mirror of
https://github.com/adamaq01/mikado.git
synced 2024-11-24 06:30:09 +01:00
fix: read card id based on cardmng request instead of refid which is serverside implementation dependant
This commit is contained in:
parent
6ca06aaa82
commit
832fc3e344
@ -5,11 +5,23 @@ use anyhow::Result;
|
||||
use log::info;
|
||||
|
||||
pub fn process_save(save: GameSave) -> Result<()> {
|
||||
let card = save.ref_id;
|
||||
if !CONFIGURATION.cards.whitelist.is_empty() && !CONFIGURATION.cards.whitelist.contains(&card) {
|
||||
info!("Card {} is not whitelisted, skipping class update", card);
|
||||
if save.ref_id.is_none() {
|
||||
info!("Guest play, skipping class update");
|
||||
return Ok(());
|
||||
}
|
||||
let card = if let Some(card) = helpers::get_current_card_id() {
|
||||
if !CONFIGURATION.cards.whitelist.is_empty()
|
||||
&& !CONFIGURATION.cards.whitelist.contains(&card)
|
||||
{
|
||||
info!("Card {} is not whitelisted, skipping class update", card);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
card
|
||||
} else {
|
||||
info!("Card ID is not set, skipping class update");
|
||||
return Ok(());
|
||||
};
|
||||
|
||||
let import = Import {
|
||||
meta: Default::default(),
|
||||
|
@ -6,11 +6,26 @@ use either::Either;
|
||||
use log::info;
|
||||
|
||||
pub fn process_scores(scores: GameScores) -> Result<()> {
|
||||
let card = scores.ref_id;
|
||||
if !CONFIGURATION.cards.whitelist.is_empty() && !CONFIGURATION.cards.whitelist.contains(&card) {
|
||||
info!("Card {} is not whitelisted, skipping score(s)", card);
|
||||
if scores.ref_id.is_none() {
|
||||
info!("Guest play, skipping score(s) submission");
|
||||
return Ok(());
|
||||
}
|
||||
let card = if let Some(card) = helpers::get_current_card_id() {
|
||||
if !CONFIGURATION.cards.whitelist.is_empty()
|
||||
&& !CONFIGURATION.cards.whitelist.contains(&card)
|
||||
{
|
||||
info!(
|
||||
"Card {} is not whitelisted, skipping score(s) submission",
|
||||
card
|
||||
);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
card
|
||||
} else {
|
||||
info!("Card ID is not set, skipping score(s) submission");
|
||||
return Ok(());
|
||||
};
|
||||
|
||||
let tracks = match scores.tracks {
|
||||
Either::Left(track) => vec![track],
|
||||
|
@ -1,7 +1,8 @@
|
||||
use crate::mikado::CURRENT_CARD_ID;
|
||||
use crate::sys::{property_node_refer, NodeType};
|
||||
use crate::CONFIGURATION;
|
||||
use anyhow::Result;
|
||||
use log::debug;
|
||||
use log::{debug, error};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::fmt::Debug;
|
||||
|
||||
@ -63,6 +64,15 @@ where
|
||||
Ok(response)
|
||||
}
|
||||
|
||||
pub fn get_current_card_id() -> Option<String> {
|
||||
let guard = CURRENT_CARD_ID.read().unwrap_or_else(|err| {
|
||||
error!("Current card ID RwLock is poisoned: {:#}", err);
|
||||
err.into_inner()
|
||||
});
|
||||
|
||||
guard.clone()
|
||||
}
|
||||
|
||||
pub fn read_node_str(node: *const (), path: *const u8, length: usize) -> Option<String> {
|
||||
let mut buffer = [0u8; 32];
|
||||
let result = unsafe {
|
||||
|
@ -1,3 +1,11 @@
|
||||
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
|
||||
use std::sync::RwLock;
|
||||
|
||||
use anyhow::Result;
|
||||
use bytes::Bytes;
|
||||
use kbinxml::{CompressionType, Node, Options, Value};
|
||||
use log::{debug, error, info, warn};
|
||||
|
||||
use crate::handlers::save::process_save;
|
||||
use crate::handlers::scores::process_scores;
|
||||
use crate::sys::{
|
||||
@ -6,13 +14,9 @@ use crate::sys::{
|
||||
};
|
||||
use crate::types::game::Property;
|
||||
use crate::{helpers, CONFIGURATION, TACHI_STATUS_URL};
|
||||
use anyhow::Result;
|
||||
use bytes::Bytes;
|
||||
use kbinxml::{CompressionType, Node, Options, Value};
|
||||
use log::{debug, error, info, warn};
|
||||
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
|
||||
|
||||
static USER: AtomicU64 = AtomicU64::new(0);
|
||||
