966f3b8597
* sys: Initial effort to replace existing project files with a better system * sys: Added back marking provider as dirty * sys: Remove git commit information from project files * sys: Format data processor save file nicely * fix: Automatic pattern loading not working correctly * ui: Added warning popup when closing a provider with modifications Closes #604 * sys: Fixed build issues * tests: Removed useless debug logs * patterns: Updated pattern language * sys: Added log message when crashing with a signal * sys: Make sure abnormal termination handlers are being called more reliably
1083 lines
48 KiB
C++
1083 lines
48 KiB
C++
#include <hex/api/content_registry.hpp>
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#include <hex/data_processor/node.hpp>
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#include <hex/api/localization.hpp>
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#include <hex/helpers/crypto.hpp>
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#include <hex/helpers/utils.hpp>
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#include <hex/helpers/logger.hpp>
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#include <hex/providers/provider.hpp>
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#include <cctype>
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#include <random>
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#include <nlohmann/json.hpp>
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#include <imgui.h>
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#include <implot.h>
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#include <hex/ui/imgui_imhex_extensions.h>
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namespace hex::plugin::builtin {
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class NodeNullptr : public dp::Node {
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public:
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NodeNullptr() : Node("hex.builtin.nodes.constants.nullptr.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "") }) { }
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void process() override {
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this->setBufferOnOutput(0, {});
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}
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};
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class NodeBuffer : public dp::Node {
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public:
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NodeBuffer() : Node("hex.builtin.nodes.constants.buffer.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "") }) { }
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void drawNode() override {
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constexpr int StepSize = 1, FastStepSize = 10;
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ImGui::PushItemWidth(100);
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ImGui::InputScalar("hex.builtin.nodes.constants.buffer.size"_lang, ImGuiDataType_U32, &this->m_size, &StepSize, &FastStepSize);
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ImGui::PopItemWidth();
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}
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void process() override {
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if (this->m_buffer.size() != this->m_size)
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this->m_buffer.resize(this->m_size, 0x00);
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this->setBufferOnOutput(0, this->m_buffer);
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}
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void store(nlohmann::json &j) override {
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j = nlohmann::json::object();
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j["size"] = this->m_size;
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j["data"] = this->m_buffer;
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}
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void load(nlohmann::json &j) override {
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this->m_size = j["size"];
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this->m_buffer = j["data"].get<std::vector<u8>>();
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}
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private:
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u32 m_size = 1;
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std::vector<u8> m_buffer;
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};
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class NodeString : public dp::Node {
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public:
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NodeString() : Node("hex.builtin.nodes.constants.string.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "") }) {
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this->m_value.resize(0xFFF, 0x00);
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}
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void drawNode() override {
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ImGui::PushItemWidth(100);
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ImGui::InputText("##string", reinterpret_cast<char *>(this->m_value.data()), this->m_value.size() - 1);
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ImGui::PopItemWidth();
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}
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void process() override {
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std::vector<u8> output(std::strlen(this->m_value.c_str()) + 1, 0x00);
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std::strcpy(reinterpret_cast<char *>(output.data()), this->m_value.c_str());
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output.pop_back();
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this->setBufferOnOutput(0, output);
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}
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void store(nlohmann::json &j) override {
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j = nlohmann::json::object();
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j["data"] = this->m_value;
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}
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void load(nlohmann::json &j) override {
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this->m_value = j["data"].get<std::string>();
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}
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private:
