node {
public:
NodeFloat() : Node("hex.builtin.nodes.constants.float.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Float, "") }) { }
void drawNode() override {
ImGui::PushItemWidth(100);
ImGui::InputScalar("##floatValue", ImGuiDataType_Float, &this->m_value, nullptr, nullptr, "%f", ImGuiInputTextFlags_CharsDecimal);
ImGui::PopItemWidth();
}
void process() override {
this->setFloatOnOutput(0, this->m_value);
}
void store(nlohmann::json &j) override {
j = nlohmann::json::object();
j["data"] = this->m_value;
}
void load(nlohmann::json &j) override {
this->m_value = j["data"];
}
private:
float m_value = 0;
};
class NodeRGBA8 : public dp::Node {
public:
NodeRGBA8() : Node("hex.builtin.nodes.constants.rgba8.header",
{ dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.constants.rgba8.output.r"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.constants.rgba8.output.g"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.constants.rgba8.output.b"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.constants.rgba8.output.a") }) { }
void drawNode() override {
ImGui::PushItemWidth(200);
ImGui::ColorPicker4("##colorPicker", &this->m_color.Value.x, ImGuiColorEditFlags_AlphaBar);
ImGui::PopItemWidth();
}
void process() override {
this->setBufferOnOutput(0, hex::toBytes<u64>(this->m_color.Value.x * 0xFF));
this->setBufferOnOutput(1, hex::toBytes<u64>(this->m_color.Value.y * 0xFF));
this->setBufferOnOutput(2, hex::toBytes<u64>(this->m_color.Value.z * 0xFF));
this->setBufferOnOutput(3, hex::toBytes<u64>(this->m_color.Value.w * 0xFF));
}
void store(nlohmann::json &j) override {
j = nlohmann::json::object();
j["data"] = nlohmann::json::object();
j["data"]["r"] = this->m_color.Value.x;
j["data"]["g"] = this->m_color.Value.y;
j["data"]["b"] = this->m_color.Value.z;
j["data"]["a"] = this->m_color.Value.w;
}
void load(nlohmann::json &j) override {
this->m_color = ImVec4(j["data"]["r"], j["data"]["g"], j["data"]["b"], j["data"]["a"]);
}
private:
ImColor m_color;
};
class NodeComment : public dp::Node {
public:
NodeComment() : Node("hex.builtin.nodes.constants.comment.header", {}) {
this->m_comment.resize(0xFFF, 0x00);
}
void drawNode() override {
ImGui::InputTextMultiline("##string", reinterpret_cast<char *>(this->m_comment.data()), this->m_comment.size() - 1, ImVec2(150, 100));
}
void process() override {
}
void store(nlohmann::json &j) override {
j = nlohmann::json::object();
j["comment"] = this->m_comment;
}
void load(nlohmann::json &j) override {
this->m_comment = j["comment"].get<std::string>();
}
private:
std::string m_comment;
};
class NodeDisplayInteger : public dp::Node {
public:
NodeDisplayInteger() : Node("hex.builtin.nodes.display.int.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input") }) { }
void drawNode() override {
ImGui::PushItemWidth(150);
if (this->m_value.has_value())
ImGui::TextFormatted("0x{0:X}", this->m_value.value());
else
ImGui::TextUnformatted("???");
ImGui::PopItemWidth();
}
void process() override {
this->m_value.reset();
auto input = this->getIntegerOnInput(0);
this->m_value = input;
}
private:
std::optional<u64> m_value;
};
class NodeDisplayFloat : public dp::Node {
public:
NodeDisplayFloat() : Node("hex.builtin.nodes.display.float.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Float, "hex.builtin.nodes.common.input") }) { }
void drawNode() override {
ImGui::PushItemWidth(150);
if (this->m_value.has_value())
ImGui::TextFormatted("{0}", this->m_value.value());
else
ImGui::TextUnformatted("???");
ImGui::PopItemWidth();
}
void process() override {
this->m_value.reset();
auto input = this->getFloatOnInput(0);
this->m_value = input;
}
private:
std::optional<float> m_value;
};
class NodeBitwiseNOT : public dp::Node {
public:
NodeBitwiseNOT() : Node("hex.builtin.nodes.bitwise.not.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto input = this->getBufferOnInput(0);
std::vector<u8> output = input;
for (auto &byte : output)
byte = ~byte;
this->setBufferOnOutput(1, output);
}
};
class NodeBitwiseAND : public dp::Node {
public:
NodeBitwiseAND() : Node("hex.builtin.nodes.bitwise.and.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getBufferOnInput(0);
