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Creating an isometric sandbox game on the TI 84+ CE.
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Michael B 521f36d210 big lighting update & more
updated lighting so it doesn't pass through blocks, it's a bit slow though. gave sky a light level of 8. added gradual day/night. added feature to increase/decrease world brightness. added main menu. added some animated blocks like fire and chests, they are slow though.

also removed some old block sprites and such.
2022-02-19 01:35:29 -06:00
screenshots big lighting update & more 2022-02-19 01:35:29 -06:00
src big lighting update & more 2022-02-19 01:35:29 -06:00
CONTROLS.txt big lighting update & more 2022-02-19 01:35:29 -06:00
iconc.png big lighting update & more 2022-02-19 01:35:29 -06:00
ISO.8xp big lighting update & more 2022-02-19 01:35:29 -06:00
LICENSE big update 2022-01-23 03:31:04 -06:00
makefile Player update and more 2022-02-06 21:56:00 -06:00
README.md Update README.md 2022-02-10 18:11:55 -06:00

Iso-Render

Basically, minecraft but isometric. Coded in C for the TI 84+ CE.

Current Features (newest additions first):

  • Torch Lighting, and night time
  • Shadows
  • Map Rotation
  • Block gravity/physics (for sand and gravel)
  • Placing and breaking blocks
  • Player and player movement (currently disabled, and a bit buggy)
  • Dynamic, random terrain

The program is currently in progress, so bugs are to be expected, and some features are not fully implemented properly yet

LATEST UPDATE: Torch lighting and shadows!
A Screenshot
A Screenshot

Block physics! Sand and gravel now are affected by gravity:
A Screenshot
A Screenshot

Map Rotation:
A Screenshot

Map editing:
A Screenshot

Player Movement (clipping disabled)
A Screenshot

An example of a bigger map:
A Screenshot