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std::string m_value;
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};
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class NodeInteger : public dp::Node {
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public:
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NodeInteger() : Node("hex.builtin.nodes.constants.int.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "") }) { }
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void drawNode() override {
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ImGui::PushItemWidth(100);
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ImGui::InputHexadecimal("##integer_value", &this->m_value);
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ImGui::PopItemWidth();
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}
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void process() override {
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this->setIntegerOnOutput(0, this->m_value);
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}
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void store(nlohmann::json &j) override {
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j = nlohmann::json::object();
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j["data"] = this->m_value;
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}
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void load(nlohmann::json &j) override {
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this->m_value = j["data"];
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}
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private:
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u64 m_value = 0;
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};
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class NodeFloat : public dp::Node {
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public:
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NodeFloat() : Node("hex.builtin.nodes.constants.float.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Float, "") }) { }
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void drawNode() override {
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ImGui::PushItemWidth(100);
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ImGui::InputScalar("##floatValue", ImGuiDataType_Float, &this->m_value, nullptr, nullptr, "%f", ImGuiInputTextFlags_CharsDecimal);
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ImGui::PopItemWidth();
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}
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void process() override {
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this->setFloatOnOutput(0, this->m_value);
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}
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void store(nlohmann::json &j) override {
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j = nlohmann::json::object();
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j["data"] = this->m_value;
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}
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void load(nlohmann::json &j) override {
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this->m_value = j["data"];
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}
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private:
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float m_value = 0;
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};
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class NodeRGBA8 : public dp::Node {
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public:
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NodeRGBA8() : Node("hex.builtin.nodes.constants.rgba8.header",
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{ dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.constants.rgba8.output.r"),
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dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.constants.rgba8.output.g"),
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dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.constants.rgba8.output.b"),
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dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.constants.rgba8.output.a") }) { }
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void drawNode() override {
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ImGui::PushItemWidth(200);
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ImGui::ColorPicker4("##colorPicker", &this->m_color.Value.x, ImGuiColorEditFlags_AlphaBar);
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ImGui::PopItemWidth();
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}
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void process() override {
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this->setBufferOnOutput(0, hex::toBytes<u64>(this->m_color.Value.x * 0xFF));
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this->setBufferOnOutput(1, hex::toBytes<u64>(this->m_color.Value.y * 0xFF));
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this->setBufferOnOutput(2, hex::toBytes<u64>(this->m_color.Value.z * 0xFF));
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this->setBufferOnOutput(3, hex::toBytes<u64>(this->m_color.Value.w * 0xFF));
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}
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void store(nlohmann::json &j) override {
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j = nlohmann::json::object();
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j["data"] = nlohmann::json::object();
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j["data"]["r"] = this->m_color.Value.x;
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j["data"]["g"] = this->m_color.Value.y;
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j["data"]["b"] = this->m_color.Value.z;
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j["data"]["a"] = this->m_color.Value.w;
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}
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void load(nlohmann::json &j) override {
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this->m_color = ImVec4(j["data"]["r"], j["data"]["g"], j["data"]["b"], j["data"]["a"]);
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}
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private:
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ImColor m_color;
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};
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class NodeComment : public dp::Node {
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public:
