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mirror of synced 2024-12-05 04:27:56 +01:00
ImHex/lib/libimhex/source/ui/imgui_imhex_extensions.cpp
2023-12-07 11:18:49 +01:00

1077 lines
44 KiB
C++

#include <hex/ui/imgui_imhex_extensions.h>
#include <imgui.h>
#include <imgui_internal.h>
#include <implot.h>
#include <implot_internal.h>
#include <opengl_support.h>
#undef IMGUI_DEFINE_MATH_OPERATORS
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#include <string>
#include <hex/api/imhex_api.hpp>
#include <fonts/codicons_font.h>
namespace ImGuiExt {
using namespace ImGui;
Texture::Texture(const ImU8 *buffer, int size, int width, int height) {
unsigned char *imageData = stbi_load_from_memory(buffer, size, &this->m_width, &this->m_height, nullptr, 4);
if (imageData == nullptr) {
if (width * height * 4 > size)
return;
imageData = static_cast<unsigned char *>(STBI_MALLOC(size));
std::memcpy(imageData, buffer, size);
this->m_width = width;
this->m_height = height;
}
if (imageData == nullptr)
return;
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
#if defined(GL_UNPACK_ROW_LENGTH)
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, this->m_width, this->m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData);
stbi_image_free(imageData);
this->m_textureId = reinterpret_cast<ImTextureID>(static_cast<intptr_t>(texture));
}
Texture::Texture(std::span<const std::byte> bytes, int width, int height) : Texture(reinterpret_cast<const ImU8*>(bytes.data()), bytes.size(), width, height) { }
Texture::Texture(const std::fs::path &path) : Texture(reinterpret_cast<const char *>(path.u8string().c_str())) { }
Texture::Texture(const char *path) {
unsigned char *imageData = stbi_load(path, &this->m_width, &this->m_height, nullptr, 4);
if (imageData == nullptr)
return;
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
#if defined(GL_UNPACK_ROW_LENGTH)
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, this->m_width, this->m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData);
stbi_image_free(imageData);
this->m_textureId = reinterpret_cast<ImTextureID>(static_cast<intptr_t>(texture));
}
Texture::Texture(unsigned int texture, int width, int height) : m_textureId(reinterpret_cast<ImTextureID>(static_cast<intptr_t>(texture))), m_width(width), m_height(height) {
}
Texture::Texture(Texture&& other) noexcept {
glDeleteTextures(1, reinterpret_cast<GLuint*>(&this->m_textureId));
this->m_textureId = other.m_textureId;
this->m_width = other.m_width;
this->m_height = other.m_height;
other.m_textureId = nullptr;
}
Texture& Texture::operator=(Texture&& other) noexcept {
glDeleteTextures(1, reinterpret_cast<GLuint*>(&this->m_textureId));
this->m_textureId = other.m_textureId;
this->m_width = other.m_width;
this->m_height = other.m_height;
other.m_textureId = nullptr;
return *this;
}
Texture::~Texture() {
if (this->m_textureId == nullptr)
return;
auto glTextureId = static_cast<GLuint>(reinterpret_cast<intptr_t>(this->m_textureId));
glDeleteTextures(1, &glTextureId);
}
int UpdateStringSizeCallback(ImGuiInputTextCallbackData *data) {
if (data->EventFlag == ImGuiInputTextFlags_CallbackResize) {
auto &string = *static_cast<std::string *>(data->UserData);
string.resize(data->BufTextLen);
data->Buf = string.data();
}
return 0;
}
bool IconHyperlink(const char *icon, const char *label, const ImVec2 &size_arg, ImGuiButtonFlags flags) {
ImGuiWindow *window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext &g = *GImGui;
const ImGuiID id = window->GetID(label);
ImVec2 label_size = CalcTextSize(icon, nullptr, false);
label_size.x += CalcTextSize(" ", nullptr, false).x + CalcTextSize(label, nullptr, false).x;
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
const ImRect bb(pos, pos + size);
if (!ItemAdd(bb, id))
return false;
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
// Render
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
PushStyleColor(ImGuiCol_Text, ImU32(col));
Text("%s %s", icon, label);
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(col));
PopStyleColor();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool Hyperlink(const char *label, const ImVec2 &size_arg, ImGuiButtonFlags flags) {
