1
0
mirror of synced 2025-02-09 07:19:38 +01:00
ImHex/main/source/window/window.cpp
Lennard Fonteijn df24d1e1e9
fix: Revert the FPS limiter back to the one used in v1.30.1 (#1247)
As requested on Discord, a PR to revert the FPS limiter back to the one
that was used in v1.30.1.

The new FPS limiter seems to be flawed in that it runs at about half the
speed it is supposed to be.

See this illustration:

![FPS](https://github.com/WerWolv/ImHex/assets/869973/8a101b4c-23d8-4806-8d53-3be7aeb84fed)

Left is v1.30.1, right is the new version (without this fix). See how
long it takes to respectively reach 0xE90.

This is not a performance issue, because when you fully unlock the
framerate on the right, it's just as fluent as on the left.
2023-08-11 22:03:30 +02:00

1114 lines
45 KiB
C++

#include "window.hpp"
#include <hex.hpp>
#include <hex/api/plugin_manager.hpp>
#include <hex/api/content_registry.hpp>
#include <hex/api/imhex_api.hpp>
#include <hex/api/layout_manager.hpp>
#include <hex/helpers/utils.hpp>
#include <hex/helpers/fs.hpp>
#include <hex/helpers/logger.hpp>
#include <hex/helpers/stacktrace.hpp>
#include <hex/ui/view.hpp>
#include <hex/ui/popup.hpp>
#include <chrono>
#include <csignal>
#include <set>
#include <thread>
#include <cassert>
#include <romfs/romfs.hpp>
#include <imgui.h>
#include <imgui_internal.h>
#include <imgui_impl_glfw.h>
#include <imgui_impl_opengl3.h>
#include <hex/ui/imgui_imhex_extensions.h>
#include <implot.h>
#include <implot_internal.h>
#include <imnodes.h>
#include <imnodes_internal.h>
#include <wolv/utils/string.hpp>
#include <fonts/codicons_font.h>
#include <hex/api/project_file_manager.hpp>
#include <GLFW/glfw3.h>
namespace hex {
using namespace std::literals::chrono_literals;
static std::fs::path s_imguiSettingsPath;
/**
* @brief returns the path to load/save imgui settings to, or an empty path if no location was found
*/
std::fs::path getImGuiSettingsPath() {
return s_imguiSettingsPath;
}
Window::Window() {
stacktrace::initialize();
constexpr static auto openEmergencyPopup = [](const std::string &title){
TaskManager::doLater([title] {
for (const auto &provider : ImHexApi::Provider::getProviders())
ImHexApi::Provider::remove(provider, false);
ImGui::OpenPopup(title.c_str());
});
};
// Handle fatal error popups for errors detected during initialization
{
for (const auto &[argument, value] : ImHexApi::System::getInitArguments()) {
if (argument == "no-plugins") {
openEmergencyPopup("No Plugins");
} else if (argument == "no-builtin-plugin") {
openEmergencyPopup("No Builtin Plugin");
} else if (argument == "multiple-builtin-plugins") {
openEmergencyPopup("Multiple Builtin Plugins");
}
}
}
// Initialize the window
this->initGLFW();
this->initImGui();
this->setupNativeWindow();
this->registerEventHandlers();
auto logoData = romfs::get("logo.png");
this->m_logoTexture = ImGui::Texture(reinterpret_cast<const ImU8 *>(logoData.data()), logoData.size());
ContentRegistry::Settings::impl::store();
EventManager::post<EventSettingsChanged>();
EventManager::post<EventWindowInitialized>();
EventManager::post<EventImHexStartupFinished>();
}
Window::~Window() {
EventManager::unsubscribe<EventProviderDeleted>(this);
EventManager::unsubscribe<RequestCloseImHex>(this);
EventManager::unsubscribe<RequestUpdateWindowTitle>(this);
EventManager::unsubscribe<EventAbnormalTermination>(this);
EventManager::unsubscribe<RequestOpenPopup>(this);
this->exitImGui();
this->exitGLFW();
}
void Window::registerEventHandlers() {
// Initialize default theme
EventManager::post<RequestChangeTheme>("Dark");
// Handle the close window request by telling GLFW to shut down
EventManager::subscribe<RequestCloseImHex>(this, [this](bool noQuestions) {
glfwSetWindowShouldClose(this->m_window, GLFW_TRUE);
if (!noQuestions)
EventManager::post<EventWindowClosing>(this->m_window);
});
// Handle updating the window title
EventManager::subscribe<RequestUpdateWindowTitle>(this, [this]() {
std::string title = "ImHex";
if (ProjectFile::hasPath()) {
// If a project is open, show the project name instead of the file name
title += " - Project " + hex::limitStringLength(ProjectFile::getPath().stem().string(), 32);
if (ImHexApi::Provider::isDirty())
title += " (*)";
} else if (ImHexApi::Provider::isValid()) {
auto provider = ImHexApi::Provider::get();
if (provider != nullptr) {
title += " - " + hex::limitStringLength(provider->getName(), 32);
if (provider->isDirty())