auto inputB = this->getBufferOnInput(1);
std::vector<u8> output(std::min(inputA.size(), inputB.size()), 0x00);
for (u32 i = 0; i < output.size(); i++)
output[i] = inputA[i] & inputB[i];
this->setBufferOnOutput(2, output);
}
};
class NodeBitwiseOR : public dp::Node {
public:
NodeBitwiseOR() : Node("hex.builtin.nodes.bitwise.or.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getBufferOnInput(0);
auto inputB = this->getBufferOnInput(1);
std::vector<u8> output(std::min(inputA.size(), inputB.size()), 0x00);
for (u32 i = 0; i < output.size(); i++)
output[i] = inputA[i] | inputB[i];
this->setBufferOnOutput(2, output);
}
};
class NodeBitwiseXOR : public dp::Node {
public:
NodeBitwiseXOR() : Node("hex.builtin.nodes.bitwise.xor.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getBufferOnInput(0);
auto inputB = this->getBufferOnInput(1);
std::vector<u8> output(std::min(inputA.size(), inputB.size()), 0x00);
for (u32 i = 0; i < output.size(); i++)
output[i] = inputA[i] ^ inputB[i];
this->setBufferOnOutput(2, output);
}
};
class NodeReadData : public dp::Node {
public:
NodeReadData() : Node("hex.builtin.nodes.data_access.read.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.read.address"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.read.size"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.data_access.read.data") }) { }
void process() override {
auto address = this->getIntegerOnInput(0);
auto size = this->getIntegerOnInput(1);
std::vector<u8> data;
data.resize(size);
ImHexApi::Provider::get()->readRaw(address, data.data(), size);
this->setBufferOnOutput(2, data);
}
};
class NodeWriteData : public dp::Node {
public:
NodeWriteData() : Node("hex.builtin.nodes.data_access.write.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.write.address"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.data_access.write.data") }) { }
void process() override {
auto address = this->getIntegerOnInput(0);
auto data = this->getBufferOnInput(1);
this->setOverlayData(address, data);
}
};
class NodeDataSize : public dp::Node {
public:
NodeDataSize() : Node("hex.builtin.nodes.data_access.size.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.size.size") }) { }
void process() override {
auto size = ImHexApi::Provider::get()->getActualSize();
this->setIntegerOnOutput(0, size);
}
};
class NodeDataSelection : public dp::Node {
public:
NodeDataSelection() : Node("hex.builtin.nodes.data_access.selection.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.selection.address"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.selection.size") }) {
EventManager::subscribe<EventRegionSelected>(this, [this](const Region &region) {
this->m_address = region.address;
this->m_size = region.size;
});
}
~NodeDataSelection() override {
EventManager::unsubscribe<EventRegionSelected>(this);
}
void process() override {
this->setIntegerOnOutput(0, this->m_address);
this->setIntegerOnOutput(1, this->m_size);
}
private:
u64 m_address = 0;
size_t m_size = 0;
};
class NodeCastIntegerToBuffer : public dp::Node {
public:
NodeCastIntegerToBuffer() : Node("hex.builtin.nodes.casting.int_to_buffer.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto input = this->getIntegerOnInput(0);
std::vector<u8> output(sizeof(u64), 0x00);
std::memcpy(output.data(), &input, sizeof(u64));
this->setBufferOnOutput(1, output);
}
};
class NodeCastBufferToInteger : public dp::Node {
public:
NodeCastBufferToInteger() : Node("hex.builtin.nodes.casting.buffer_to_int.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto input = this->getBufferOnInput(0);
if (input.empty() || input.size() > sizeof(u64))
throwNodeError("Buffer is empty or bigger than 64 bits");
u64 output = 0;
std::memcpy(&output, input.data(), input.size());
this->setIntegerOnOutput(1, output);
}
};
class NodeArithmeticAdd : public dp::Node {
public:
NodeArithmeticAdd() : Node("hex.builtin.nodes.arithmetic.add.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
auto output = inputA + inputB;
this->setIntegerOnOutput(2, output);
}
};
class NodeArithmeticSubtract : public dp::Node {
public:
