diff --git a/README.md b/README.md index 55e5246..76c93e8 100644 --- a/README.md +++ b/README.md @@ -2,18 +2,20 @@ Rendering beautiful isometric terrain, using sprites, in C on the TI-84+ CE. -This program is currently in progress, its mostly an experiment, but might be a game soon. - Player positioning/movement is a bit borked right now, so I've disabled the player for the time being. -However I just added map editing and am working on that currently +However I just added map editing and am working on that currently. -Latest update: Falling blocks! Sand and gravel now are affected by gravity: +LATEST UPDATE: Falling blocks! Sand and gravel now are affected by gravity: ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render033.gif) ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render032.gif) +Map Rotation: + +![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render035.gif) + Shadows: ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render034.png) @@ -22,8 +24,10 @@ Map editing: ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render031.gif) -Player Movement: +Player Movement (clipping disabled) ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render024.gif) +A bigger map: + ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render028.png)