ImGuiWindow *window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext &g = *GImGui;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = CalcTextSize(label, nullptr, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
const ImRect bb(pos, pos + size);
if (!ItemAdd(bb, id))
return false;
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
// Render
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
PushStyleColor(ImGuiCol_Text, ImU32(col));
TextEx(label, nullptr, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(col));
PopStyleColor();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool BulletHyperlink(const char *label, const ImVec2 &size_arg, ImGuiButtonFlags flags) {
ImGuiWindow *window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext &g = *GImGui;
const ImGuiStyle &style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = CalcTextSize(label, nullptr, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y) + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f);
const ImRect bb(pos, pos + size);
ItemSize(size, 0);
if (!ItemAdd(bb, id))
return false;
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
// Render
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
PushStyleColor(ImGuiCol_Text, ImU32(col));
RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x, g.FontSize * 0.5f), col);
RenderText(bb.Min + ImVec2(g.FontSize * 0.5 + style.FramePadding.x, 0.0f), label, nullptr, false);
GetWindowDrawList()->AddLine(bb.Min + ImVec2(g.FontSize * 0.5 + style.FramePadding.x, size.y), pos + size - ImVec2(g.FontSize * 0.5 + style.FramePadding.x, 0), ImU32(col));
PopStyleColor();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool DescriptionButton(const char *label, const char *description, const ImVec2 &size_arg, ImGuiButtonFlags flags) {
ImGuiWindow *window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext &g = *GImGui;
const ImGuiStyle &style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 text_size = CalcTextSize((std::string(label) + "\n " + std::string(description)).c_str(), nullptr, true);
const ImVec2 label_size = CalcTextSize(label, nullptr, true);
ImVec2 pos = window->DC.CursorPos;
if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrLineTextBaseOffset) // Try to vertically align buttons that are smaller/have no padding so that text baseline matches (bit hacky, since it shouldn't be a flag)
pos.y += window->DC.CurrLineTextBaseOffset - style.FramePadding.y;
ImVec2 size = CalcItemSize(size_arg, text_size.x + style.FramePadding.x * 4.0f, text_size.y + style.FramePadding.y * 4.0f);
const ImRect bb(pos, pos + size);
ItemSize(size, style.FramePadding.y);
if (!ItemAdd(bb, id))
return false;
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0, 0.5));
PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1);
// Render
const ImU32 col = GetCustomColorU32((held && hovered) ? ImGuiCustomCol_DescButtonActive : hovered ? ImGuiCustomCol_DescButtonHovered
: ImGuiCustomCol_DescButton);
RenderNavHighlight(bb, id);
RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_ButtonActive));
RenderTextWrapped(bb.Min + style.FramePadding * 2, label, nullptr, CalcWrapWidthForPos(window->DC.CursorPos, window->DC.TextWrapPos));
PopStyleColor();
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_Text));
RenderTextClipped(bb.Min + style.FramePadding * 2 + ImVec2(style.FramePadding.x * 2, label_size.y), bb.Max - style.FramePadding, description, nullptr, &text_size, style.ButtonTextAlign, &bb);
PopStyleColor();
PopStyleVar(2);
// Automatically close popups
// if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
// CloseCurrentPopup();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool DescriptionButtonProgress(const char *label, const char *description, float fraction, const ImVec2 &size_arg, ImGuiButtonFlags flags) {
ImGuiWindow *window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext &g = *GImGui;
const ImGuiStyle &style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 text_size = CalcTextSize((std::string(label) + "\n " + std::string(description)).c_str(), nullptr, true);