NodeArithmeticSubtract() : Node("hex.builtin.nodes.arithmetic.sub.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
auto output = inputA - inputB;
this->setIntegerOnOutput(2, output);
}
};
class NodeArithmeticMultiply : public dp::Node {
public:
NodeArithmeticMultiply() : Node("hex.builtin.nodes.arithmetic.mul.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
auto output = inputA * inputB;
this->setIntegerOnOutput(2, output);
}
};
class NodeArithmeticDivide : public dp::Node {
public:
NodeArithmeticDivide() : Node("hex.builtin.nodes.arithmetic.div.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
if (inputB == 0)
throwNodeError("Division by zero");
auto output = inputA / inputB;
this->setIntegerOnOutput(2, output);
}
};
class NodeArithmeticModulus : public dp::Node {
public:
NodeArithmeticModulus() : Node("hex.builtin.nodes.arithmetic.mod.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
if (inputB == 0)
throwNodeError("Division by zero");
auto output = inputA % inputB;
this->setIntegerOnOutput(2, output);
}
};
class NodeBufferCombine : public dp::Node {
public:
NodeBufferCombine() : Node("hex.builtin.nodes.buffer.combine.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getBufferOnInput(0);
auto inputB = this->getBufferOnInput(1);
auto &output = inputA;
std::copy(inputB.begin(), inputB.end(), std::back_inserter(output));
this->setBufferOnOutput(2, output);
}
};
class NodeBufferSlice : public dp::Node {
public:
NodeBufferSlice() : Node("hex.builtin.nodes.buffer.slice.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.buffer.slice.input.buffer"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.buffer.slice.input.from"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.buffer.slice.input.to"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto input = this->getBufferOnInput(0);
auto from = this->getIntegerOnInput(1);
auto to = this->getIntegerOnInput(2);
if (from < 0 || static_cast<u64>(from) >= input.size())
throwNodeError("'from' input out of range");
if (to < 0 || static_cast<u64>(from) >= input.size())
throwNodeError("'to' input out of range");
if (to <= from)
throwNodeError("'to' input needs to be greater than 'from' input");
this->setBufferOnOutput(3, std::vector(input.begin() + from, input.begin() + to));
}
};
class NodeBufferRepeat : public dp::Node {
public:
NodeBufferRepeat() : Node("hex.builtin.nodes.buffer.repeat.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.buffer.repeat.input.buffer"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.buffer.repeat.input.count"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto buffer = this->getBufferOnInput(0);
auto count = this->getIntegerOnInput(1);
std::vector<u8> output;
output.resize(buffer.size() * count);
for (u32 i = 0; i < count; i++)
std::copy(buffer.begin(), buffer.end(), output.begin() + buffer.size() * i);
this->setBufferOnOutput(2, output);
}
};
class NodeIf : public dp::Node {
public:
NodeIf() : Node("hex.builtin.nodes.control_flow.if.header",
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.control_flow.if.condition"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.control_flow.if.true"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.control_flow.if.false"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto cond = this->getIntegerOnInput(0);
auto trueData = this->getBufferOnInput(1);
auto falseData = this->getBufferOnInput(2);
if (cond != 0)
this->setBufferOnOutput(3, trueData);
else
this->setBufferOnOutput(3, falseData);
}
};
class NodeEquals : public dp::Node {
public:
NodeEquals() : Node("hex.builtin.nodes.control_flow.equals.header",
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
this->setIntegerOnOutput(2, inputA == inputB);
}
};
class NodeNot : public dp::Node {
public:
NodeNot() : Node("hex.builtin.nodes.control_flow.not.header",
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto input = this->getIntegerOnInput(0);
this->setIntegerOnOutput(1, !input);
}
};
class NodeGreaterThan : public dp::Node {
public:
NodeGreaterThan() : Node("hex.builtin.nodes.control_flow.gt.header",
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