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NodeComment() : Node("hex.builtin.nodes.constants.comment.header", {}) {
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}
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void drawNode() override {
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ImGui::InputTextMultiline("##string", this->m_comment, scaled(ImVec2(150, 100)));
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}
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void process() override {
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}
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void store(nlohmann::json &j) override {
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j = nlohmann::json::object();
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j["comment"] = this->m_comment;
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}
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void load(nlohmann::json &j) override {
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this->m_comment = j["comment"].get<std::string>();
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}
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private:
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std::string m_comment;
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};
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class NodeDisplayInteger : public dp::Node {
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public:
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NodeDisplayInteger() : Node("hex.builtin.nodes.display.int.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input") }) { }
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void drawNode() override {
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ImGui::PushItemWidth(150);
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if (this->m_value.has_value())
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ImGui::TextFormatted("0x{0:X}", this->m_value.value());
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else
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ImGui::TextUnformatted("???");
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ImGui::PopItemWidth();
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}
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void process() override {
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this->m_value.reset();
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auto input = this->getIntegerOnInput(0);
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this->m_value = input;
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}
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private:
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std::optional<u64> m_value;
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};
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class NodeDisplayFloat : public dp::Node {
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public:
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NodeDisplayFloat() : Node("hex.builtin.nodes.display.float.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Float, "hex.builtin.nodes.common.input") }) { }
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void drawNode() override {
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ImGui::PushItemWidth(150);
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if (this->m_value.has_value())
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ImGui::TextFormatted("{0}", this->m_value.value());
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else
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ImGui::TextUnformatted("???");
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ImGui::PopItemWidth();
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}
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void process() override {
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this->m_value.reset();
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auto input = this->getFloatOnInput(0);
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this->m_value = input;
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}
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private:
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std::optional<float> m_value;
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};
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class NodeBitwiseNOT : public dp::Node {
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public:
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NodeBitwiseNOT() : Node("hex.builtin.nodes.bitwise.not.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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auto input = this->getBufferOnInput(0);
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std::vector<u8> output = input;
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for (auto &byte : output)
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byte = ~byte;
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this->setBufferOnOutput(1, output);
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}
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};
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class NodeBitwiseAND : public dp::Node {
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public:
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NodeBitwiseAND() : Node("hex.builtin.nodes.bitwise.and.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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auto inputA = this->getBufferOnInput(0);
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auto inputB = this->getBufferOnInput(1);
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std::vector<u8> output(std::min(inputA.size(), inputB.size()), 0x00);
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for (u32 i = 0; i < output.size(); i++)
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output[i] = inputA[i] & inputB[i];
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this->setBufferOnOutput(2, output);
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}
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};
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class NodeBitwiseOR : public dp::Node {
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public:
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NodeBitwiseOR() : Node("hex.builtin.nodes.bitwise.or.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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auto inputA = this->getBufferOnInput(0);