const ImVec2 label_size = CalcTextSize(label, nullptr, true);
ImVec2 pos = window->DC.CursorPos;
if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrLineTextBaseOffset) // Try to vertically align buttons that are smaller/have no padding so that text baseline matches (bit hacky, since it shouldn't be a flag)
pos.y += window->DC.CurrLineTextBaseOffset - style.FramePadding.y;
ImVec2 size = CalcItemSize(size_arg, text_size.x + style.FramePadding.x * 4.0f, text_size.y + style.FramePadding.y * 6.0f);
const ImRect bb(pos, pos + size);
ItemSize(size, style.FramePadding.y);
if (!ItemAdd(bb, id))
return false;
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0, 0.5));
PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1);
// Render
const ImU32 col = GetCustomColorU32((held && hovered) ? ImGuiCustomCol_DescButtonActive : hovered ? ImGuiCustomCol_DescButtonHovered
: ImGuiCustomCol_DescButton);
RenderNavHighlight(bb, id);
RenderFrame(bb.Min, bb.Max, col, false, style.FrameRounding);
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_ButtonActive));
RenderTextWrapped(bb.Min + style.FramePadding * 2, label, nullptr, CalcWrapWidthForPos(window->DC.CursorPos, window->DC.TextWrapPos));
PopStyleColor();
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_Text));
RenderTextClipped(bb.Min + style.FramePadding * 2 + ImVec2(style.FramePadding.x * 2, label_size.y), bb.Max - style.FramePadding, description, nullptr, &text_size, style.ButtonTextAlign, &bb);
PopStyleColor();
RenderFrame(ImVec2(bb.Min.x, bb.Max.y - 5 * hex::ImHexApi::System::getGlobalScale()), bb.Max, GetColorU32(ImGuiCol_ScrollbarBg), false, style.FrameRounding);
RenderFrame(ImVec2(bb.Min.x, bb.Max.y - 5 * hex::ImHexApi::System::getGlobalScale()), ImVec2(bb.Min.x + fraction * bb.GetSize().x, bb.Max.y), GetColorU32(ImGuiCol_Button), false, style.FrameRounding);
RenderFrame(bb.Min, bb.Max, 0x00, true, style.FrameRounding);
PopStyleVar(2);
// Automatically close popups
// if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
// CloseCurrentPopup();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
void HelpHover(const char *text) {
const auto iconColor = GetStyleColorVec4(ImGuiCol_ButtonActive);
PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0));
PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0, 0, 0, 0));
PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, GetStyle().FramePadding.y));
PushStyleColor(ImGuiCol_Text, iconColor);
Button(ICON_VS_INFO);
PopStyleColor();
if (IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled)) {
SetNextWindowSizeConstraints(ImVec2(GetTextLineHeight() * 25, 0), ImVec2(GetTextLineHeight() * 25, FLT_MAX));
BeginTooltip();
TextFormattedWrapped("{}", text);
EndTooltip();
}
PopStyleVar();
PopStyleColor(3);
}
void UnderlinedText(const char *label, ImColor color, const ImVec2 &size_arg) {
ImGuiWindow *window = GetCurrentWindow();
const ImVec2 label_size = CalcTextSize(label, nullptr, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
PushStyleColor(ImGuiCol_Text, ImU32(color));
TextEx(label, nullptr, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(color));
PopStyleColor();
}
void TextSpinner(const char *label) {
Text("[%c] %s", "|/-\\"[ImU32(GetTime() * 20) % 4], label);
}
void Header(const char *label, bool firstEntry) {
if (!firstEntry)
NewLine();
SeparatorText(label);
}
void HeaderColored(const char *label, ImColor color, bool firstEntry) {
if (!firstEntry)
NewLine();
TextFormattedColored(color, "{}", label);
Separator();
}
bool InfoTooltip(const char *text, bool isSeparator) {
static double lastMoveTime;
static ImGuiID lastHoveredID;
double currTime = GetTime();
ImGuiID hoveredID = GetHoveredID();
bool result = false;
if (IsItemHovered() && (currTime - lastMoveTime) >= 0.5 && hoveredID == lastHoveredID) {
if (!std::string_view(text).empty()) {
BeginTooltip();
if (isSeparator)
SeparatorText(text);
else
TextUnformatted(text);
EndTooltip();
}
result = true;
}
if (hoveredID != lastHoveredID) {
lastMoveTime = currTime;
}
lastHoveredID = hoveredID;
return result;
}
ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul) {
auto &customData = *static_cast<ImHexCustomData *>(GImGui->IO.UserData);
