67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
#include <hex/ui/view.hpp>
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#include <imgui.h>
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#include <functional>
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#include <string>
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namespace hex {
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View::View(std::string unlocalizedName) : m_unlocalizedViewName(std::move(unlocalizedName)) { }
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bool View::shouldDraw() const {
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return ImHexApi::Provider::isValid() && ImHexApi::Provider::get()->isAvailable();
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}
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bool View::hasViewMenuItemEntry() const {
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return true;
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}
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ImVec2 View::getMinSize() const {
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return scaled({ 300, 400 });
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}
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ImVec2 View::getMaxSize() const {
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return { FLT_MAX, FLT_MAX };
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}
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ImGuiWindowFlags View::getWindowFlags() const {
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return ImGuiWindowFlags_None;
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}
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bool &View::getWindowOpenState() {
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return this->m_windowOpen;
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}
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const bool &View::getWindowOpenState() const {
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return this->m_windowOpen;
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}
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const std::string &View::getUnlocalizedName() const {
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return this->m_unlocalizedViewName;
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}
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std::string View::getName() const {
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return View::toWindowName(this->m_unlocalizedViewName);
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}
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bool View::didWindowJustOpen() {
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return std::exchange(this->m_windowJustOpened, false);
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}
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void View::setWindowJustOpened(bool state) {
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this->m_windowJustOpened = state;
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}
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void View::discardNavigationRequests() {
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if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows))
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ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NavEnableKeyboard;
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}
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std::string View::toWindowName(const std::string &unlocalizedName) {
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return LangEntry(unlocalizedName) + "###" + unlocalizedName;
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}
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} |