this->setIntegerOnOutput(2, inputA > inputB);
}
};
class NodeLessThan : public dp::Node {
public:
NodeLessThan() : Node("hex.builtin.nodes.control_flow.lt.header",
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
this->setIntegerOnOutput(2, inputA < inputB);
}
};
class NodeBoolAND : public dp::Node {
public:
NodeBoolAND() : Node("hex.builtin.nodes.control_flow.and.header",
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
this->setIntegerOnOutput(2, inputA && inputB);
}
};
class NodeBoolOR : public dp::Node {
public:
NodeBoolOR() : Node("hex.builtin.nodes.control_flow.or.header",
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto inputA = this->getIntegerOnInput(0);
auto inputB = this->getIntegerOnInput(1);
this->setIntegerOnOutput(2, inputA || inputB);
}
};
class NodeCryptoAESDecrypt : public dp::Node {
public:
NodeCryptoAESDecrypt() : Node("hex.builtin.nodes.crypto.aes.header",
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.crypto.aes.key"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.crypto.aes.iv"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.crypto.aes.nonce"),
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"),
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void drawNode() override {
ImGui::PushItemWidth(100);
ImGui::Combo("hex.builtin.nodes.crypto.aes.mode"_lang, &this->m_mode, "ECB\0CBC\0CFB128\0CTR\0GCM\0CCM\0OFB\0");
ImGui::Combo("hex.builtin.nodes.crypto.aes.key_length"_lang, &this->m_keyLength, "128 Bits\000192 Bits\000256 Bits\000");
ImGui::PopItemWidth();
}
void process() override {
auto key = this->getBufferOnInput(0);
auto iv = this->getBufferOnInput(1);
auto nonce = this->getBufferOnInput(2);
auto input = this->getBufferOnInput(3);
if (key.empty())
throwNodeError("Key cannot be empty");
if (input.empty())
throwNodeError("Input cannot be empty");
std::array<u8, 8> ivData = { 0 }, nonceData = { 0 };
std::copy(iv.begin(), iv.end(), ivData.begin());
std::copy(nonce.begin(), nonce.end(), nonceData.begin());
auto output = crypt::aesDecrypt(static_cast<crypt::AESMode>(this->m_mode), static_cast<crypt::KeyLength>(this->m_keyLength), key, nonceData, ivData, input);
this->setBufferOnOutput(4, output);
}
void store(nlohmann::json &j) override {
j = nlohmann::json::object();
j["data"] = nlohmann::json::object();
j["data"]["mode"] = this->m_mode;
j["data"]["key_length"] = this->m_keyLength;
}
void load(nlohmann::json &j) override {
this->m_mode = j["data"]["mode"];
this->m_keyLength = j["data"]["key_length"];
}
private:
int m_mode = 0;
int m_keyLength = 0;
};
class NodeDecodingBase64 : public dp::Node {
public:
NodeDecodingBase64() : Node("hex.builtin.nodes.decoding.base64.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto input = this->getBufferOnInput(0);
auto output = crypt::decode64(input);
this->setBufferOnOutput(1, output);
}
};
class NodeDecodingHex : public dp::Node {
public:
NodeDecodingHex() : Node("hex.builtin.nodes.decoding.hex.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
void process() override {
auto input = this->getBufferOnInput(0);
if (input.size() % 2 != 0)
throwNodeError("Can't decode odd number of hex characters");
std::vector<u8> output;
for (u32 i = 0; i < input.size(); i += 2) {
char c1 = static_cast<char>(std::tolower(input[i]));
char c2 = static_cast<char>(std::tolower(input[i + 1]));
if (!std::isxdigit(c1) || !isxdigit(c2))
throwNodeError("Can't decode non-hexadecimal character");
u8 value;
if (std::isdigit(c1))
value = (c1 - '0') << 4;
else
value = ((c1 - 'a') + 0x0A) << 4;
if (std::isdigit(c2))
value |= c2 - '0';
else
value |= (c2 - 'a') + 0x0A;
output.push_back(value);
}
this->setBufferOnOutput(1, output);
}
};
class NodeVisualizerDigram : public dp::Node {
public:
NodeVisualizerDigram() : Node("hex.builtin.nodes.visualizer.digram.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input") }) { }
void drawNode() override {
drawDigram(scaled({ 200, 200 }));
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
drawDigram(scaled({ 600, 600 }));
ImGui::EndTooltip();
}
}
void drawDigram(const ImVec2 &viewSize) {