ImVec4 c = customData.Colors[idx];
c.w *= GImGui->Style.Alpha * alpha_mul;
return ColorConvertFloat4ToU32(c);
}
ImVec4 GetCustomColorVec4(ImGuiCustomCol idx, float alpha_mul) {
auto &customData = *static_cast<ImHexCustomData *>(GImGui->IO.UserData);
ImVec4 c = customData.Colors[idx];
c.w *= GImGui->Style.Alpha * alpha_mul;
return c;
}
float GetCustomStyleFloat(ImGuiCustomStyle idx) {
auto &customData = *static_cast<ImHexCustomData *>(GImGui->IO.UserData);
switch (idx) {
case ImGuiCustomStyle_WindowBlur:
return customData.styles.WindowBlur;
default:
return 0.0f;
}
}
ImVec2 GetCustomStyleVec2(ImGuiCustomStyle idx) {
switch (idx) {
default:
return { };
}
}
void StyleCustomColorsDark() {
auto &colors = static_cast<ImHexCustomData *>(GImGui->IO.UserData)->Colors;
colors[ImGuiCustomCol_DescButton] = ImColor(20, 20, 20);
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(40, 40, 40);
colors[ImGuiCustomCol_DescButtonActive] = ImColor(60, 60, 60);
colors[ImGuiCustomCol_ToolbarGray] = ImColor(230, 230, 230);
colors[ImGuiCustomCol_ToolbarRed] = ImColor(231, 76, 60);
colors[ImGuiCustomCol_ToolbarYellow] = ImColor(241, 196, 15);
colors[ImGuiCustomCol_ToolbarGreen] = ImColor(56, 139, 66);
colors[ImGuiCustomCol_ToolbarBlue] = ImColor(6, 83, 155);
colors[ImGuiCustomCol_ToolbarPurple] = ImColor(103, 42, 120);
colors[ImGuiCustomCol_ToolbarBrown] = ImColor(219, 179, 119);
colors[ImGuiCustomCol_Highlight] = ImColor(77, 198, 155);
colors[ImGuiCustomCol_IEEEToolSign] = ImColor(93, 93, 127);
colors[ImGuiCustomCol_IEEEToolExp] = ImColor(93, 127, 93);
colors[ImGuiCustomCol_IEEEToolMantissa] = ImColor(127, 93, 93);
}
void StyleCustomColorsLight() {
auto &colors = static_cast<ImHexCustomData *>(GImGui->IO.UserData)->Colors;
colors[ImGuiCustomCol_DescButton] = ImColor(230, 230, 230);
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(210, 210, 210);
colors[ImGuiCustomCol_DescButtonActive] = ImColor(190, 190, 190);
colors[ImGuiCustomCol_ToolbarGray] = ImColor(25, 25, 25);
colors[ImGuiCustomCol_ToolbarRed] = ImColor(231, 76, 60);
colors[ImGuiCustomCol_ToolbarYellow] = ImColor(241, 196, 15);
colors[ImGuiCustomCol_ToolbarGreen] = ImColor(56, 139, 66);
colors[ImGuiCustomCol_ToolbarBlue] = ImColor(6, 83, 155);
colors[ImGuiCustomCol_ToolbarPurple] = ImColor(103, 42, 120);
colors[ImGuiCustomCol_ToolbarBrown] = ImColor(219, 179, 119);
colors[ImGuiCustomCol_Highlight] = ImColor(41, 151, 112);
colors[ImGuiCustomCol_IEEEToolSign] = ImColor(187, 187, 255);
colors[ImGuiCustomCol_IEEEToolExp] = ImColor(187, 255, 187);
colors[ImGuiCustomCol_IEEEToolMantissa] = ImColor(255, 187,187);
}
void StyleCustomColorsClassic() {
auto &colors = static_cast<ImHexCustomData *>(GImGui->IO.UserData)->Colors;
colors[ImGuiCustomCol_DescButton] = ImColor(40, 40, 80);
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(60, 60, 100);
colors[ImGuiCustomCol_DescButtonActive] = ImColor(80, 80, 120);
colors[ImGuiCustomCol_ToolbarGray] = ImColor(230, 230, 230);
colors[ImGuiCustomCol_ToolbarRed] = ImColor(231, 76, 60);
colors[ImGuiCustomCol_ToolbarYellow] = ImColor(241, 196, 15);
colors[ImGuiCustomCol_ToolbarGreen] = ImColor(56, 139, 66);
colors[ImGuiCustomCol_ToolbarBlue] = ImColor(6, 83, 155);
colors[ImGuiCustomCol_ToolbarPurple] = ImColor(103, 42, 120);
colors[ImGuiCustomCol_ToolbarBrown] = ImColor(219, 179, 119);
colors[ImGuiCustomCol_Highlight] = ImColor(77, 198, 155);
colors[ImGuiCustomCol_IEEEToolSign] = ImColor(93, 93, 127);
colors[ImGuiCustomCol_IEEEToolExp] = ImColor(93, 127, 93);
colors[ImGuiCustomCol_IEEEToolMantissa] = ImColor(127, 93, 93);
}
void OpenPopupInWindow(const char *window_name, const char *popup_name) {
if (Begin(window_name)) {
OpenPopup(popup_name);
}
End();
}
bool TitleBarButton(const char *label, ImVec2 size_arg) {
ImGuiWindow *window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext &g = *GImGui;
const ImGuiStyle &style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = CalcTextSize(label, nullptr, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
const ImRect bb(pos, pos + size);
ItemSize(size, style.FramePadding.y);
if (!ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held);
// Render
