Partially implement IIDX 20 tricoro

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drmext 2022-10-09 04:37:38 +00:00
parent 31abc27cca
commit 75dd75bb05
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6 changed files with 1026 additions and 3 deletions

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@ -1,12 +1,20 @@
# MonkeyBusiness
e-amusement server using FastAPI and TinyDB
for experimental testing
for experimental testing and playing
# Instructions
## Instructions:
`pip install -U -r requirements.txt`
`python pyeamu.py`
Edit services url and enable url_slash
## Playable Games:
- `DDR A20 PLUS`
- `DDR A3`
- `IIDX 20 tricoro`
- `IIDX 29 CastHour`
- `SDVX 6 Exceed Gear`

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@ -56,6 +56,8 @@ async def core_get_game_version_from_software_version(software_version):
return 19
elif model == 'KFC' and ext >= 2020090402:
return 6
elif model == 'LDJ' and ext == 2013090900:
return 20
else:
return 0

343
modules/iidx/music.py Normal file
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@ -0,0 +1,343 @@
import time
from enum import IntEnum
from fastapi import APIRouter, Request, Response
from tinydb import where
from core_common import core_process_request, core_prepare_response, E
from core_database import get_db
import config
router = APIRouter(prefix='/local', tags=['local'])
router.model_whitelist = ['LDJ']
class ClearFlags(IntEnum):
NO_PLAY = 0
FAILED = 1
ASSIST_CLEAR = 2
EASY_CLEAR = 3
CLEAR = 4
HARD_CLEAR = 5
EX_HARD_CLEAR = 6
FULL_COMBO = 7
@router.post('/{gameinfo}/music/getrank')
async def music_getrank(request: Request):
request_info = await core_process_request(request)
game_version = request_info['game_version']
iidxid = int(request_info['root'][0].attrib['iidxid'])
play_style = int(request_info['root'][0].attrib['cltype'])
all_scores = {}
db = get_db()
for record in db.table('iidx_scores_best').search(
(where('music_id') < (game_version + 1) * 1000)
& (where('iidx_id') == iidxid)
& (where('play_style') == play_style)
):
music_id = record['music_id']
clear_flg = record['clear_flg']
ex_score = record['ex_score']
miss_count = record['miss_count']
cid = record['chart_id']
if cid in (0, 4, 5, 9):
continue
chart_id = cid - 1
if music_id not in all_scores:
all_scores[music_id] = {
0: {'clear_flg': -1, 'ex_score': -1, 'miss_count': -1},
1: {'clear_flg': -1, 'ex_score': -1, 'miss_count': -1},
2: {'clear_flg': -1, 'ex_score': -1, 'miss_count': -1},
}
all_scores[music_id][chart_id]['clear_flg'] = clear_flg
all_scores[music_id][chart_id]['ex_score'] = ex_score
all_scores[music_id][chart_id]['miss_count'] = miss_count
response = E.response(
E.music(
E.style(type=play_style),
*[E.m([
-1,
k,
*[all_scores[k][d]['clear_flg'] for d in range(3)],
*[all_scores[k][d]['ex_score'] for d in range(3)],
*[all_scores[k][d]['miss_count'] for d in range(3)],
], __type='s16') for k in all_scores]
)
)
assert (response is not None)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post('/{gameinfo}/music/crate')
async def music_crate(request: Request):
request_info = await core_process_request(request)
game_version = request_info['game_version']
db = get_db()
all_score_stats = db.table('iidx_score_stats').search(
(where('music_id') < (game_version + 1) * 1000)
)
crate = {}
fcrate = {}
for stat in all_score_stats:
if stat['music_id'] not in crate:
crate[stat['music_id']] = [101] * 6
if stat['music_id'] not in fcrate:
fcrate[stat['music_id']] = [101] * 6
if stat['play_style'] == 0:
old_to_new_adjust = -1