title += " (*)";
if (!provider->isWritable())
title += " (Read Only)";
}
}
this->m_windowTitle = title;
if (this->m_window != nullptr)
glfwSetWindowTitle(this->m_window, title.c_str());
});
// Handle opening popups
EventManager::subscribe<RequestOpenPopup>(this, [this](auto name) {
std::scoped_lock lock(this->m_popupMutex);
this->m_popupsToOpen.push_back(name);
});
}
void Window::loop() {
while (!glfwWindowShouldClose(this->m_window)) {
this->m_lastFrameTime = glfwGetTime();
if (!glfwGetWindowAttrib(this->m_window, GLFW_VISIBLE) || glfwGetWindowAttrib(this->m_window, GLFW_ICONIFIED)) {
// If the application is minimized or not visible, don't render anything
glfwWaitEvents();
} else {
glfwPollEvents();
// If no events have been received in a while, lower the frame rate
{
// If the mouse is down, the mouse is moving or a popup is open, we don't want to lower the frame rate
bool frameRateUnlocked =
ImGui::IsPopupOpen(ImGuiID(0), ImGuiPopupFlags_AnyPopupId) ||
TaskManager::getRunningTaskCount() > 0 ||
this->m_buttonDown ||
this->m_hadEvent ||
!this->m_pressedKeys.empty();
// Calculate the time until the next frame
const double timeout = std::max(0.0, (1.0 / 5.0) - (glfwGetTime() - this->m_lastFrameTime));
// If the frame rate has been unlocked for 5 seconds, lock it again
if ((this->m_lastFrameTime - this->m_frameRateUnlockTime) > 5 && this->m_frameRateTemporarilyUnlocked && !frameRateUnlocked) {
this->m_frameRateTemporarilyUnlocked = false;
}
// If the frame rate is locked, wait for events with a timeout
if (frameRateUnlocked || this->m_frameRateTemporarilyUnlocked) {
if (!this->m_frameRateTemporarilyUnlocked) {
this->m_frameRateTemporarilyUnlocked = true;
this->m_frameRateUnlockTime = this->m_lastFrameTime;
}
} else {
glfwWaitEventsTimeout(timeout);
}
this->m_hadEvent = false;
}
}
// Render frame
this->frameBegin();
this->frame();
this->frameEnd();
glfwSwapInterval(0);
// Limit frame rate
// If the target FPS are below 15, use the monitor refresh rate, if it's above 200, don't limit the frame rate
const auto targetFPS = ImHexApi::System::getTargetFPS();
if (targetFPS < 15) {
glfwSwapInterval(1);
} else if (targetFPS > 200) {
glfwSwapInterval(0);
} else {
glfwSwapInterval(0);
const auto frameTime = glfwGetTime() - this->m_lastFrameTime;
const auto targetFrameTime = 1.0 / targetFPS;
if (frameTime < targetFrameTime) {
glfwWaitEventsTimeout(targetFrameTime - frameTime);
}
}
}
}
static void createNestedMenu(std::span<const std::string> menuItems, const Shortcut &shortcut, const std::function<void()> &callback, const std::function<bool()> &enabledCallback) {
const auto &name = menuItems.front();
if (name == ContentRegistry::Interface::impl::SeparatorValue) {
ImGui::Separator();
return;
}
if (name == ContentRegistry::Interface::impl::SubMenuValue) {
callback();
} else if (menuItems.size() == 1) {
if (ImGui::MenuItem(LangEntry(name), shortcut.toString().c_str(), false, enabledCallback()))
callback();
} else {
if (ImGui::BeginMenu(LangEntry(name), *(menuItems.begin() + 1) == ContentRegistry::Interface::impl::SubMenuValue ? enabledCallback() : true)) {
createNestedMenu({ menuItems.begin() + 1, menuItems.end() }, shortcut, callback, enabledCallback);
ImGui::EndMenu();
}
}
}
void Window::drawTitleBarBorderless() {
auto startX = ImGui::GetCursorPosX();
auto titleBarHeight = ImGui::GetCurrentWindow()->MenuBarHeight();
auto buttonSize = ImVec2(titleBarHeight * 1.5F, titleBarHeight - 1);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
ImGui::PushStyleColor(ImGuiCol_Button, ImGui::GetColorU32(ImGuiCol_MenuBarBg));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImGui::GetColorU32(ImGuiCol_ScrollbarGrabActive));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::GetColorU32(ImGuiCol_ScrollbarGrabHovered));
// custom titlebar buttons implementation for borderless window mode
auto &titleBarButtons = ContentRegistry::Interface::impl::getTitleBarButtons();
// Draw custom title bar buttons
ImGui::SetCursorPosX(ImGui::GetWindowWidth() - buttonSize.x * (4 + titleBarButtons.size()));
for (const auto &[icon, tooltip, callback] : titleBarButtons) {
if (ImGui::TitleBarButton(icon.c_str(), buttonSize)) {
callback();
}
ImGui::InfoTooltip(LangEntry(tooltip));
}
// Draw minimize, restore and maximize buttons
ImGui::SetCursorPosX(ImGui::GetWindowWidth() - buttonSize.x * 3);
if (ImGui::TitleBarButton(ICON_VS_CHROME_MINIMIZE, buttonSize))