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered
: ImGuiCol_Button);
RenderNavHighlight(bb, id);
RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
RenderTextClipped(bb.Min + style.FramePadding, bb.Max - style.FramePadding, label, nullptr, &label_size, style.ButtonTextAlign, &bb);
// Automatically close popups
// if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
// CloseCurrentPopup();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool ToolBarButton(const char *symbol, ImVec4 color) {
ImGuiWindow *window = GetCurrentWindow();
if (window->SkipItems)
return false;
color.w = 1.0F;
ImGuiContext &g = *GImGui;
const ImGuiStyle &style = g.Style;
const ImGuiID id = window->GetID(symbol);
const ImVec2 label_size = CalcTextSize(symbol, nullptr, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(ImVec2(1, 1) * GetCurrentWindow()->MenuBarHeight(), label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
const ImRect bb(pos, pos + size);
ItemSize(size, style.FramePadding.y);
if (!ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held);
PushStyleColor(ImGuiCol_Text, color);
// Render
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ScrollbarGrabActive : hovered ? ImGuiCol_ScrollbarGrabHovered
: ImGuiCol_MenuBarBg);
RenderNavHighlight(bb, id);
RenderFrame(bb.Min, bb.Max, col, false, style.FrameRounding);
RenderTextClipped(bb.Min + style.FramePadding, bb.Max - style.FramePadding, symbol, nullptr, &label_size, style.ButtonTextAlign, &bb);
PopStyleColor();
// Automatically close popups
// if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
// CloseCurrentPopup();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool IconButton(const char *symbol, ImVec4 color, ImVec2 size_arg) {
ImGuiWindow *window = GetCurrentWindow();
if (window->SkipItems)
return false;
color.w = 1.0F;
ImGuiContext &g = *GImGui;
const ImGuiStyle &style = g.Style;
const ImGuiID id = window->GetID(symbol);
const ImVec2 label_size = CalcTextSize(symbol, nullptr, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
const ImRect bb(pos, pos + size);
ItemSize(size, style.FramePadding.y);
if (!ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held);
PushStyleColor(ImGuiCol_Text, color);
// Render
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered
: ImGuiCol_Button);
RenderNavHighlight(bb, id);
RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
RenderTextClipped(bb.Min + style.FramePadding, bb.Max - style.FramePadding, symbol, nullptr, &label_size, style.ButtonTextAlign, &bb);
PopStyleColor();
// Automatically close popups
// if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
// CloseCurrentPopup();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool InputIntegerPrefix(const char *label, const char *prefix, void *value, ImGuiDataType type, const char *format, ImGuiInputTextFlags flags) {
auto window = GetCurrentWindow();
const ImGuiID id = window->GetID(label);
const ImGuiStyle &style = GImGui->Style;
const ImVec2 label_size = CalcTextSize(label, nullptr, true);
const ImVec2 frame_size = CalcItemSize(ImVec2(0, 0), CalcTextSize(prefix).x, label_size.y + style.FramePadding.y * 2.0f);
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size);
SetCursorPosX(GetCursorPosX() + frame_size.x);
char buf[64];
DataTypeFormatString(buf, IM_ARRAYSIZE(buf), type, value, format);
bool value_changed = false;
if (InputTextEx(label, nullptr, buf, IM_ARRAYSIZE(buf), ImVec2(CalcItemWidth() - frame_size.x, label_size.y + style.FramePadding.y * 2.0f), flags))
value_changed = DataTypeApplyFromText(buf, type, value, format);
if (value_changed)
MarkItemEdited(GImGui->LastItemData.ID);
RenderNavHighlight(frame_bb, id);
RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
PushStyleVar(ImGuiStyleVar_Alpha, 0.6F);
RenderText(ImVec2(frame_bb.Min.x + style.FramePadding.x, frame_bb.Min.y + style.FramePadding.y), prefix);
PopStyleVar();
return value_changed;
}
bool InputHexadecimal(const char *label, u32 *value, ImGuiInputTextFlags flags) {
return InputIntegerPrefix(label, "0x", value, ImGuiDataType_U32, "%lX", flags | ImGuiInputTextFlags_CharsHexadecimal);
}
