74 lines
2.3 KiB
C++
74 lines
2.3 KiB
C++
#pragma once
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#include <hex.hpp>
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#include <imgui.h>
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#define IMGUI_DEFINE_MATH_OPERATORS
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#include <imgui_internal.h>
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#include <hex/ui/imgui_imhex_extensions.h>
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#include <fontawesome_font.h>
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#include <codicons_font.h>
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#include <hex/api/imhex_api.hpp>
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#include <hex/api/event.hpp>
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#include <hex/providers/provider.hpp>
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#include <hex/helpers/lang.hpp>
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#include <functional>
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#include <string>
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#include <vector>
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namespace hex {
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using namespace hex::lang_literals;
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class View {
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public:
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explicit View(std::string unlocalizedViewName);
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virtual ~View() = default;
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virtual void drawContent() = 0;
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virtual void drawAlwaysVisible() { }
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virtual bool isAvailable() const;
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virtual bool shouldProcess() const { return this->isAvailable() && this->getWindowOpenState(); }
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static void doLater(std::function<void()> &&function);
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static std::vector<std::function<void()>> &getDeferedCalls();
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static void drawCommonInterfaces();
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static void showMessagePopup(const std::string &message);
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static void showErrorPopup(const std::string &errorMessage);
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static void showFatalPopup(const std::string &errorMessage);
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static void showFileChooserPopup(const std::vector<fs::path> &paths, const std::vector<nfdfilteritem_t> &validExtensions, const std::function<void(fs::path)> &callback);
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virtual bool hasViewMenuItemEntry() const;
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virtual ImVec2 getMinSize() const;
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virtual ImVec2 getMaxSize() const;
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bool &getWindowOpenState();
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const bool &getWindowOpenState() const;
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[[nodiscard]] const std::string &getUnlocalizedName() const;
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[[nodiscard]] std::string getName() const;
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static void confirmButtons(const std::string &textLeft, const std::string &textRight, const std::function<void()> &leftButtonFn, const std::function<void()> &rightButtonFn);
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static void discardNavigationRequests();
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static inline std::string toWindowName(const std::string &unlocalizedName) {
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return LangEntry(unlocalizedName) + "###" + unlocalizedName;
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}
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private:
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std::string m_unlocalizedViewName;
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bool m_windowOpen = false;
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std::map<Shortcut, std::function<void()>> m_shortcuts;
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friend class ShortcutManager;
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};
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} |