59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
#include "window.hpp"
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#if defined(OS_MACOS)
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#include <hex/api/imhex_api.hpp>
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#include <hex/api/content_registry.hpp>
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#include <hex/api/event.hpp>
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#include <hex/helpers/utils_macos.hpp>
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#include <hex/helpers/logger.hpp>
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#include <nlohmann/json.hpp>
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#include <unistd.h>
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#include <imgui_impl_glfw.h>
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namespace hex {
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void Window::initNative() {
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// Add plugin library folders to dll search path
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for (const auto &path : hex::fs::getDefaultPaths(fs::ImHexPath::Libraries)) {
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if (std::fs::exists(path))
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putenv(hex::format("LD_LIBRARY_PATH={}", path.c_str()).c_str());
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}
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if (!isatty(STDOUT_FILENO)) {
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log::redirectToFile();
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}
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}
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void Window::setupNativeWindow() {
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ImGui_ImplGlfw_SetBorderlessWindowMode(false);
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bool themeFollowSystem = ImHexApi::System::usesSystemThemeDetection();
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EventManager::subscribe<EventOSThemeChanged>(this, [themeFollowSystem] {
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if (!themeFollowSystem) return;
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if (!isMacosSystemDarkModeEnabled())
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EventManager::post<RequestChangeTheme>("Light");
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else
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EventManager::post<RequestChangeTheme>("Dark");
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});
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if (themeFollowSystem)
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EventManager::post<EventOSThemeChanged>();
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}
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void Window::beginNativeWindowFrame() {
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}
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void Window::endNativeWindowFrame() {
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}
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void Window::drawTitleBar() {
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}
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}
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#endif |