bool InputHexadecimal(const char *label, u64 *value, ImGuiInputTextFlags flags) {
return InputIntegerPrefix(label, "0x", value, ImGuiDataType_U64, "%llX", flags | ImGuiInputTextFlags_CharsHexadecimal);
}
void SmallProgressBar(float fraction, float yOffset) {
ImGuiWindow *window = GetCurrentWindow();
if (window->SkipItems)
return;
ImGuiContext &g = *GImGui;
const ImGuiStyle &style = g.Style;
ImVec2 pos = window->DC.CursorPos + ImVec2(0, yOffset);
ImVec2 size = CalcItemSize(ImVec2(100, 5) * hex::ImHexApi::System::getGlobalScale(), 100, g.FontSize + style.FramePadding.y * 2.0f);
ImRect bb(pos, pos + size);
ItemSize(size, 0);
if (!ItemAdd(bb, 0))
return;
// Render
fraction = ImSaturate(fraction);
RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
bb.Expand(ImVec2(-style.FrameBorderSize, -style.FrameBorderSize));
RenderRectFilledRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0f, fraction, style.FrameRounding);
}
void TextUnformattedCentered(const char *text) {
auto availableSpace = ImGui::GetContentRegionAvail();
std::string drawString;
auto textEnd = text + strlen(text);
for (auto wrapPos = text; wrapPos != textEnd;) {
wrapPos = ImGui::GetFont()->CalcWordWrapPositionA(1, wrapPos, textEnd, availableSpace.x * 0.8F);
drawString += std::string(text, wrapPos) + "\n";
text = wrapPos;
}
drawString.pop_back();
auto textSize = ImGui::CalcTextSize(drawString.c_str());
ImPlot::AddTextCentered(ImGui::GetWindowDrawList(), ImGui::GetCursorScreenPos() + availableSpace / 2 - ImVec2(0, textSize.y / 2), ImGui::GetColorU32(ImGuiCol_Text), drawString.c_str());
}
bool InputTextIcon(const char *label, const char *icon, std::string &buffer, ImGuiInputTextFlags flags) {
auto window = GetCurrentWindow();
const ImGuiID id = window->GetID(label);
const ImGuiStyle &style = GImGui->Style;
const ImVec2 label_size = CalcTextSize(label, nullptr, true);
const ImVec2 icon_frame_size = CalcTextSize(icon) + style.FramePadding * 2.0f;
const ImVec2 frame_size = CalcItemSize(ImVec2(0, 0), icon_frame_size.x, label_size.y + style.FramePadding.y * 2.0f);
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size);
SetCursorPosX(GetCursorPosX() + frame_size.x);
bool value_changed = InputTextEx(label, nullptr, buffer.data(), buffer.size() + 1, ImVec2(CalcItemWidth(), label_size.y + style.FramePadding.y * 2.0f), ImGuiInputTextFlags_CallbackResize | flags, UpdateStringSizeCallback, &buffer);
if (value_changed)
MarkItemEdited(GImGui->LastItemData.ID);
RenderNavHighlight(frame_bb, id);
RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
RenderFrame(frame_bb.Min, frame_bb.Min + icon_frame_size, GetColorU32(ImGuiCol_TableBorderStrong), true, style.FrameRounding);
RenderText(ImVec2(frame_bb.Min.x + style.FramePadding.x, frame_bb.Min.y + style.FramePadding.y), icon);
return value_changed;
}
bool InputScalarCallback(const char* label, ImGuiDataType data_type, void* p_data, const char* format, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
if (format == nullptr)
format = DataTypeGetInfo(data_type)->PrintFmt;
char buf[64];
DataTypeFormatString(buf, IM_ARRAYSIZE(buf), data_type, p_data, format);
bool value_changed = false;
if ((flags & (ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsScientific)) == 0)
flags |= ImGuiInputTextFlags_CharsDecimal;
flags |= ImGuiInputTextFlags_AutoSelectAll;
flags |= ImGuiInputTextFlags_NoMarkEdited; // We call MarkItemEdited() ourselves by comparing the actual data rather than the string.
if (ImGui::InputText(label, buf, IM_ARRAYSIZE(buf), flags, callback, user_data))
value_changed = DataTypeApplyFromText(buf, data_type, p_data, format);
if (value_changed)
MarkItemEdited(g.LastItemData.ID);
return value_changed;
}
void HideTooltip() {
char window_name[16];
ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip_%02d", GImGui->TooltipOverrideCount);
if (ImGuiWindow* window = FindWindowByName(window_name); window != nullptr) {
if (window->Active)
window->Hidden = true;
}
}
bool BitCheckbox(const char* label, bool* v) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = CalcTextSize(label, nullptr, true);
const ImVec2 size = ImVec2(CalcTextSize("0").x + style.FramePadding.x * 2, GetFrameHeight());