glfwIconifyWindow(this->m_window);
if (glfwGetWindowAttrib(this->m_window, GLFW_MAXIMIZED)) {
if (ImGui::TitleBarButton(ICON_VS_CHROME_RESTORE, buttonSize))
glfwRestoreWindow(this->m_window);
} else {
if (ImGui::TitleBarButton(ICON_VS_CHROME_MAXIMIZE, buttonSize))
glfwMaximizeWindow(this->m_window);
}
ImGui::PushStyleColor(ImGuiCol_ButtonActive, 0xFF7A70F1);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, 0xFF2311E8);
// Draw close button
if (ImGui::TitleBarButton(ICON_VS_CHROME_CLOSE, buttonSize)) {
ImHexApi::System::closeImHex();
}
ImGui::PopStyleColor(5);
ImGui::PopStyleVar();
ImGui::SetCursorPosX(std::max(startX, (ImGui::GetWindowWidth() - ImGui::CalcTextSize(this->m_windowTitle.c_str()).x) / 2));
ImGui::TextUnformatted(this->m_windowTitle.c_str());
}
void Window::drawTitleBarBorder() {
auto titleBarHeight = ImGui::GetCurrentWindow()->MenuBarHeight();
auto buttonSize = ImVec2(titleBarHeight * 1.5F, titleBarHeight - 1);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
ImGui::PushStyleColor(ImGuiCol_Button, ImGui::GetColorU32(ImGuiCol_MenuBarBg));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImGui::GetColorU32(ImGuiCol_ScrollbarGrabActive));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::GetColorU32(ImGuiCol_ScrollbarGrabHovered));
auto &titleBarButtons = ContentRegistry::Interface::impl::getTitleBarButtons();
// Draw custom title bar buttons
ImGui::SetCursorPosX(ImGui::GetWindowWidth() - buttonSize.x * (titleBarButtons.size()+0.5));
for (const auto &[icon, tooltip, callback] : titleBarButtons) {
if (ImGui::TitleBarButton(icon.c_str(), buttonSize)) {
callback();
}
ImGui::InfoTooltip(LangEntry(tooltip));
}
ImGui::PopStyleColor(3);
ImGui::PopStyleVar();
}
void Window::drawTitleBar() {
if (ImHexApi::System::isBorderlessWindowModeEnabled()) {
drawTitleBarBorderless();
} else {
drawTitleBarBorder();
}
}
void Window::frameBegin() {
// Start new ImGui Frame
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame();
// Handle all undocked floating windows
ImGuiViewport *viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(viewport->WorkPos);
ImGui::SetNextWindowSize(ImHexApi::System::getMainWindowSize() - ImVec2(0, ImGui::GetTextLineHeightWithSpacing()));
ImGui::SetNextWindowViewport(viewport->ID);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0F);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0F);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDocking | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoNavFocus | ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse;
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
// Render main dock space
if (ImGui::Begin("ImHexDockSpace", nullptr, windowFlags)) {
auto drawList = ImGui::GetWindowDrawList();
ImGui::PopStyleVar();
auto sidebarPos = ImGui::GetCursorPos();
auto sidebarWidth = ContentRegistry::Interface::impl::getSidebarItems().empty() ? 0 : 30_scaled;
ImGui::SetCursorPosX(sidebarWidth);
auto footerHeight = ImGui::GetTextLineHeightWithSpacing() + ImGui::GetStyle().FramePadding.y * 2 + 1_scaled;
auto dockSpaceSize = ImVec2(ImHexApi::System::getMainWindowSize().x - sidebarWidth, ImGui::GetContentRegionAvail().y - footerHeight);
// Render footer
{
auto dockId = ImGui::DockSpace(ImGui::GetID("ImHexMainDock"), dockSpaceSize);
ImHexApi::System::impl::setMainDockSpaceId(dockId);
drawList->AddRectFilled(ImGui::GetWindowPos(), ImGui::GetWindowPos() + ImGui::GetWindowSize() - ImVec2(dockSpaceSize.x, footerHeight - ImGui::GetStyle().FramePadding.y - 1_scaled), ImGui::GetColorU32(ImGuiCol_MenuBarBg));
ImGui::Separator();
ImGui::SetCursorPosX(8);
for (const auto &callback : ContentRegistry::Interface::impl::getFooterItems()) {
auto prevIdx = drawList->_VtxCurrentIdx;
callback();
auto currIdx = drawList->_VtxCurrentIdx;
// Only draw separator if something was actually drawn
if (prevIdx != currIdx) {
ImGui::SameLine();
ImGui::SeparatorEx(ImGuiSeparatorFlags_Vertical);
ImGui::SameLine();
}
}
}
// Render sidebar
{
ImGui::SetCursorPos(sidebarPos);
static i32 openWindow = -1;
u32 index = 0;
ImGui::PushID("SideBarWindows");
for (const auto &[icon, callback] : ContentRegistry::Interface::impl::getSidebarItems()) {
ImGui::SetCursorPosY(sidebarPos.y + sidebarWidth * index);
ImGui::PushStyleColor(ImGuiCol_Button, ImGui::GetColorU32(ImGuiCol_MenuBarBg));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImGui::GetColorU32(ImGuiCol_ScrollbarGrabActive));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::GetColorU32(ImGuiCol_ScrollbarGrabHovered));