elif stat['play_style'] == 1:
old_to_new_adjust = 2
crate[stat['music_id']][stat['chart_id'] + old_to_new_adjust] = int(stat['clear_rate']) // 10
fcrate[stat['music_id']][stat['chart_id'] + old_to_new_adjust] = int(stat['fc_rate']) // 10
response = E.response(
E.music(
*[E.c(crate[k] + fcrate[k], mid=k, __type="u8") for k in crate]
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post('/{gameinfo}/music/reg')
async def music_reg(request: Request):
request_info = await core_process_request(request)
game_version = request_info['game_version']
timestamp = time.time()
root = request_info['root'][0]
clear_flg = int(root.attrib['cflg'])
clid = int(root.attrib['clid'])
great_num = int(root.attrib['gnum'])
iidx_id = int(root.attrib['iidxid'])
is_death = int(root.attrib['is_death'])
music_id = int(root.attrib['mid'])
miss_num = int(root.attrib['mnum'])
pgreat_num = int(root.attrib['pgnum'])
pid = int(root.attrib['pid'])
ex_score = (pgreat_num * 2) + great_num
if clid < 3:
note_id = clid + 1
play_style = 0
else:
note_id = clid - 2
play_style = 1
ghost = root.find("ghost").text
db = get_db()
db.table('iidx_scores').insert(
{
'timestamp': timestamp,
'game_version': game_version,
'iidx_id': iidx_id,
'pid': pid,
'clear_flg': clear_flg,
'is_death': is_death,
'music_id': music_id,
'play_style': play_style,
'chart_id': note_id,
'pgreat_num': pgreat_num,
'great_num': great_num,
'ex_score': ex_score,
'miss_count': miss_num,
'ghost': ghost,
},
)
best_score = db.table('iidx_scores_best').get(
(where('iidx_id') == iidx_id)
& (where('play_style') == play_style)
& (where('music_id') == music_id)
& (where('chart_id') == note_id)
)
best_score = {} if best_score is None else best_score
if clear_flg < ClearFlags.EASY_CLEAR:
miss_num = -1
best_miss_count = best_score.get('miss_count', miss_num)
if best_miss_count == -1:
miss_count = max(miss_num, best_miss_count)
elif clear_flg > ClearFlags.ASSIST_CLEAR:
miss_count = min(miss_num, best_miss_count)
else:
miss_count = best_miss_count
best_ex_score = best_score.get('ex_score', ex_score)
best_score_data = {
'game_version': game_version,
'iidx_id': iidx_id,
'pid': pid,
'play_style': play_style,
'music_id': music_id,
'chart_id': note_id,
'miss_count': miss_count,
'ex_score': max(ex_score, best_ex_score),
'ghost': ghost if ex_score >= best_ex_score else best_score.get('ghost', ghost),
'ghost_gauge': best_score.get('ghost_gauge', 0),
'clear_flg': max(clear_flg, best_score.get('clear_flg', clear_flg)),
'gauge_type': best_score.get('gauge_type', 0),
}
db.table('iidx_scores_best').upsert(
best_score_data,
(where('iidx_id') == iidx_id)
& (where('play_style') == play_style)
& (where('music_id') == music_id)
& (where('chart_id') == note_id)
)
score_stats = db.table('iidx_score_stats').get(
(where('music_id') == music_id)
& (where('play_style') == play_style)
& (where('chart_id') == note_id)
)
score_stats = {} if score_stats is None else score_stats
score_stats['game_version'] = game_version
score_stats['play_style'] = play_style
score_stats['music_id'] = music_id
score_stats['chart_id'] = note_id
score_stats['play_count'] = score_stats.get('play_count', 0) + 1
score_stats['fc_count'] = score_stats.get('fc_count', 0) + (1 if clear_flg == ClearFlags.FULL_COMBO else 0)
score_stats['clear_count'] = score_stats.get('clear_count', 0) + (1 if clear_flg >= ClearFlags.EASY_CLEAR else 0)
score_stats['fc_rate'] = int((score_stats['fc_count'] / score_stats['play_count']) * 1000)
score_stats['clear_rate'] = int((score_stats['clear_count'] / score_stats['play_count']) * 1000)