const ImVec2 pos = window->DC.CursorPos;
const ImRect total_bb(pos, pos + size);
ItemSize(total_bb, style.FramePadding.y);
if (!ItemAdd(total_bb, id))
{
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0));
return false;
}
bool hovered, held;
bool pressed = ButtonBehavior(total_bb, id, &hovered, &held);
if (pressed)
{
*v = !(*v);
MarkItemEdited(id);
}
const ImRect check_bb(pos, pos + size);
RenderNavHighlight(total_bb, id);
RenderFrame(check_bb.Min, check_bb.Max, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding);
RenderText(check_bb.Min + style.FramePadding, *v ? "1" : "0");
ImVec2 label_pos = ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, check_bb.Min.y + style.FramePadding.y);
if (label_size.x > 0.0f)
RenderText(label_pos, label);
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0));
return pressed;
}
bool DimmedButton(const char* label, ImVec2 size){
PushStyleColor(ImGuiCol_ButtonHovered, GetCustomColorU32(ImGuiCustomCol_DescButtonHovered));
PushStyleColor(ImGuiCol_Button, GetCustomColorU32(ImGuiCustomCol_DescButton));
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_ButtonActive));
PushStyleColor(ImGuiCol_ButtonActive, GetCustomColorU32(ImGuiCustomCol_DescButtonActive));
PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1);
bool res = Button(label, size);
PopStyleColor(4);
PopStyleVar(1);
return res;
}
bool DimmedIconButton(const char *symbol, ImVec4 color, ImVec2 size){
PushStyleColor(ImGuiCol_ButtonHovered, GetCustomColorU32(ImGuiCustomCol_DescButtonHovered));
PushStyleColor(ImGuiCol_Button, GetCustomColorU32(ImGuiCustomCol_DescButton));
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_ButtonActive));
PushStyleColor(ImGuiCol_ButtonActive, GetCustomColorU32(ImGuiCustomCol_DescButtonActive));
PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1);
bool res = IconButton(symbol, color, size);
PopStyleColor(4);
PopStyleVar(1);
return res;
}
bool DimmedButtonToggle(const char *icon, bool *v, ImVec2 size) {
bool pushed = false;
bool toggled = false;
if (*v) {
PushStyleColor(ImGuiCol_Border, GetStyleColorVec4(ImGuiCol_ButtonActive));
pushed = true;
}
if (DimmedIconButton(icon, GetStyleColorVec4(ImGuiCol_Text), size)) {
*v = !*v;
toggled = true;
}
if (pushed)
PopStyleColor();
return toggled;
}
bool DimmedIconToggle(const char *icon, bool *v) {
bool pushed = false;
bool toggled = false;
if (*v) {
PushStyleColor(ImGuiCol_Border, GetStyleColorVec4(ImGuiCol_ButtonActive));
pushed = true;
}
if (DimmedIconButton(icon, GetStyleColorVec4(ImGuiCol_Text))) {
*v = !*v;
toggled = true;
}
if (pushed)
PopStyleColor();
return toggled;
}
bool DimmedIconToggle(const char *iconOn, const char *iconOff, bool *v) {
bool pushed = false;
bool toggled = false;
if (*v) {
PushStyleColor(ImGuiCol_Border, GetStyleColorVec4(ImGuiCol_ButtonActive));
pushed = true;
}
if (DimmedIconButton(*v ? iconOn : iconOff, GetStyleColorVec4(ImGuiCol_Text))) {
*v = !*v;
toggled = true;
}
if (pushed)
PopStyleColor();
return toggled;
}
void TextOverlay(const char *text, ImVec2 pos) {
const auto textSize = CalcTextSize(text);
const auto textPos = pos - textSize / 2;
const auto margin = GetStyle().FramePadding * 2;
const auto textRect = ImRect(textPos - margin, textPos + textSize + margin);
auto drawList = GetForegroundDrawList();
drawList->AddRectFilled(textRect.Min, textRect.Max, GetColorU32(ImGuiCol_WindowBg) | 0xFF000000);
drawList->AddRect(textRect.Min, textRect.Max, GetColorU32(ImGuiCol_Border));
drawList->AddText(textPos, GetColorU32(ImGuiCol_Text), text);
}
bool BeginBox() {
PushStyleVar(ImGuiStyleVar_CellPadding, ImVec2(5, 5));
auto result = BeginTable("##box", 1, ImGuiTableFlags_BordersOuter | ImGuiTableFlags_SizingStretchSame);
TableNextRow();
TableNextColumn();
return result;
}
void EndBox() {
EndTable();
PopStyleVar();
}
void BeginSubWindow(const char *label, ImVec2 size, ImGuiChildFlags flags) {
const bool hasMenuBar = !std::string_view(label).empty();
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 5.0f);
if (ImGui::BeginChild(hex::format("{}##SubWindow", label).c_str(), size, ImGuiChildFlags_Border | ImGuiChildFlags_AutoResizeY | flags, hasMenuBar ? ImGuiWindowFlags_MenuBar : ImGuiWindowFlags_None)) {