pub static USER: AtomicU64 = AtomicU64::new(0);
|
||||
pub static CURRENT_CARD_ID: RwLock<Option<String>> = RwLock::new(None);
|
||||
|
||||
pub fn hook_init(ea3_node: *const ()) -> Result<()> {
|
||||
if !CONFIGURATION.general.enable {
|
||||
@ -217,34 +221,39 @@ pub unsafe fn property_destroy_hook(property: *mut ()) -> i32 {
|
||||
return 0;
|
||||
}
|
||||
|
||||
let game_node = property_search(property, std::ptr::null(), b"/call/game\0".as_ptr());
|
||||
if game_node.is_null() {
|
||||
let node = property_search(property, std::ptr::null(), b"/call/game\0".as_ptr());
|
||||
let node = if node.is_null() {
|
||||
property_search(property, std::ptr::null(), b"/call/cardmng\0".as_ptr())
|
||||
} else {
|
||||
node
|
||||
};
|
||||
if node.is_null() {
|
||||
property_clear_error(property);
|
||||
return call_original!(property);
|
||||
}
|
||||
|
||||
let mut buffer = [0u8; 256];
|
||||
let result = property_node_name(game_node, buffer.as_mut_ptr(), buffer.len() as u32);
|
||||
let result = property_node_name(node, buffer.as_mut_ptr(), buffer.len() as u32);
|
||||
if result < 0 {
|
||||
return call_original!(property);
|
||||
}
|
||||
|
||||
let name = {
|
||||
let result = std::str::from_utf8(&buffer[0..4]);
|
||||
let result = std::str::from_utf8(&buffer[0..32]);
|
||||
if let Err(err) = result {
|
||||
error!("Could not convert buffer to string: {:#}", err);
|
||||
return call_original!(property);
|
||||
}
|
||||
|
||||
result.unwrap()
|
||||
result.unwrap().replace('\0', "")
|
||||
};
|
||||
if name != "game" {
|
||||
if name != "game" && name != "cardmng" {
|
||||
return call_original!(property);
|
||||
}
|
||||
|
||||
let result = property_node_refer(
|
||||
property,
|
||||
game_node,
|
||||
node,
|
||||
b"method@\0".as_ptr(),
|
||||
NodeType::NodeAttr,
|
||||
buffer.as_mut_ptr() as *mut (),
|
||||
@ -263,7 +272,44 @@ pub unsafe fn property_destroy_hook(property: *mut ()) -> i32 {
|
||||
|
||||
result.unwrap().replace('\0', "")
|
||||
};
|
||||
debug!("Intercepted Game Method: {}", method);
|
||||
debug!("Intercepted '{}' method: {}", name, method);
|
||||
|
||||
if name == "cardmng" {
|
||||
if method != "inquire" {
|
||||
return call_original!(property);
|
||||
}
|
||||
|
||||
let result = property_node_refer(
|
||||
property,
|
||||
node,
|
||||
b"cardid@\0".as_ptr(),
|
||||
NodeType::NodeAttr,
|
||||
buffer.as_mut_ptr() as *mut (),
|
||||
256,
|
||||
);
|
||||
if result < 0 {
|
||||
return call_original!(property);
|
||||
}
|
||||
|
||||
let cardid = {
|
||||
let result = std::str::from_utf8(&buffer[..32]);
|
||||
if let Err(err) = result {
|
||||
error!("Could not convert buffer to string: {:#}", err);
|
||||
return call_original!(property);
|
||||
}
|
||||
|
||||
result.unwrap().replace('\0', "")
|
||||
};
|
||||
|
||||
if let Ok(mut guard) = CURRENT_CARD_ID.write() {
|
||||
debug!("Set current card id to {}", cardid);
|
||||
*guard = Some(cardid);
|
||||
} else {
|
||||
warn!("Could not acquire write lock on current card id");
|
||||
}
|
||||
|
||||
return call_original!(property);
|
||||
}
|
||||
|
||||
if CONFIGURATION.general.inject_cloud_pbs {
|
||||
if method == "sv6_load_m" {
|
||||
|
@ -14,8 +14,8 @@ pub struct CallStruct {
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
pub struct GameScores {
|
||||
#[serde(rename = "refid")]
|
||||
pub ref_id: String,
|
||||
#[serde(rename = "refid", default)]
|
||||
pub ref_id: Option<String>,
|
||||
#[serde(with = "either::serde_untagged", rename = "track")]
|
||||
pub tracks: Either<Track, Vec<Track>>,
|
||||
}
|
||||
@ -39,7 +39,7 @@ pub struct Track {
|
||||
|
||||
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
|
||||
pub struct GameSave {
|
||||
#[serde(rename = "refid")]
|
||||
pub ref_id: String,
|
||||
#[serde(rename = "refid", default)]
|
||||
pub ref_id: Option<String>,
|
||||
pub skill_level: u32,
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user