ImGui::BeginDisabled(!ImHexApi::Provider::isValid());
{
if (ImGui::Button(icon.c_str(), ImVec2(sidebarWidth, sidebarWidth))) {
if (static_cast<u32>(openWindow) == index)
openWindow = -1;
else
openWindow = index;
}
}
ImGui::EndDisabled();
ImGui::PopStyleColor(3);
bool open = static_cast<u32>(openWindow) == index;
if (open) {
ImGui::SetNextWindowPos(ImGui::GetWindowPos() + sidebarPos + ImVec2(sidebarWidth - 2_scaled, 0));
ImGui::SetNextWindowSize(ImVec2(250_scaled, dockSpaceSize.y + ImGui::GetStyle().FramePadding.y + 2_scaled));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1);
if (ImGui::Begin("Window", &open, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoTitleBar)) {
callback();
}
ImGui::End();
ImGui::PopStyleVar();
}
ImGui::NewLine();
index++;
}
ImGui::PopID();
}
// Render main menu
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0F);
ImGui::SetNextWindowScroll(ImVec2(0, 0));
if (ImGui::BeginMainMenuBar()) {
if (ImHexApi::System::isBorderlessWindowModeEnabled()) {
auto menuBarHeight = ImGui::GetCurrentWindow()->MenuBarHeight();
ImGui::SetCursorPosX(5);
ImGui::Image(this->m_logoTexture, ImVec2(menuBarHeight, menuBarHeight));
}
for (const auto &[priority, menuItem] : ContentRegistry::Interface::impl::getMainMenuItems()) {
ImGui::GetStyle().TouchExtraPadding = scaled(ImVec2(0, 2));
if (ImGui::BeginMenu(LangEntry(menuItem.unlocalizedName))) {
ImGui::EndMenu();
}
ImGui::GetStyle().TouchExtraPadding = ImVec2(0, 0);
}
for (auto &[priority, menuItem] : ContentRegistry::Interface::impl::getMenuItems()) {
const auto &[unlocalizedNames, shortcut, callback, enabledCallback] = menuItem;
createNestedMenu(unlocalizedNames, shortcut, callback, enabledCallback);
}
this->drawTitleBar();
ImGui::EndMainMenuBar();
}
ImGui::PopStyleVar();
// Render toolbar
if (ImGui::BeginMenuBar()) {
for (const auto &callback : ContentRegistry::Interface::impl::getToolbarItems()) {
callback();
ImGui::SameLine();
}
ImGui::EndMenuBar();
}
this->beginNativeWindowFrame();
drawList->AddLine(ImGui::GetWindowPos() + ImVec2(sidebarWidth - 2, 0), ImGui::GetWindowPos() + ImGui::GetWindowSize() - ImVec2(dockSpaceSize.x + 2, footerHeight - ImGui::GetStyle().FramePadding.y - 2), ImGui::GetColorU32(ImGuiCol_Separator));
drawList->AddLine(ImGui::GetWindowPos() + ImVec2(sidebarWidth, ImGui::GetCurrentWindow()->MenuBarHeight()), ImGui::GetWindowPos() + ImVec2(ImGui::GetWindowSize().x, ImGui::GetCurrentWindow()->MenuBarHeight()), ImGui::GetColorU32(ImGuiCol_Separator));
}
ImGui::End();
ImGui::PopStyleVar(2);
// Plugin load error popups. These are not translated because they should always be readable, no matter if any localization could be loaded or not
{
auto drawPluginFolderTable = []() {
ImGui::UnderlinedText("Plugin folders");
if (ImGui::BeginTable("plugins", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_ScrollY | ImGuiTableFlags_SizingFixedFit, ImVec2(0, 100_scaled))) {
ImGui::TableSetupScrollFreeze(0, 1);
ImGui::TableSetupColumn("Path", ImGuiTableColumnFlags_WidthStretch, 0.2);
ImGui::TableSetupColumn("Exists", ImGuiTableColumnFlags_WidthFixed, ImGui::GetTextLineHeight() * 3);
ImGui::TableHeadersRow();
for (const auto &path : fs::getDefaultPaths(fs::ImHexPath::Plugins, true)) {
const auto filePath = path / "builtin.hexplug";
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::TextUnformatted(wolv::util::toUTF8String(filePath).c_str());
ImGui::TableNextColumn();
ImGui::TextUnformatted(wolv::io::fs::exists(filePath) ? ICON_VS_CHECK : ICON_VS_CLOSE);
}
ImGui::EndTable();
}
};
// No plugins error popup
ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5F, 0.5F));
if (ImGui::BeginPopupModal("No Plugins", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove)) {
ImGui::TextUnformatted("No ImHex plugins loaded (including the built-in plugin)!");
ImGui::TextUnformatted("Make sure you installed ImHex correctly.");
ImGui::TextUnformatted("There should be at least a 'builtin.hexplug' file in your plugins folder.");
ImGui::NewLine();
drawPluginFolderTable();
ImGui::NewLine();
if (ImGui::Button("Close ImHex", ImVec2(ImGui::GetContentRegionAvail().x, 0)))
ImHexApi::System::closeImHex(true);
ImGui::EndPopup();
}
// No built-in plugin error popup
ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5F, 0.5F));