if (hasMenuBar && ImGui::BeginMenuBar()) {
ImGui::TextUnformatted(label);
ImGui::EndMenuBar();
}
}
ImGui::PopStyleVar();
}
void EndSubWindow() {
ImGui::EndChild();
}
bool VSliderAngle(const char* label, ImVec2& size, float* v_rad, float v_degrees_min, float v_degrees_max, const char* format, ImGuiSliderFlags flags) {
if (format == NULL)
format = "%.0f deg";
float v_deg = (*v_rad) * 360.0f / (2 * IM_PI);
bool value_changed = ImGui::VSliderFloat(label, size, &v_deg, v_degrees_min, v_degrees_max, format, flags);
*v_rad = v_deg * (2 * IM_PI) / 360.0f;
return value_changed;
}
bool InputFilePicker(const char *label, std::fs::path &path, const std::vector<hex::fs::ItemFilter> &validExtensions) {
bool picked = false;
ImGui::PushID(label);
const auto buttonSize = ImGui::CalcTextSize(ICON_VS_FOLDER) + ImGui::GetStyle().FramePadding * 2;
ImGui::PushItemWidth(ImGui::CalcItemWidth() - buttonSize.x - ImGui::GetStyle().FramePadding.x);
std::string string = wolv::util::toUTF8String(path);
if (ImGui::InputText("##pathInput", string, ImGuiInputTextFlags_AutoSelectAll)) {
path = std::u8string(string.begin(), string.end());
picked = true;
}
ImGui::PopItemWidth();
ImGui::SameLine();
if (ImGui::Button(ICON_VS_FOLDER, buttonSize)) {
hex::fs::openFileBrowser(hex::fs::DialogMode::Open, validExtensions, [&](const std::fs::path &pickedPath) {
path = pickedPath;
picked = true;
});
}
ImGui::SameLine();
ImGui::TextUnformatted(label);
ImGui::PopID();
return picked;
}
bool ToggleSwitch(const char *label, bool *v) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = CalcTextSize(label, NULL, true);
const ImVec2 size = ImVec2(GetFrameHeight() * 2.0F, GetFrameHeight());
const ImVec2 pos = window->DC.CursorPos;
const ImRect total_bb(pos, pos + ImVec2(size.x + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f));
ItemSize(total_bb, style.FramePadding.y);
if (!ItemAdd(total_bb, id))
{
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0));
return false;
}
bool hovered, held;
bool pressed = ButtonBehavior(total_bb, id, &hovered, &held);
if (pressed)
{
*v = !(*v);
MarkItemEdited(id);
}
const ImRect knob_bb(pos, pos + size);
window->DrawList->AddRectFilled(knob_bb.Min, knob_bb.Max, GetColorU32(held ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : *v ? ImGuiCol_ButtonActive : ImGuiCol_Button), size.y / 2);
if (*v)
window->DrawList->AddCircleFilled(knob_bb.Max - ImVec2(size.y / 2, size.y / 2), (size.y - style.ItemInnerSpacing.y) / 2, GetColorU32(ImGuiCol_Text), 16);
else
window->DrawList->AddCircleFilled(knob_bb.Min + ImVec2(size.y / 2, size.y / 2), (size.y - style.ItemInnerSpacing.y) / 2, GetColorU32(ImGuiCol_Text), 16);
ImVec2 label_pos = ImVec2(knob_bb.Max.x + style.ItemInnerSpacing.x, knob_bb.Min.y + style.FramePadding.y);
if (g.LogEnabled)
LogRenderedText(&label_pos, *v ? "((*) )" : "( (*))");
if (label_size.x > 0.0f)
RenderText(label_pos, label);
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0));
return pressed;
}
bool ToggleSwitch(const char *label, bool v) {
return ToggleSwitch(label, &v);
}
}
namespace ImGui {
bool InputText(const char *label, std::u8string &buffer, ImGuiInputTextFlags flags) {
return ImGui::InputText(label, reinterpret_cast<char *>(buffer.data()), buffer.size() + 1, ImGuiInputTextFlags_CallbackResize | flags, ImGuiExt::UpdateStringSizeCallback, &buffer);
}
bool InputText(const char *label, std::string &buffer, ImGuiInputTextFlags flags) {
return ImGui::InputText(label, buffer.data(), buffer.size() + 1, ImGuiInputTextFlags_CallbackResize | flags, ImGuiExt::UpdateStringSizeCallback, &buffer);
}
bool InputTextMultiline(const char *label, std::string &buffer, const ImVec2 &size, ImGuiInputTextFlags flags) {
return ImGui::InputTextMultiline(label, buffer.data(), buffer.size() + 1, size, ImGuiInputTextFlags_CallbackResize | flags, ImGuiExt::UpdateStringSizeCallback, &buffer);
}
bool InputTextWithHint(const char *label, const char *hint, std::string &buffer, ImGuiInputTextFlags flags) {
return ImGui::InputTextWithHint(label, hint, buffer.data(), buffer.size() + 1, ImGuiInputTextFlags_CallbackResize | flags, ImGuiExt::UpdateStringSizeCallback, &buffer);
}
}