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auto inputB = this->getBufferOnInput(1);
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std::vector<u8> output(std::min(inputA.size(), inputB.size()), 0x00);
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for (u32 i = 0; i < output.size(); i++)
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output[i] = inputA[i] | inputB[i];
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this->setBufferOnOutput(2, output);
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}
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};
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class NodeBitwiseXOR : public dp::Node {
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public:
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NodeBitwiseXOR() : Node("hex.builtin.nodes.bitwise.xor.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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auto inputA = this->getBufferOnInput(0);
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auto inputB = this->getBufferOnInput(1);
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std::vector<u8> output(std::min(inputA.size(), inputB.size()), 0x00);
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for (u32 i = 0; i < output.size(); i++)
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output[i] = inputA[i] ^ inputB[i];
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this->setBufferOnOutput(2, output);
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}
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};
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class NodeReadData : public dp::Node {
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public:
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NodeReadData() : Node("hex.builtin.nodes.data_access.read.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.read.address"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.read.size"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.data_access.read.data") }) { }
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void process() override {
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auto address = this->getIntegerOnInput(0);
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auto size = this->getIntegerOnInput(1);
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std::vector<u8> data;
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data.resize(size);
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ImHexApi::Provider::get()->readRaw(address, data.data(), size);
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this->setBufferOnOutput(2, data);
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}
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};
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class NodeWriteData : public dp::Node {
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public:
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NodeWriteData() : Node("hex.builtin.nodes.data_access.write.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.write.address"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.data_access.write.data") }) { }
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void process() override {
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auto address = this->getIntegerOnInput(0);
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auto data = this->getBufferOnInput(1);
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this->setOverlayData(address, data);
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}
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};
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class NodeDataSize : public dp::Node {
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public:
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NodeDataSize() : Node("hex.builtin.nodes.data_access.size.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.size.size") }) { }
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void process() override {
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auto size = ImHexApi::Provider::get()->getActualSize();
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this->setIntegerOnOutput(0, size);
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}
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};
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class NodeDataSelection : public dp::Node {
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public:
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NodeDataSelection() : Node("hex.builtin.nodes.data_access.selection.header", { dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.selection.address"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.data_access.selection.size") }) {
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EventManager::subscribe<EventRegionSelected>(this, [this](const Region ®ion) {
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this->m_address = region.address;
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this->m_size = region.size;
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});
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}
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~NodeDataSelection() override {
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EventManager::unsubscribe<EventRegionSelected>(this);
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}
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void process() override {
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this->setIntegerOnOutput(0, this->m_address);
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this->setIntegerOnOutput(1, this->m_size);
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}
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private:
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u64 m_address = 0;
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size_t m_size = 0;
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};
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class NodeCastIntegerToBuffer : public dp::Node {
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public:
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NodeCastIntegerToBuffer() : Node("hex.builtin.nodes.casting.int_to_buffer.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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auto input = this->getIntegerOnInput(0);
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std::vector<u8> output(sizeof(u64), 0x00);
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std::memcpy(output.data(), &input, sizeof(u64));