if (ImGui::BeginPopupModal("No Builtin Plugin", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove)) {
ImGui::TextUnformatted("The ImHex built-in plugins could not be loaded!");
ImGui::TextUnformatted("Make sure you installed ImHex correctly.");
ImGui::TextUnformatted("There should be at least a 'builtin.hexplug' file in your plugins folder.");
ImGui::NewLine();
drawPluginFolderTable();
ImGui::NewLine();
if (ImGui::Button("Close ImHex", ImVec2(ImGui::GetContentRegionAvail().x, 0)))
ImHexApi::System::closeImHex(true);
ImGui::EndPopup();
}
// Multiple built-in plugins error popup
ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5F, 0.5F));
if (ImGui::BeginPopupModal("Multiple Builtin Plugins", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove)) {
ImGui::TextUnformatted("ImHex found and attempted to load multiple built-in plugins!");
ImGui::TextUnformatted("Make sure you installed ImHex correctly and, if needed,");
ImGui::TextUnformatted("cleaned up older installations correctly,");
ImGui::TextUnformatted("There should be exactly one 'builtin.hexplug' file in any one your plugin folders.");
ImGui::NewLine();
drawPluginFolderTable();
ImGui::NewLine();
if (ImGui::Button("Close ImHex", ImVec2(ImGui::GetContentRegionAvail().x, 0)))
ImHexApi::System::closeImHex(true);
ImGui::EndPopup();
}
}
// Open popups when plugins requested it
{
std::scoped_lock lock(this->m_popupMutex);
this->m_popupsToOpen.remove_if([](const auto &name) {
if (ImGui::IsPopupOpen(name.c_str()))
return true;
else
ImGui::OpenPopup(name.c_str());
return false;
});
}
// Draw popup stack
{
static bool popupDisplaying = false;
static bool positionSet = false;
static bool sizeSet = false;
static double popupDelay = -2.0;
static std::unique_ptr<impl::PopupBase> currPopup;
static LangEntry name("");
if (auto &popups = impl::PopupBase::getOpenPopups(); !popups.empty()) {
if (!ImGui::IsPopupOpen(ImGuiID(0), ImGuiPopupFlags_AnyPopupId)) {
if (popupDelay <= -1.0) {
popupDelay = 200;
} else {
popupDelay -= this->m_lastFrameTime;
if (popupDelay < 0) {
popupDelay = -2.0;
currPopup = std::move(popups.back());
name = LangEntry(currPopup->getUnlocalizedName());
ImGui::OpenPopup(name);
popups.pop_back();
}
}
}
}
if (currPopup != nullptr) {
bool open = true;
const auto &minSize = currPopup->getMinSize();
const auto &maxSize = currPopup->getMaxSize();
const bool hasConstraints = minSize.x != 0 && minSize.y != 0 && maxSize.x != 0 && maxSize.y != 0;
if (hasConstraints)
ImGui::SetNextWindowSizeConstraints(minSize, maxSize);
else
ImGui::SetNextWindowSize(ImVec2(0, 0), ImGuiCond_Appearing);
auto* closeButton = currPopup->hasCloseButton() ? &open : nullptr;
const auto flags = currPopup->getFlags() | (!hasConstraints ? (ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize) : ImGuiWindowFlags_None);
if (!positionSet) {
ImGui::SetNextWindowPos(ImHexApi::System::getMainWindowPosition() + (ImHexApi::System::getMainWindowSize() / 2.0F), ImGuiCond_Always, ImVec2(0.5F, 0.5F));
if (sizeSet)
positionSet = true;
}
const auto createPopup = [&](bool displaying) {
if (displaying) {
currPopup->drawContent();
popupDisplaying = true;
if (ImGui::GetWindowSize().x > ImGui::GetStyle().FramePadding.x * 10)
sizeSet = true;
ImGui::EndPopup();
} else {
popupDisplaying = false;
}
};
if (currPopup->isModal())
createPopup(ImGui::BeginPopupModal(name, closeButton, flags));
else
createPopup(ImGui::BeginPopup(name, flags));
if (!popupDisplaying || currPopup->shouldClose()) {
log::debug("Closing popup '{}'", name);
positionSet = sizeSet = false;
currPopup = nullptr;
}
}
}
// Run all deferred calls
TaskManager::runDeferredCalls();
// Draw main menu popups
for (auto &[priority, menuItem] : ContentRegistry::Interface::impl::getMenuItems()) {
const auto &[unlocalizedNames, shortcut, callback, enabledCallback] = menuItem;
if (ImGui::BeginPopup(unlocalizedNames.front().c_str())) {
createNestedMenu({ unlocalizedNames.begin() + 1, unlocalizedNames.end() }, shortcut, callback, enabledCallback);
ImGui::EndPopup();
}
}
EventManager::post<EventFrameBegin>();
}
void Window::frame() {
auto &io = ImGui::GetIO();
const bool popupOpen = ImGui::IsPopupOpen(ImGuiID(0), ImGuiPopupFlags_AnyPopupId);
// Loop through all views and draw them
for (auto &[name, view] : ContentRegistry::Views::impl::getEntries()) {
ImGui::GetCurrentContext()->NextWindowData.ClearFlags();
// Draw always visible views
view->drawAlwaysVisible();
// Skip views that shouldn't be processed currently