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImU32(ImColor(0, 0, 0)));
if (ImGui::BeginChild("##visualizer", viewSize, true)) {
auto drawList = ImGui::GetWindowDrawList();
float xStep = (viewSize.x * 0.95F) / 0xFF;
float yStep = (viewSize.y * 0.95F) / 0xFF;
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size() - 1); i++) {
const auto &[x, y] = std::pair { this->m_buffer[i] * xStep, this->m_buffer[i + 1] * yStep };
auto color = ImLerp(ImColor(0xFF, 0x6D, 0x01).Value, ImColor(0x01, 0x93, 0xFF).Value, float(i) / this->m_buffer.size());
color.w = this->m_opacityBuffer[i];
auto pos = ImGui::GetWindowPos() + ImVec2(viewSize.x * 0.025F, viewSize.y * 0.025F) + ImVec2(x, y);
drawList->AddRectFilled(pos, pos + ImVec2(xStep, yStep), ImColor(color));
}
}
ImGui::EndChild();
ImGui::PopStyleColor();
}
void process() override {
constexpr static auto SampleSize = 0x9000;
const static size_t SequenceCount = std::ceil(std::sqrt(SampleSize));
this->m_buffer.clear();
auto buffer = this->getBufferOnInput(0);
if (buffer.size() < SampleSize)
this->m_buffer = buffer;
else {
std::random_device randomDevice;
std::mt19937_64 random(randomDevice());
std::map<u64, std::vector<u8>> orderedData;
for (u32 i = 0; i < SequenceCount; i++) {
ssize_t offset = random() % buffer.size();
std::vector<u8> sequence;
sequence.reserve(SampleSize);
std::copy(buffer.begin() + offset, buffer.begin() + offset + std::min<size_t>(SequenceCount, buffer.size() - offset), std::back_inserter(sequence));
orderedData.insert({ offset, sequence });
}
this->m_buffer.reserve(SampleSize);
u64 lastEnd = 0x00;
for (const auto &[offset, sequence] : orderedData) {
if (offset < lastEnd)
this->m_buffer.resize(this->m_buffer.size() - (lastEnd - offset));
std::copy(sequence.begin(), sequence.end(), std::back_inserter(this->m_buffer));
lastEnd = offset + sequence.size();
}
}
this->m_opacityBuffer.resize(this->m_buffer.size());
std::map<u64, size_t> heatMap;
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size() - 1); i++) {
auto count = ++heatMap[this->m_buffer[i] << 8 | heatMap[i + 1]];
this->m_highestCount = std::max(this->m_highestCount, count);
}
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size() - 1); i++) {
this->m_opacityBuffer[i] = std::min(0.2F + (float(heatMap[this->m_buffer[i] << 8 | this->m_buffer[i + 1]]) / float(this->m_highestCount / 1000)), 1.0F);
}
}
private:
std::vector<u8> m_buffer;
std::vector<float> m_opacityBuffer;
size_t m_highestCount = 0;
};
class NodeVisualizerLayeredDistribution : public dp::Node {
public:
NodeVisualizerLayeredDistribution() : Node("hex.builtin.nodes.visualizer.layered_dist.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input") }) { }
void drawNode() override {
drawLayeredDistribution(scaled({ 200, 200 }));
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
drawLayeredDistribution(scaled({ 600, 600 }));
ImGui::EndTooltip();
}
}
void drawLayeredDistribution(const ImVec2 &viewSize) {
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImU32(ImColor(0, 0, 0)));
if (ImGui::BeginChild("##visualizer", viewSize, true)) {
auto drawList = ImGui::GetWindowDrawList();
float xStep = (viewSize.x * 0.95F) / 0xFF;
float yStep = (viewSize.y * 0.95F) / 0xFF;
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size()); i++) {
const auto &[x, y] = std::pair { this->m_buffer[i] * xStep, yStep * ((float(i) / this->m_buffer.size()) * 0xFF) };
auto color = ImLerp(ImColor(0xFF, 0x6D, 0x01).Value, ImColor(0x01, 0x93, 0xFF).Value, float(i) / this->m_buffer.size());
color.w = this->m_opacityBuffer[i];
auto pos = ImGui::GetWindowPos() + ImVec2(viewSize.x * 0.025F, viewSize.y * 0.025F) + ImVec2(x, y);
drawList->AddRectFilled(pos, pos + ImVec2(xStep, yStep), ImColor(color));
}
}
ImGui::EndChild();
ImGui::PopStyleColor();
}
void process() override {
constexpr static auto SampleSize = 0x9000;
const static size_t SequenceCount = std::ceil(std::sqrt(SampleSize));
this->m_buffer.clear();
auto buffer = this->getBufferOnInput(0);
if (buffer.size() < SampleSize)
this->m_buffer = buffer;
else {
std::random_device randomDevice;
std::mt19937_64 random(randomDevice());
std::map<u64, std::vector<u8>> orderedData;