db.table('iidx_score_stats').upsert(
score_stats,
(where('music_id') == music_id)
& (where('play_style') == play_style)
& (where('chart_id') == note_id)
)
ranklist_data = []
ranklist_scores = db.table('iidx_scores_best').search(
(where('play_style') == play_style)
& (where('music_id') == music_id)
& (where('chart_id') == note_id)
)
ranklist_scores = [] if ranklist_scores is None else ranklist_scores
ranklist_scores_ranked = []
for score in ranklist_scores:
profile = db.table('iidx_profile').get(where('iidx_id') == score['iidx_id'])
if profile is None or str(game_version) not in profile['version']:
continue
game_profile = profile['version'][str(game_version)]
ranklist_scores_ranked.append({
'opname': config.arcade,
'name': game_profile['djname'],
'pid': game_profile['region'],
'body': game_profile['body'],
'face': game_profile['face'],
'hair': game_profile['hair'],
'hand': game_profile['hand'],
'head': game_profile['head'],
'dgrade': game_profile['grade_double'],
'sgrade': game_profile['grade_single'],
'score': score['ex_score'],
'iidx_id': score['iidx_id'],
'clflg': score['clear_flg'],
'myFlg': score['iidx_id'] == iidx_id
})
ranklist_scores_ranked = sorted(ranklist_scores_ranked, key=lambda x: (x['clflg'], x['score']), reverse=True)
myRank = 0
for rnum, score in enumerate(ranklist_scores_ranked):
r = E.data(
rnum=rnum + 1,
opname=score['opname'],
name=score['name'],
pid=score['pid'],
body=score['body'],
face=score['face'],
hair=score['hair'],
hand=score['hand'],
head=score['head'],
dgrade=score['dgrade'],
sgrade=score['sgrade'],
score=score['score'],
iidx_id=score['iidx_id'],
clflg=score['clflg'],
myFlg=score['myFlg'],
achieve=0,
)
ranklist_data.append(r)
if score['myFlg']:
myRank = rnum + 1
response = E.response(
E.music(
E.ranklist(
*ranklist_data,
total_user_num=len(ranklist_data)
),
E.shopdata(
rank=myRank
),
clid=clid,
crate=score_stats['clear_rate'] // 10,
frate=score_stats['fc_rate'] // 10,
mid=music_id,
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post('/{gameinfo}/music/appoint')
async def music_appoint(request: Request):
request_info = await core_process_request(request)
iidxid = int(request_info['root'][0].attrib['iidxid'])
music_id = int(request_info['root'][0].attrib['mid'])
chart_id = int(request_info['root'][0].attrib['clid'])
db = get_db()
record = db.table('iidx_scores_best').get(
(where('iidx_id') == iidxid)
& (where('music_id') == music_id)
& (where('chart_id') == chart_id)
)
vals = []
if record is not None:
vals.append(E.mydata(
record['ghost'],
score=record['ex_score'],
__type="bin",
__size=len(record['ghost']) // 2,
))
response = E.response(
E.music(
*vals
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)

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modules/iidx/pc.py Normal file
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from tinydb import Query, where
import config
import random
from fastapi import APIRouter, Request, Response
from core_common import core_process_request, core_prepare_response, E
from core_database import get_db
router = APIRouter(prefix="/local", tags=["local"])
router.model_whitelist = ["LDJ"]
def get_profile(cid):
return get_db().table('iidx_profile').get(
where('card') == cid
)
def get_profile_by_id(iidx_id):
return get_db().table('iidx_profile').get(
where('iidx_id') == iidx_id
)
def get_game_profile(cid, game_version):
profile = get_profile(cid)
return profile['version'].get(str(game_version), None)
def get_id_from_profile(cid):
profile = get_db().table('iidx_profile').get(