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this->setBufferOnOutput(1, output);
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}
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};
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class NodeCastBufferToInteger : public dp::Node {
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public:
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NodeCastBufferToInteger() : Node("hex.builtin.nodes.casting.buffer_to_int.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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auto input = this->getBufferOnInput(0);
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if (input.empty() || input.size() > sizeof(u64))
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throwNodeError("Buffer is empty or bigger than 64 bits");
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u64 output = 0;
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std::memcpy(&output, input.data(), input.size());
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this->setIntegerOnOutput(1, output);
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}
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};
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class NodeArithmeticAdd : public dp::Node {
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public:
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NodeArithmeticAdd() : Node("hex.builtin.nodes.arithmetic.add.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
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void process() override {
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auto inputA = this->getIntegerOnInput(0);
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auto inputB = this->getIntegerOnInput(1);
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auto output = inputA + inputB;
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this->setIntegerOnOutput(2, output);
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}
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};
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class NodeArithmeticSubtract : public dp::Node {
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public:
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NodeArithmeticSubtract() : Node("hex.builtin.nodes.arithmetic.sub.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
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|
|
void process() override {
|
|
auto inputA = this->getIntegerOnInput(0);
|
|
auto inputB = this->getIntegerOnInput(1);
|
|
|
|
auto output = inputA - inputB;
|
|
|
|
this->setIntegerOnOutput(2, output);
|
|
}
|
|
};
|
|
|
|
class NodeArithmeticMultiply : public dp::Node {
|
|
public:
|
|
NodeArithmeticMultiply() : Node("hex.builtin.nodes.arithmetic.mul.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto inputA = this->getIntegerOnInput(0);
|
|
auto inputB = this->getIntegerOnInput(1);
|
|
|
|
auto output = inputA * inputB;
|
|
|
|
this->setIntegerOnOutput(2, output);
|
|
}
|
|
};
|
|
|
|
class NodeArithmeticDivide : public dp::Node {
|
|
public:
|
|
NodeArithmeticDivide() : Node("hex.builtin.nodes.arithmetic.div.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto inputA = this->getIntegerOnInput(0);
|
|
auto inputB = this->getIntegerOnInput(1);
|
|
|
|
if (inputB == 0)
|
|
throwNodeError("Division by zero");
|
|
|
|
auto output = inputA / inputB;
|
|
|
|
this->setIntegerOnOutput(2, output);
|
|
}
|
|
};
|
|
|
|
class NodeArithmeticModulus : public dp::Node {
|
|
public:
|
|
NodeArithmeticModulus() : Node("hex.builtin.nodes.arithmetic.mod.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto inputA = this->getIntegerOnInput(0);
|
|
auto inputB = this->getIntegerOnInput(1);
|
|
|
|
if (inputB == 0)
|
|
throwNodeError("Division by zero");
|
|
|
|
auto output = inputA % inputB;
|
|
|
|
this->setIntegerOnOutput(2, output);
|
|
}
|
|
};
|
|
|
|
class NodeBufferCombine : public dp::Node {
|
|
public:
|
|
NodeBufferCombine() : Node("hex.builtin.nodes.buffer.combine.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.a"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input.b"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto inputA = this->getBufferOnInput(0);
|
|
auto inputB = this->getBufferOnInput(1);
|
|
|
|
auto &output = inputA;
|
|
std::copy(inputB.begin(), inputB.end(), std::back_inserter(output));
|
|
|
|
this->setBufferOnOutput(2, output);
|
|
}
|
|
};
|
|
|
|
class NodeBufferSlice : public dp::Node {
|
|
public:
|
|
NodeBufferSlice() : Node("hex.builtin.nodes.buffer.slice.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.buffer.slice.input.buffer"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.buffer.slice.input.from"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.buffer.slice.input.to"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto input = this->getBufferOnInput(0);
|
|
auto from = this->getIntegerOnInput(1);
|
|
auto to = this->getIntegerOnInput(2);
|
|
|
|
if (from < 0 || static_cast<u64>(from) >= input.size())
|
|
throwNodeError("'from' input out of range");
|
|
if (to < 0 || static_cast<u64>(from) >= input.size())
|
|
throwNodeError("'to' input out of range");
|
|
if (to <= from)
|
|
throwNodeError("'to' input needs to be greater than 'from' input");
|
|
|
|
this->setBufferOnOutput(3, std::vector(input.begin() + from, input.begin() + to));
|
|
}
|
|
};
|
|
|
|
class NodeBufferRepeat : public dp::Node {
|
|
public:
|
|
NodeBufferRepeat() : Node("hex.builtin.nodes.buffer.repeat.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.buffer.repeat.input.buffer"), dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.buffer.repeat.input.count"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto buffer = this->getBufferOnInput(0);
|
|
auto count = this->getIntegerOnInput(1);
|
|
|
|
std::vector<u8> output;
|
|
output.resize(buffer.size() * count);
|
|
|
|
for (u32 i = 0; i < count; i++)
|
|
std::copy(buffer.begin(), buffer.end(), output.begin() + buffer.size() * i);
|
|
|
|
this->setBufferOnOutput(2, output);
|
|
}
|
|
};
|
|
|
|
class NodeIf : public dp::Node {
|
|
public:
|
|
NodeIf() : Node("hex.builtin.nodes.control_flow.if.header",
|
|
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.control_flow.if.condition"),
|
|
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.control_flow.if.true"),
|
|
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.control_flow.if.false"),
|
|
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto cond = this->getIntegerOnInput(0);
|
|
auto trueData = this->getBufferOnInput(1);
|
|
auto falseData = this->getBufferOnInput(2);
|
|
|
|
if (cond != 0)
|
|
this->setBufferOnOutput(3, trueData);
|
|
else
|
|
this->setBufferOnOutput(3, falseData);
|