if (!view->shouldProcess())
continue;
// Draw view
if (view->isAvailable()) {
ImGui::SetNextWindowSizeConstraints(view->getMinSize(), view->getMaxSize());
view->drawContent();
}
// Handle per-view shortcuts
if (view->getWindowOpenState() && !popupOpen) {
auto window = ImGui::FindWindowByName(view->getName().c_str());
bool hasWindow = window != nullptr;
bool focused = false;
// Get the currently focused view
if (hasWindow && !(window->Flags & ImGuiWindowFlags_Popup)) {
ImGui::Begin(View::toWindowName(name).c_str());
focused = ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows | ImGuiFocusedFlags_NoPopupHierarchy);
ImGui::End();
}
// Pass on currently pressed keys to the shortcut handler
for (const auto &key : this->m_pressedKeys) {
ShortcutManager::process(view, io.KeyCtrl, io.KeyAlt, io.KeyShift, io.KeySuper, focused, key);
}
}
}
// Handle global shortcuts
if (!popupOpen) {
for (const auto &key : this->m_pressedKeys) {
ShortcutManager::processGlobals(io.KeyCtrl, io.KeyAlt, io.KeyShift, io.KeySuper, key);
}
}
this->m_pressedKeys.clear();
}
void Window::frameEnd() {
EventManager::post<EventFrameEnd>();
// Clean up all tasks that are done
TaskManager::collectGarbage();
this->endNativeWindowFrame();
// Render UI
ImGui::Render();
int displayWidth, displayHeight;
glfwGetFramebufferSize(this->m_window, &displayWidth, &displayHeight);
glViewport(0, 0, displayWidth, displayHeight);
glClearColor(0.00F, 0.00F, 0.00F, 0.00F);
glClear(GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
GLFWwindow *backup_current_context = glfwGetCurrentContext();
ImGui::UpdatePlatformWindows();
ImGui::RenderPlatformWindowsDefault();
glfwMakeContextCurrent(backup_current_context);
glfwSwapBuffers(this->m_window);
// Process layout load requests
// NOTE: This needs to be done before a new frame is started, otherwise ImGui won't handle docking correctly
LayoutManager::process();
}
void Window::initGLFW() {
bool restoreWindowPos = ContentRegistry::Settings::read("hex.builtin.setting.interface", "hex.builtin.setting.interface.restore_window_pos", false);
glfwSetErrorCallback([](int error, const char *desc) {
if (error == GLFW_PLATFORM_ERROR) {
// Ignore error spam caused by Wayland not supporting moving or resizing
// windows or querying their position and size.
if (std::string_view(desc).contains("Wayland"))
return;
}
try {
log::error("GLFW Error [0x{:05X}] : {}", error, desc);
} catch (const std::system_error &) {
// Catch and ignore system error that might be thrown when too many errors are being logged to a file
}
});
if (!glfwInit()) {
log::fatal("Failed to initialize GLFW!");
std::abort();
}
// Set up used OpenGL version
#if defined(OS_MACOS)
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, GLFW_FALSE);
#else
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
#endif
glfwWindowHint(GLFW_DECORATED, ImHexApi::System::isBorderlessWindowModeEnabled() ? GL_FALSE : GL_TRUE);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE);
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
if (restoreWindowPos) {
int maximized = ContentRegistry::Settings::read("hex.builtin.setting.interface", "hex.builtin.setting.interface.window.maximized", GLFW_FALSE);
glfwWindowHint(GLFW_MAXIMIZED, maximized);
}
// Create window
this->m_windowTitle = "ImHex";
this->m_window = glfwCreateWindow(1280_scaled, 720_scaled, this->m_windowTitle.c_str(), nullptr, nullptr);
glfwSetWindowUserPointer(this->m_window, this);
if (this->m_window == nullptr) {
log::fatal("Failed to create window!");
std::abort();
}
glfwMakeContextCurrent(this->m_window);
glfwSwapInterval(1);
// Center window
GLFWmonitor *monitor = glfwGetPrimaryMonitor();
if (monitor != nullptr) {
const GLFWvidmode *mode = glfwGetVideoMode(monitor);
if (mode != nullptr) {
int monitorX, monitorY;
glfwGetMonitorPos(monitor, &monitorX, &monitorY);
int windowWidth, windowHeight;
glfwGetWindowSize(this->m_window, &windowWidth, &windowHeight);
glfwSetWindowPos(this->m_window, monitorX + (mode->width - windowWidth) / 2, monitorY + (mode->height - windowHeight) / 2);
}
}
// Set up initial window position
{
int x = 0, y = 0;
glfwGetWindowPos(this->m_window, &x, &y);
if (restoreWindowPos) {
x = ContentRegistry::Settings::read("hex.builtin.setting.interface", "hex.builtin.setting.interface.window.x", x);
y = ContentRegistry::Settings::read("hex.builtin.setting.interface", "hex.builtin.setting.interface.window.y", y);
}