for (u32 i = 0; i < SequenceCount; i++) {
ssize_t offset = random() % buffer.size();
std::vector<u8> sequence;
sequence.reserve(SampleSize);
std::copy(buffer.begin() + offset, buffer.begin() + offset + std::min<size_t>(SequenceCount, buffer.size() - offset), std::back_inserter(sequence));
orderedData.insert({ offset, sequence });
}
this->m_buffer.reserve(SampleSize);
u64 lastEnd = 0x00;
for (const auto &[offset, sequence] : orderedData) {
if (offset < lastEnd)
this->m_buffer.resize(this->m_buffer.size() - (lastEnd - offset));
std::copy(sequence.begin(), sequence.end(), std::back_inserter(this->m_buffer));
lastEnd = offset + sequence.size();
}
}
this->m_opacityBuffer.resize(this->m_buffer.size());
std::map<u64, size_t> heatMap;
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size() - 1); i++) {
auto count = ++heatMap[this->m_buffer[i] << 8 | heatMap[i + 1]];
this->m_highestCount = std::max(this->m_highestCount, count);
}
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size() - 1); i++) {
this->m_opacityBuffer[i] = std::min(0.2F + (float(heatMap[this->m_buffer[i] << 8 | this->m_buffer[i + 1]]) / float(this->m_highestCount / 1000)), 1.0F);
}
}
private:
std::vector<u8> m_buffer;
std::vector<float> m_opacityBuffer;
size_t m_highestCount = 0;
};
class NodeVisualizerImage : public dp::Node {
public:
NodeVisualizerImage() : Node("hex.builtin.nodes.visualizer.image.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input") }) { }
void drawNode() override {
ImGui::Image(this->m_texture, scaled(ImVec2(this->m_texture.aspectRatio() * 200, 200)));
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Image(this->m_texture, scaled(ImVec2(this->m_texture.aspectRatio() * 600, 600)));
ImGui::EndTooltip();
}
}
void process() override {
auto rawData = this->getBufferOnInput(0);
if (this->m_texture.valid())
ImGui::UnloadImage(this->m_texture);
this->m_texture = ImGui::LoadImageFromMemory(rawData.data(), rawData.size());
}
private:
ImGui::Texture m_texture;
};
class NodeVisualizerByteDistribution : public dp::Node {
public:
NodeVisualizerByteDistribution() : Node("hex.builtin.nodes.visualizer.byte_distribution.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input") }) { }
void drawNode() override {
drawPlot(scaled({ 400, 300 }));
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
drawPlot(scaled({ 700, 550 }));
ImGui::EndTooltip();
}
}
void drawPlot(const ImVec2 &viewSize) {
if (ImPlot::BeginPlot("##distribution", viewSize, ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect)) {
ImPlot::SetupAxes("Address", "Count", ImPlotAxisFlags_Lock, ImPlotAxisFlags_Lock | ImPlotAxisFlags_LogScale);
ImPlot::SetupAxesLimits(0, 256, 1, double(*std::max_element(this->m_counts.begin(), this->m_counts.end())) * 1.1F, ImGuiCond_Always);
static auto x = [] {
std::array<ImU64, 256> result { 0 };
std::iota(result.begin(), result.end(), 0);
return result;
}();
ImPlot::PlotBars<ImU64>("##bytes", x.data(), this->m_counts.data(), x.size(), 1);
ImPlot::EndPlot();
}
}
void process() override {
auto buffer = this->getBufferOnInput(0);
this->m_counts.fill(0x00);
for (const auto &byte : buffer) {
this->m_counts[byte]++;
}
}
private:
std::array<ImU64, 256> m_counts = { 0 };
};
void registerDataProcessorNodes() {
ContentRegistry::DataProcessorNode::add<NodeInteger>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.int");
ContentRegistry::DataProcessorNode::add<NodeFloat>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.float");
ContentRegistry::DataProcessorNode::add<NodeNullptr>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.nullptr");
ContentRegistry::DataProcessorNode::add<NodeBuffer>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.buffer");
ContentRegistry::DataProcessorNode::add<NodeString>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.string");
ContentRegistry::DataProcessorNode::add<NodeRGBA8>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.rgba8");
ContentRegistry::DataProcessorNode::add<NodeComment>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.comment");
ContentRegistry::DataProcessorNode::add<NodeDisplayInteger>("hex.builtin.nodes.display", "hex.builtin.nodes.display.int");