|
}
|
|
};
|
|
|
|
class NodeEquals : public dp::Node {
|
|
public:
|
|
NodeEquals() : Node("hex.builtin.nodes.control_flow.equals.header",
|
|
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"),
|
|
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"),
|
|
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto inputA = this->getIntegerOnInput(0);
|
|
auto inputB = this->getIntegerOnInput(1);
|
|
|
|
this->setIntegerOnOutput(2, inputA == inputB);
|
|
}
|
|
};
|
|
|
|
class NodeNot : public dp::Node {
|
|
public:
|
|
NodeNot() : Node("hex.builtin.nodes.control_flow.not.header",
|
|
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input"),
|
|
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto input = this->getIntegerOnInput(0);
|
|
|
|
this->setIntegerOnOutput(1, !input);
|
|
}
|
|
};
|
|
|
|
class NodeGreaterThan : public dp::Node {
|
|
public:
|
|
NodeGreaterThan() : Node("hex.builtin.nodes.control_flow.gt.header",
|
|
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"),
|
|
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"),
|
|
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto inputA = this->getIntegerOnInput(0);
|
|
auto inputB = this->getIntegerOnInput(1);
|
|
|
|
this->setIntegerOnOutput(2, inputA > inputB);
|
|
}
|
|
};
|
|
|
|
class NodeLessThan : public dp::Node {
|
|
public:
|
|
NodeLessThan() : Node("hex.builtin.nodes.control_flow.lt.header",
|
|
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"),
|
|
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"),
|
|
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto inputA = this->getIntegerOnInput(0);
|
|
auto inputB = this->getIntegerOnInput(1);
|
|
|
|
this->setIntegerOnOutput(2, inputA < inputB);
|
|
}
|
|
};
|
|
|
|
class NodeBoolAND : public dp::Node {
|
|
public:
|
|
NodeBoolAND() : Node("hex.builtin.nodes.control_flow.and.header",
|
|
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"),
|
|
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"),
|
|
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto inputA = this->getIntegerOnInput(0);
|
|
auto inputB = this->getIntegerOnInput(1);
|
|
|
|
this->setIntegerOnOutput(2, inputA && inputB);
|
|
}
|
|
};
|
|
|
|
class NodeBoolOR : public dp::Node {
|
|
public:
|
|
NodeBoolOR() : Node("hex.builtin.nodes.control_flow.or.header",
|
|
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.a"),
|
|
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.input.b"),
|
|
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Integer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto inputA = this->getIntegerOnInput(0);
|
|
auto inputB = this->getIntegerOnInput(1);
|
|
|
|
this->setIntegerOnOutput(2, inputA || inputB);
|
|
}
|
|
};
|
|
|
|
class NodeCryptoAESDecrypt : public dp::Node {
|
|
public:
|
|
NodeCryptoAESDecrypt() : Node("hex.builtin.nodes.crypto.aes.header",
|
|
{ dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.crypto.aes.key"),
|
|
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.crypto.aes.iv"),
|
|
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.crypto.aes.nonce"),
|
|
dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"),
|
|
dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void drawNode() override {
|
|
ImGui::PushItemWidth(100);
|
|
ImGui::Combo("hex.builtin.nodes.crypto.aes.mode"_lang, &this->m_mode, "ECB\0CBC\0CFB128\0CTR\0GCM\0CCM\0OFB\0");
|
|
ImGui::Combo("hex.builtin.nodes.crypto.aes.key_length"_lang, &this->m_keyLength, "128 Bits\000192 Bits\000256 Bits\000");
|
|
ImGui::PopItemWidth();
|
|
}
|
|
|
|
void process() override {
|
|
auto key = this->getBufferOnInput(0);
|
|
auto iv = this->getBufferOnInput(1);
|
|
auto nonce = this->getBufferOnInput(2);
|
|
auto input = this->getBufferOnInput(3);
|
|
|
|
if (key.empty())
|
|
throwNodeError("Key cannot be empty");
|
|
|
|
if (input.empty())
|
|
throwNodeError("Input cannot be empty");
|
|
|
|
std::array<u8, 8> ivData = { 0 }, nonceData = { 0 };
|
|
|
|
std::copy(iv.begin(), iv.end(), ivData.begin());
|
|
std::copy(nonce.begin(), nonce.end(), nonceData.begin());
|
|
|
|
auto output = crypt::aesDecrypt(static_cast<crypt::AESMode>(this->m_mode), static_cast<crypt::KeyLength>(this->m_keyLength), key, nonceData, ivData, input);
|
|
|
|
this->setBufferOnOutput(4, output);
|
|
}
|
|
|
|
void store(nlohmann::json &j) override {
|
|
j = nlohmann::json::object();
|
|
|
|
j["data"] = nlohmann::json::object();
|
|
j["data"]["mode"] = this->m_mode;
|
|
j["data"]["key_length"] = this->m_keyLength;
|
|
}
|
|
|
|
void load(nlohmann::json &j) override {
|
|
this->m_mode = j["data"]["mode"];
|
|
this->m_keyLength = j["data"]["key_length"];
|
|
}
|
|
|
|
private:
|
|
int m_mode = 0;
|
|
int m_keyLength = 0;
|
|
};
|
|
|
|
class NodeDecodingBase64 : public dp::Node {
|
|
public:
|
|
NodeDecodingBase64() : Node("hex.builtin.nodes.decoding.base64.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto input = this->getBufferOnInput(0);
|
|
|
|
auto output = crypt::decode64(input);
|
|
|
|
this->setBufferOnOutput(1, output);
|
|
}
|
|
};
|
|
|
|
class NodeDecodingHex : public dp::Node {
|
|
public:
|
|
NodeDecodingHex() : Node("hex.builtin.nodes.decoding.hex.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input"), dp::Attribute(dp::Attribute::IOType::Out, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.output") }) { }
|
|
|
|
void process() override {
|
|
auto input = this->getBufferOnInput(0);
|
|
|
|
if (input.size() % 2 != 0)
|
|
throwNodeError("Can't decode odd number of hex characters");
|
|
|
|
std::vector<u8> output;
|
|
for (u32 i = 0; i < input.size(); i += 2) {
|
|
char c1 = static_cast<char>(std::tolower(input[i]));
|
|
char c2 = static_cast<char>(std::tolower(input[i + 1]));
|
|
|
|
if (!std::isxdigit(c1) || !isxdigit(c2))
|
|
throwNodeError("Can't decode non-hexadecimal character");
|
|
|
|
u8 value;
|
|
if (std::isdigit(c1))
|
|
value = (c1 - '0') << 4;
|
|
else
|
|
value = ((c1 - 'a') + 0x0A) << 4;
|
|
|
|
if (std::isdigit(c2))
|
|
value |= c2 - '0';
|
|
else
|
|
value |= (c2 - 'a') + 0x0A;
|
|
|
|
output.push_back(value);
|
|
}
|
|
|
|
this->setBufferOnOutput(1, output);
|
|
}
|
|
};
|
|
|
|
class NodeVisualizerDigram : public dp::Node {
|
|
public:
|
|
NodeVisualizerDigram() : Node("hex.builtin.nodes.visualizer.digram.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input") }) { }
|
|
|
|
void drawNode() override {
|
|
drawDigram(scaled({ 200, 200 }));
|
|
|
|
if (ImGui::IsItemHovered()) {
|
|
ImGui::BeginTooltip();
|
|
drawDigram(scaled({ 600, 600 }));
|
|
ImGui::EndTooltip();
|
|
}
|
|
}
|
|
|
|
void drawDigram(const ImVec2 &viewSize) {
|
|
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImU32(ImColor(0, 0, 0)));
|
|
if (ImGui::BeginChild("##visualizer", viewSize, true)) {
|
|