ImHexApi::System::impl::setMainWindowPosition(x, y);
glfwSetWindowPos(this->m_window, x, y);
}
// Set up initial window size
{
int width = 0, height = 0;
glfwGetWindowSize(this->m_window, &width, &height);
glfwSetWindowSize(this->m_window, width, height);
if (restoreWindowPos) {
width = ContentRegistry::Settings::read("hex.builtin.setting.interface", "hex.builtin.setting.interface.window.width", width);
height = ContentRegistry::Settings::read("hex.builtin.setting.interface", "hex.builtin.setting.interface.window.height", height);
}
ImHexApi::System::impl::setMainWindowSize(width, height);
glfwSetWindowSize(this->m_window, width, height);
}
// Register window move callback
glfwSetWindowPosCallback(this->m_window, [](GLFWwindow *window, int x, int y) {
ImHexApi::System::impl::setMainWindowPosition(x, y);
if (auto g = ImGui::GetCurrentContext(); g == nullptr || g->WithinFrameScope) return;
auto win = static_cast<Window *>(glfwGetWindowUserPointer(window));
win->frameBegin();
win->frame();
win->frameEnd();
win->processEvent();
});
// Register window resize callback
glfwSetWindowSizeCallback(this->m_window, [](GLFWwindow *window, int width, int height) {
if (!glfwGetWindowAttrib(window, GLFW_ICONIFIED))
ImHexApi::System::impl::setMainWindowSize(width, height);
if (auto g = ImGui::GetCurrentContext(); g == nullptr || g->WithinFrameScope) return;
auto win = static_cast<Window *>(glfwGetWindowUserPointer(window));
win->frameBegin();
win->frame();
win->frameEnd();
win->processEvent();
});
// Register mouse handling callback
glfwSetMouseButtonCallback(this->m_window, [](GLFWwindow *window, int button, int action, int mods) {
hex::unused(button, mods);
auto win = static_cast<Window *>(glfwGetWindowUserPointer(window));
if (action == GLFW_PRESS)
win->m_buttonDown = true;
else if (action == GLFW_RELEASE)
win->m_buttonDown = false;
win->processEvent();
});
// Register scrolling callback
glfwSetScrollCallback(this->m_window, [](GLFWwindow *window, double xOffset, double yOffset) {
hex::unused(xOffset, yOffset);
auto win = static_cast<Window *>(glfwGetWindowUserPointer(window));
win->processEvent();
});
// Register key press callback
glfwSetKeyCallback(this->m_window, [](GLFWwindow *window, int key, int scancode, int action, int mods) {
hex::unused(mods);
auto win = static_cast<Window *>(glfwGetWindowUserPointer(window));
if (action == GLFW_RELEASE) {
win->m_buttonDown = false;
} else {
win->m_buttonDown = true;
}
if (key == GLFW_KEY_UNKNOWN) return;
auto keyName = glfwGetKeyName(key, scancode);
if (keyName != nullptr)
key = std::toupper(keyName[0]);
if (action == GLFW_PRESS || action == GLFW_REPEAT) {
win->m_pressedKeys.push_back(key);
}
win->processEvent();
});
// Register cursor position callback
glfwSetCursorPosCallback(this->m_window, [](GLFWwindow *window, double x, double y) {
hex::unused(x, y);
auto win = static_cast<Window *>(glfwGetWindowUserPointer(window));
win->processEvent();
});
// Register window close callback
glfwSetWindowCloseCallback(this->m_window, [](GLFWwindow *window) {
EventManager::post<EventWindowClosing>(window);
});
// Register file drop callback
glfwSetDropCallback(this->m_window, [](GLFWwindow *, int count, const char **paths) {
// Loop over all dropped files
for (int i = 0; i < count; i++) {
auto path = std::fs::path(reinterpret_cast<const char8_t *>(paths[i]));
// Check if a custom file handler can handle the file
bool handled = false;
for (const auto &[extensions, handler] : ContentRegistry::FileHandler::impl::getEntries()) {
for (const auto &extension : extensions) {
if (path.extension() == extension) {
// Pass the file to the handler and check if it was successful
if (!handler(path)) {
log::error("Handler for extensions '{}' failed to process file!", extension);
break;
}
handled = true;
}
}
}
// If no custom handler was found, just open the file regularly
if (!handled)
EventManager::post<RequestOpenFile>(path);
}
});
glfwSetWindowSizeLimits(this->m_window, 720_scaled, 480_scaled, GLFW_DONT_CARE, GLFW_DONT_CARE);
glfwShowWindow(this->m_window);
}
void Window::initImGui() {
IMGUI_CHECKVERSION();
auto fonts = View::getFontAtlas();
// Initialize ImGui and all other ImGui extensions
GImGui = ImGui::CreateContext(fonts);
GImPlot = ImPlot::CreateContext();
GImNodes = ImNodes::CreateContext();
ImGuiIO &io = ImGui::GetIO();
ImGuiStyle &style = ImGui::GetStyle();
ImNodes::GetStyle().Flags = ImNodesStyleFlags_NodeOutline | ImNodesStyleFlags_GridLines;