ContentRegistry::DataProcessorNode::add<NodeDisplayFloat>("hex.builtin.nodes.display", "hex.builtin.nodes.display.float");
ContentRegistry::DataProcessorNode::add<NodeReadData>("hex.builtin.nodes.data_access", "hex.builtin.nodes.data_access.read");
ContentRegistry::DataProcessorNode::add<NodeWriteData>("hex.builtin.nodes.data_access", "hex.builtin.nodes.data_access.write");
ContentRegistry::DataProcessorNode::add<NodeDataSize>("hex.builtin.nodes.data_access", "hex.builtin.nodes.data_access.size");
ContentRegistry::DataProcessorNode::add<NodeDataSelection>("hex.builtin.nodes.data_access", "hex.builtin.nodes.data_access.selection");
ContentRegistry::DataProcessorNode::add<NodeCastIntegerToBuffer>("hex.builtin.nodes.casting", "hex.builtin.nodes.casting.int_to_buffer");
ContentRegistry::DataProcessorNode::add<NodeCastBufferToInteger>("hex.builtin.nodes.casting", "hex.builtin.nodes.casting.buffer_to_int");
ContentRegistry::DataProcessorNode::add<NodeArithmeticAdd>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.add");
ContentRegistry::DataProcessorNode::add<NodeArithmeticSubtract>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.sub");
ContentRegistry::DataProcessorNode::add<NodeArithmeticMultiply>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.mul");
ContentRegistry::DataProcessorNode::add<NodeArithmeticDivide>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.div");
ContentRegistry::DataProcessorNode::add<NodeArithmeticModulus>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.mod");
ContentRegistry::DataProcessorNode::add<NodeBufferCombine>("hex.builtin.nodes.buffer", "hex.builtin.nodes.buffer.combine");
ContentRegistry::DataProcessorNode::add<NodeBufferSlice>("hex.builtin.nodes.buffer", "hex.builtin.nodes.buffer.slice");
ContentRegistry::DataProcessorNode::add<NodeBufferRepeat>("hex.builtin.nodes.buffer", "hex.builtin.nodes.buffer.repeat");
ContentRegistry::DataProcessorNode::add<NodeIf>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.if");
ContentRegistry::DataProcessorNode::add<NodeEquals>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.equals");
ContentRegistry::DataProcessorNode::add<NodeNot>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.not");
ContentRegistry::DataProcessorNode::add<NodeGreaterThan>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.gt");
ContentRegistry::DataProcessorNode::add<NodeLessThan>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.lt");
ContentRegistry::DataProcessorNode::add<NodeBoolAND>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.and");
ContentRegistry::DataProcessorNode::add<NodeBoolOR>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.or");
ContentRegistry::DataProcessorNode::add<NodeBitwiseAND>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.and");
ContentRegistry::DataProcessorNode::add<NodeBitwiseOR>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.or");
ContentRegistry::DataProcessorNode::add<NodeBitwiseXOR>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.xor");
ContentRegistry::DataProcessorNode::add<NodeBitwiseNOT>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.not");
ContentRegistry::DataProcessorNode::add<NodeDecodingBase64>("hex.builtin.nodes.decoding", "hex.builtin.nodes.decoding.base64");
ContentRegistry::DataProcessorNode::add<NodeDecodingHex>("hex.builtin.nodes.decoding", "hex.builtin.nodes.decoding.hex");
ContentRegistry::DataProcessorNode::add<NodeCryptoAESDecrypt>("hex.builtin.nodes.crypto", "hex.builtin.nodes.crypto.aes");
ContentRegistry::DataProcessorNode::add<NodeVisualizerDigram>("hex.builtin.nodes.visualizer", "hex.builtin.nodes.visualizer.digram");
ContentRegistry::DataProcessorNode::add<NodeVisualizerLayeredDistribution>("hex.builtin.nodes.visualizer", "hex.builtin.nodes.visualizer.layered_dist");
ContentRegistry::DataProcessorNode::add<NodeVisualizerImage>("hex.builtin.nodes.visualizer", "hex.builtin.nodes.visualizer.image");
ContentRegistry::DataProcessorNode::add<NodeVisualizerByteDistribution>("hex.builtin.nodes.visualizer", "hex.builtin.nodes.visualizer.byte_distribution");
}
}