auto drawList = ImGui::GetWindowDrawList();
|
|
|
|
float xStep = (viewSize.x * 0.95F) / 0xFF;
|
|
float yStep = (viewSize.y * 0.95F) / 0xFF;
|
|
|
|
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size() - 1); i++) {
|
|
const auto &[x, y] = std::pair { this->m_buffer[i] * xStep, this->m_buffer[i + 1] * yStep };
|
|
|
|
auto color = ImLerp(ImColor(0xFF, 0x6D, 0x01).Value, ImColor(0x01, 0x93, 0xFF).Value, float(i) / this->m_buffer.size());
|
|
color.w = this->m_opacityBuffer[i];
|
|
|
|
auto pos = ImGui::GetWindowPos() + ImVec2(viewSize.x * 0.025F, viewSize.y * 0.025F) + ImVec2(x, y);
|
|
drawList->AddRectFilled(pos, pos + ImVec2(xStep, yStep), ImColor(color));
|
|
}
|
|
}
|
|
ImGui::EndChild();
|
|
ImGui::PopStyleColor();
|
|
}
|
|
|
|
void process() override {
|
|
constexpr static auto SampleSize = 0x9000;
|
|
const static size_t SequenceCount = std::ceil(std::sqrt(SampleSize));
|
|
|
|
this->m_buffer.clear();
|
|
|
|
auto buffer = this->getBufferOnInput(0);
|
|
if (buffer.size() < SampleSize)
|
|
this->m_buffer = buffer;
|
|
else {
|
|
std::random_device randomDevice;
|
|
std::mt19937_64 random(randomDevice());
|
|
|
|
std::map<u64, std::vector<u8>> orderedData;
|
|
for (u32 i = 0; i < SequenceCount; i++) {
|
|
ssize_t offset = random() % buffer.size();
|
|
|
|
std::vector<u8> sequence;
|
|
sequence.reserve(SampleSize);
|
|
std::copy(buffer.begin() + offset, buffer.begin() + offset + std::min<size_t>(SequenceCount, buffer.size() - offset), std::back_inserter(sequence));
|
|
|
|
orderedData.insert({ offset, sequence });
|
|
}
|
|
|
|
this->m_buffer.reserve(SampleSize);
|
|
|
|
u64 lastEnd = 0x00;
|
|
for (const auto &[offset, sequence] : orderedData) {
|
|
if (offset < lastEnd)
|
|
this->m_buffer.resize(this->m_buffer.size() - (lastEnd - offset));
|
|
|
|
std::copy(sequence.begin(), sequence.end(), std::back_inserter(this->m_buffer));
|
|
lastEnd = offset + sequence.size();
|
|
}
|
|
}
|
|
|
|
this->m_opacityBuffer.resize(this->m_buffer.size());
|
|
|
|
std::map<u64, size_t> heatMap;
|
|
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size() - 1); i++) {
|
|
auto count = ++heatMap[this->m_buffer[i] << 8 | heatMap[i + 1]];
|
|
|
|
this->m_highestCount = std::max(this->m_highestCount, count);
|
|
}
|
|
|
|
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size() - 1); i++) {
|
|
this->m_opacityBuffer[i] = std::min(0.2F + (float(heatMap[this->m_buffer[i] << 8 | this->m_buffer[i + 1]]) / float(this->m_highestCount / 1000)), 1.0F);
|
|
}
|
|
}
|
|
|
|
private:
|
|
std::vector<u8> m_buffer;
|
|
std::vector<float> m_opacityBuffer;
|
|
size_t m_highestCount = 0;
|
|
};
|
|
|
|
class NodeVisualizerLayeredDistribution : public dp::Node {
|
|
public:
|
|
NodeVisualizerLayeredDistribution() : Node("hex.builtin.nodes.visualizer.layered_dist.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input") }) { }
|
|
|
|
void drawNode() override {
|
|
drawLayeredDistribution(scaled({ 200, 200 }));
|
|
if (ImGui::IsItemHovered()) {
|
|
ImGui::BeginTooltip();
|
|
drawLayeredDistribution(scaled({ 600, 600 }));
|
|
ImGui::EndTooltip();
|
|
}
|
|
}
|
|
|
|
void drawLayeredDistribution(const ImVec2 &viewSize) {
|
|
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImU32(ImColor(0, 0, 0)));
|
|
if (ImGui::BeginChild("##visualizer", viewSize, true)) {
|
|
auto drawList = ImGui::GetWindowDrawList();
|
|
|
|
float xStep = (viewSize.x * 0.95F) / 0xFF;
|
|
float yStep = (viewSize.y * 0.95F) / 0xFF;
|
|
|
|
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size()); i++) {
|
|
const auto &[x, y] = std::pair { this->m_buffer[i] * xStep, yStep * ((float(i) / this->m_buffer.size()) * 0xFF) };
|
|
|
|
auto color = ImLerp(ImColor(0xFF, 0x6D, 0x01).Value, ImColor(0x01, 0x93, 0xFF).Value, float(i) / this->m_buffer.size());
|
|
color.w = this->m_opacityBuffer[i];
|
|
|
|
auto pos = ImGui::GetWindowPos() + ImVec2(viewSize.x * 0.025F, viewSize.y * 0.025F) + ImVec2(x, y);
|
|
drawList->AddRectFilled(pos, pos + ImVec2(xStep, yStep), ImColor(color));
|
|
}
|
|
}
|
|
ImGui::EndChild();
|
|
ImGui::PopStyleColor();
|
|
}
|
|
|
|
void process() override {
|
|
constexpr static auto SampleSize = 0x9000;
|
|
const static size_t SequenceCount = std::ceil(std::sqrt(SampleSize));
|
|
|
|
this->m_buffer.clear();
|
|
|
|
auto buffer = this->getBufferOnInput(0);
|
|
if (buffer.size() < SampleSize)
|
|
this->m_buffer = buffer;
|
|
else {
|
|
std::random_device randomDevice;
|
|
std::mt19937_64 random(randomDevice());
|
|
|
|
std::map<u64, std::vector<u8>> orderedData;
|
|
for (u32 i = 0; i < SequenceCount; i++) {
|
|
ssize_t offset = random() % buffer.size();
|
|
|
|
std::vector<u8> sequence;
|
|
sequence.reserve(SampleSize);
|
|
std::copy(buffer.begin() + offset, buffer.begin() + offset + std::min<size_t>(SequenceCount, buffer.size() - offset), std::back_inserter(sequence));
|
|
|
|
orderedData.insert({ offset, sequence });
|
|
}
|
|
|
|
this->m_buffer.reserve(SampleSize);
|
|
|
|
u64 lastEnd = 0x00;
|
|
for (const auto &[offset, sequence] : orderedData) {
|
|
if (offset < lastEnd)
|
|
this->m_buffer.resize(this->m_buffer.size() - (lastEnd - offset));
|
|
|
|
std::copy(sequence.begin(), sequence.end(), std::back_inserter(this->m_buffer));
|
|
lastEnd = offset + sequence.size();
|
|
}
|
|
}
|
|
|
|
this->m_opacityBuffer.resize(this->m_buffer.size());
|
|
|
|
std::map<u64, size_t> heatMap;
|
|
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size() - 1); i++) {
|
|
auto count = ++heatMap[this->m_buffer[i] << 8 | heatMap[i + 1]];
|
|
|
|
this->m_highestCount = std::max(this->m_highestCount, count);
|
|
}
|
|
|
|
for (size_t i = 0; i < (this->m_buffer.empty() ? 0 : this->m_buffer.size() - 1); i++) {
|
|
this->m_opacityBuffer[i] = std::min(0.2F + (float(heatMap[this->m_buffer[i] << 8 | this->m_buffer[i + 1]]) / float(this->m_highestCount / 1000)), 1.0F);
|
|
}
|
|
}
|
|
|
|
private:
|
|
std::vector<u8> m_buffer;
|
|
std::vector<float> m_opacityBuffer;
|
|
size_t m_highestCount = 0;
|
|
};
|
|
|
|
class NodeVisualizerImage : public dp::Node {
|
|
public:
|
|
NodeVisualizerImage() : Node("hex.builtin.nodes.visualizer.image.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input") }) { }
|
|
|
|
void drawNode() override {
|
|
ImGui::Image(this->m_texture, scaled(ImVec2(this->m_texture.aspectRatio() * 200, 200)));
|
|
if (ImGui::IsItemHovered()) {
|
|
ImGui::BeginTooltip();
|
|
ImGui::Image(this->m_texture, scaled(ImVec2(this->m_texture.aspectRatio() * 600, 600)));
|
|
ImGui::EndTooltip();
|
|
}
|
|
}
|
|
|
|
void process() override {
|
|
auto rawData = this->getBufferOnInput(0);
|
|
|
|
if (this->m_texture.valid())
|
|
ImGui::UnloadImage(this->m_texture);
|
|
|
|
this->m_texture = ImGui::LoadImageFromMemory(rawData.data(), rawData.size());
|
|
}
|
|
|
|
private:
|
|
ImGui::Texture m_texture;