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable | ImGuiConfigFlags_NavEnableKeyboard;
io.ConfigWindowsMoveFromTitleBarOnly = true;
io.FontGlobalScale = 1.0F;
if (glfwGetPrimaryMonitor() != nullptr) {
bool multiWindowEnabled = ContentRegistry::Settings::read("hex.builtin.setting.interface", "hex.builtin.setting.interface.multi_windows", 0) != 0;
if (multiWindowEnabled)
io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable;
}
for (auto &entry : fonts->ConfigData)
io.Fonts->ConfigData.push_back(entry);
io.ConfigViewportsNoTaskBarIcon = false;
ImNodes::PushAttributeFlag(ImNodesAttributeFlags_EnableLinkDetachWithDragClick);
ImNodes::PushAttributeFlag(ImNodesAttributeFlags_EnableLinkCreationOnSnap);
// Allow ImNodes links to always be detached without holding down any button
{
static bool always = true;
ImNodes::GetIO().LinkDetachWithModifierClick.Modifier = &always;
}
io.UserData = new ImGui::ImHexCustomData();
auto scale = ImHexApi::System::getGlobalScale();
style.ScaleAllSizes(scale);
io.DisplayFramebufferScale = ImVec2(scale, scale);
io.Fonts->SetTexID(fonts->TexID);
style.WindowMenuButtonPosition = ImGuiDir_None;
style.IndentSpacing = 10.0F;
style.DisplaySafeAreaPadding = ImVec2(0.0F, 0.0F);
// Install custom settings handler
{
ImGuiSettingsHandler handler;
handler.TypeName = "ImHex";
handler.TypeHash = ImHashStr("ImHex");
handler.ReadOpenFn = [](ImGuiContext *ctx, ImGuiSettingsHandler *, const char *) -> void* { return ctx; };
handler.ReadLineFn = [](ImGuiContext *, ImGuiSettingsHandler *, void *, const char *line) {
for (auto &[name, view] : ContentRegistry::Views::impl::getEntries()) {
std::string format = view->getUnlocalizedName() + "=%d";
sscanf(line, format.c_str(), &view->getWindowOpenState());
}
for (auto &[name, function, detached] : ContentRegistry::Tools::impl::getEntries()) {
std::string format = name + "=%d";
sscanf(line, format.c_str(), &detached);
}
};
handler.WriteAllFn = [](ImGuiContext *, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf) {
buf->appendf("[%s][General]\n", handler->TypeName);
for (auto &[name, view] : ContentRegistry::Views::impl::getEntries()) {
buf->appendf("%s=%d\n", name.c_str(), view->getWindowOpenState());
}
for (auto &[name, function, detached] : ContentRegistry::Tools::impl::getEntries()) {
buf->appendf("%s=%d\n", name.c_str(), detached);
}
buf->append("\n");
};
handler.UserData = this;
ImGui::GetCurrentContext()->SettingsHandlers.push_back(handler);
io.IniFilename = nullptr;
for (const auto &dir : fs::getDefaultPaths(fs::ImHexPath::Config)) {
if (std::fs::exists(dir) && (fs::isPathWritable(dir))) {
s_imguiSettingsPath = dir / "interface.ini";
break;
}
}
if (!s_imguiSettingsPath.empty() && wolv::io::fs::exists(s_imguiSettingsPath)) {
ImGui::LoadIniSettingsFromDisk(wolv::util::toUTF8String(s_imguiSettingsPath).c_str());
}
}
ImGui_ImplGlfw_InitForOpenGL(this->m_window, true);
#if defined(OS_MACOS)
ImGui_ImplOpenGL3_Init("#version 150");
#else
ImGui_ImplOpenGL3_Init("#version 130");
#endif
for (const auto &plugin : PluginManager::getPlugins())
plugin.setImGuiContext(ImGui::GetCurrentContext());
EventManager::post<RequestInitThemeHandlers>();
}
void Window::exitGLFW() {
{
int x = 0, y = 0, width = 0, height = 0, maximized = 0;
glfwGetWindowPos(this->m_window, &x, &y);
glfwGetWindowSize(this->m_window, &width, &height);
maximized = glfwGetWindowAttrib(this->m_window, GLFW_MAXIMIZED);
ContentRegistry::Settings::write("hex.builtin.setting.interface", "hex.builtin.setting.interface.window.", x);
ContentRegistry::Settings::write("hex.builtin.setting.interface", "hex.builtin.setting.interface.window.y", y);
ContentRegistry::Settings::write("hex.builtin.setting.interface", "hex.builtin.setting.interface.window.width", width);
ContentRegistry::Settings::write("hex.builtin.setting.interface", "hex.builtin.setting.interface.window.height", height);
ContentRegistry::Settings::write("hex.builtin.setting.interface", "hex.builtin.setting.interface.window.maximized", maximized);
}
glfwDestroyWindow(this->m_window);
glfwTerminate();
this->m_window = nullptr;
}
void Window::exitImGui() {
delete static_cast<ImGui::ImHexCustomData *>(ImGui::GetIO().UserData);
ImGui::SaveIniSettingsToDisk(wolv::util::toUTF8String(s_imguiSettingsPath).c_str());
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown();
ImPlot::DestroyContext();
ImGui::DestroyContext();
}
}