# Isometric-Minecraft-CE ## An isometric sandbox game for the TI 84+ CE. Coded in C. ### Current Features (newest additions first): * Gradual daytime/nighttime (currently manual, but will be automatic) * Brightness setting * Animated blocks (fire, chests) * Dynamic block/sky lighting (adapts to world, so light does not pass through blocks) * Shadows (goes along with the lighting effects) * Map Rotation * Block gravity/physics (for sand and gravel) * Placing and breaking blocks * Player and player movement (currently disabled, and a bit buggy) * Dynamic, random terrain The program is currently in progress, so bugs are to be expected, and many features are not fully or properly implemented yet. **Latest Screenshots:** (dynamic lighting, shadows, daytime/nighttime, brightness) ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render048.gif) ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render047.gif) ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render046.png) Fire and chest animations: ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render041.gif) ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render042.gif) Block physics: (sand and gravel are affected by gravity) ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render033.gif) ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render032.gif) Map Rotation: ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render035.gif) Player Movement (clipping disabled) ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render024.gif) An example of a bigger map: ![A Screenshot](https://raw.githubusercontent.com/Michael2-3B/Iso-Render/master/screenshots/render028.png)