|
|
};
|
|
|
|
class NodeVisualizerByteDistribution : public dp::Node {
|
|
public:
|
|
NodeVisualizerByteDistribution() : Node("hex.builtin.nodes.visualizer.byte_distribution.header", { dp::Attribute(dp::Attribute::IOType::In, dp::Attribute::Type::Buffer, "hex.builtin.nodes.common.input") }) { }
|
|
|
|
void drawNode() override {
|
|
drawPlot(scaled({ 400, 300 }));
|
|
|
|
if (ImGui::IsItemHovered()) {
|
|
ImGui::BeginTooltip();
|
|
drawPlot(scaled({ 700, 550 }));
|
|
ImGui::EndTooltip();
|
|
}
|
|
}
|
|
|
|
void drawPlot(const ImVec2 &viewSize) {
|
|
if (ImPlot::BeginPlot("##distribution", viewSize, ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect)) {
|
|
ImPlot::SetupAxes("Address", "Count", ImPlotAxisFlags_Lock, ImPlotAxisFlags_Lock | ImPlotAxisFlags_LogScale);
|
|
ImPlot::SetupAxesLimits(0, 256, 1, double(*std::max_element(this->m_counts.begin(), this->m_counts.end())) * 1.1F, ImGuiCond_Always);
|
|
|
|
static auto x = [] {
|
|
std::array<ImU64, 256> result { 0 };
|
|
std::iota(result.begin(), result.end(), 0);
|
|
return result;
|
|
}();
|
|
|
|
|
|
ImPlot::PlotBars<ImU64>("##bytes", x.data(), this->m_counts.data(), x.size(), 1);
|
|
|
|
ImPlot::EndPlot();
|
|
}
|
|
}
|
|
|
|
void process() override {
|
|
auto buffer = this->getBufferOnInput(0);
|
|
|
|
this->m_counts.fill(0x00);
|
|
for (const auto &byte : buffer) {
|
|
this->m_counts[byte]++;
|
|
}
|
|
}
|
|
|
|
private:
|
|
std::array<ImU64, 256> m_counts = { 0 };
|
|
};
|
|
|
|
void registerDataProcessorNodes() {
|
|
ContentRegistry::DataProcessorNode::add<NodeInteger>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.int");
|
|
ContentRegistry::DataProcessorNode::add<NodeFloat>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.float");
|
|
ContentRegistry::DataProcessorNode::add<NodeNullptr>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.nullptr");
|
|
ContentRegistry::DataProcessorNode::add<NodeBuffer>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.buffer");
|
|
ContentRegistry::DataProcessorNode::add<NodeString>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.string");
|
|
ContentRegistry::DataProcessorNode::add<NodeRGBA8>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.rgba8");
|
|
ContentRegistry::DataProcessorNode::add<NodeComment>("hex.builtin.nodes.constants", "hex.builtin.nodes.constants.comment");
|
|
|
|
ContentRegistry::DataProcessorNode::add<NodeDisplayInteger>("hex.builtin.nodes.display", "hex.builtin.nodes.display.int");
|
|
ContentRegistry::DataProcessorNode::add<NodeDisplayFloat>("hex.builtin.nodes.display", "hex.builtin.nodes.display.float");
|
|
|
|
ContentRegistry::DataProcessorNode::add<NodeReadData>("hex.builtin.nodes.data_access", "hex.builtin.nodes.data_access.read");
|
|
ContentRegistry::DataProcessorNode::add<NodeWriteData>("hex.builtin.nodes.data_access", "hex.builtin.nodes.data_access.write");
|
|
ContentRegistry::DataProcessorNode::add<NodeDataSize>("hex.builtin.nodes.data_access", "hex.builtin.nodes.data_access.size");
|
|
ContentRegistry::DataProcessorNode::add<NodeDataSelection>("hex.builtin.nodes.data_access", "hex.builtin.nodes.data_access.selection");
|
|
|
|
ContentRegistry::DataProcessorNode::add<NodeCastIntegerToBuffer>("hex.builtin.nodes.casting", "hex.builtin.nodes.casting.int_to_buffer");
|
|
ContentRegistry::DataProcessorNode::add<NodeCastBufferToInteger>("hex.builtin.nodes.casting", "hex.builtin.nodes.casting.buffer_to_int");
|
|
|
|
ContentRegistry::DataProcessorNode::add<NodeArithmeticAdd>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.add");
|
|
ContentRegistry::DataProcessorNode::add<NodeArithmeticSubtract>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.sub");
|
|
ContentRegistry::DataProcessorNode::add<NodeArithmeticMultiply>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.mul");
|
|
ContentRegistry::DataProcessorNode::add<NodeArithmeticDivide>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.div");
|
|
ContentRegistry::DataProcessorNode::add<NodeArithmeticModulus>("hex.builtin.nodes.arithmetic", "hex.builtin.nodes.arithmetic.mod");
|
|
|
|
ContentRegistry::DataProcessorNode::add<NodeBufferCombine>("hex.builtin.nodes.buffer", "hex.builtin.nodes.buffer.combine");
|
|
ContentRegistry::DataProcessorNode::add<NodeBufferSlice>("hex.builtin.nodes.buffer", "hex.builtin.nodes.buffer.slice");
|
|
ContentRegistry::DataProcessorNode::add<NodeBufferRepeat>("hex.builtin.nodes.buffer", "hex.builtin.nodes.buffer.repeat");
|
|
|
|
ContentRegistry::DataProcessorNode::add<NodeIf>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.if");
|
|
ContentRegistry::DataProcessorNode::add<NodeEquals>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.equals");
|
|
ContentRegistry::DataProcessorNode::add<NodeNot>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.not");
|
|
ContentRegistry::DataProcessorNode::add<NodeGreaterThan>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.gt");
|
|
ContentRegistry::DataProcessorNode::add<NodeLessThan>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.lt");
|
|
ContentRegistry::DataProcessorNode::add<NodeBoolAND>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.and");
|
|
ContentRegistry::DataProcessorNode::add<NodeBoolOR>("hex.builtin.nodes.control_flow", "hex.builtin.nodes.control_flow.or");
|
|
|
|
ContentRegistry::DataProcessorNode::add<NodeBitwiseAND>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.and");
|
|
ContentRegistry::DataProcessorNode::add<NodeBitwiseOR>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.or");
|
|
ContentRegistry::DataProcessorNode::add<NodeBitwiseXOR>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.xor");
|
|
ContentRegistry::DataProcessorNode::add<NodeBitwiseNOT>("hex.builtin.nodes.bitwise", "hex.builtin.nodes.bitwise.not");
|
|
|
|
ContentRegistry::DataProcessorNode::add<NodeDecodingBase64>("hex.builtin.nodes.decoding", "hex.builtin.nodes.decoding.base64");
|
|
ContentRegistry::DataProcessorNode::add<NodeDecodingHex>("hex.builtin.nodes.decoding", "hex.builtin.nodes.decoding.hex");
|
|
|
|
ContentRegistry::DataProcessorNode::add<NodeCryptoAESDecrypt>("hex.builtin.nodes.crypto", "hex.builtin.nodes.crypto.aes");
|
|
|
|
ContentRegistry::DataProcessorNode::add<NodeVisualizerDigram>("hex.builtin.nodes.visualizer", "hex.builtin.nodes.visualizer.digram");
|
|
ContentRegistry::DataProcessorNode::add<NodeVisualizerLayeredDistribution>("hex.builtin.nodes.visualizer", "hex.builtin.nodes.visualizer.layered_dist");
|
|
ContentRegistry::DataProcessorNode::add<NodeVisualizerImage>("hex.builtin.nodes.visualizer", "hex.builtin.nodes.visualizer.image");
|
|
ContentRegistry::DataProcessorNode::add<NodeVisualizerByteDistribution>("hex.builtin.nodes.visualizer", "hex.builtin.nodes.visualizer.byte_distribution");
|
|
}
|
|
|
|
} |