where('card') == cid
)
djid = "%08d" % profile['iidx_id']
djid_split = '-'.join([djid[:4], djid[4:]])
return profile['iidx_id'], djid_split
def calculate_folder_mask(profile):
return profile.get('_show_category_grade', 0) << 0 \
| (profile.get('_show_category_status', 0) << 1) \
| (profile.get('_show_category_difficulty', 0) << 2) \
| (profile.get('_show_category_alphabet', 0) << 3) \
| (profile.get('_show_category_rival_play', 0) << 4) \
| (profile.get('_show_category_rival_winlose', 0) << 6) \
| (profile.get('_show_rival_shop_info', 0) << 7) \
| (profile.get('_hide_play_count', 0) << 8) \
| (profile.get('_hide_rival_info', 0) << 9) \
@router.post('/{gameinfo}/pc/get')
async def pc_get(request: Request):
request_info = await core_process_request(request)
game_version = request_info['game_version']
cid = request_info['root'][0].attrib['did']
profile = get_game_profile(cid, game_version)
djid, djid_split = get_id_from_profile(cid)
response = E.response(
E.pc(
E.pcdata(
dach=profile['dach'],
dp_opt=profile['dp_opt'],
dp_opt2=profile['dp_opt2'],
dpnum=profile["dpnum"],
gno=profile['gno'],
gpos=profile['gpos'],
help=profile['help'],
hispeed=profile['hispeed'],
id=djid,
idstr=djid_split,
judge=profile['judge'],
judgeAdj=profile['judgeAdj'],
liflen=profile['lift'],
mode=profile['mode'],
name=profile['djname'],
notes=profile['notes'],
opstyle=profile['opstyle'],
pase=profile['pase'],
pid=profile['region'],
pmode=profile['pmode'],
sach=profile['sach'],
sdhd=profile['sdhd'],
sdtype=profile['sdtype'],
sp_opt=profile['sp_opt'],
spnum=profile["spnum"],
timing=profile['timing'],
),
E.qprodata([profile["head"], profile["hair"], profile["face"], profile["hand"], profile["body"]],
__type="u32", __size=5 * 4),
E.skin(
[
0,
profile["turntable"],
profile["explosion"],
profile["bgm"],
calculate_folder_mask(profile),
profile["sudden"],
0,
profile["categoryvoice"],
profile["note"],
profile["fullcombo"],
profile["keybeam"],
profile["judgestring"],
-1,
profile["soundpreview"],
],
__type="s16"),
E.rlist(),
E.commonboss(baron=0, deller=profile['deller'], orb=0),
E.secret(
E.flg1(profile.get('secret_flg1', [-1]), __type="s64"),
E.flg2(profile.get('secret_flg2', [-1]), __type="s64"),
E.flg3(profile.get('secret_flg3', [-1]), __type="s64"),
),
E.join_shop(join_cflg=1, join_id=10, join_name=config.arcade, joinflg=1),
E.grade(
*[E.g(x, __type="u8") for x in profile['grade_values']],
dgid=profile['grade_double'],
sgid=profile['grade_single'],
),
E.redboss(
crush=profile.get('redboss_crush', 0),
open=profile.get('redboss_open', 0),
progress=profile.get('redboss_progress', 0),
),
E.blueboss(
column0=profile.get('blueboss_column0', 0),
column1=profile.get('blueboss_column1', 0),
first_flg=profile.get('blueboss_first_flg', 0),
gauge=profile.get('blueboss_gauge', 0),
general=profile.get('blueboss_general', 0),
item=profile.get('blueboss_item', 0),
item_flg=profile.get('blueboss_item_flg', 0),
level=profile.get('blueboss_level', 0),
row0=profile.get('blueboss_row0', 0),
row1=profile.get('blueboss_row1', 0),
sector=profile.get('blueboss_sector', 0),
),
E.yellowboss(
E.p_attack(profile.get('yellowboss_p_attack', [0] * 7), __type="s32"),
E.pbest_attack(profile.get('yellowboss_pbest_attack', [0] * 7), __type="s32"),
E.defeat(profile.get('yellowboss_defeat', [0] * 7), __type="bool"),
E.shop_damage(profile.get('yellowboss_shop_damage', [0] * 7), __type="s32"),
critical=profile.get('yellowboss_critical', 0),
destiny=profile.get('yellowboss_destiny', 0),
first_flg=profile.get('yellowboss_first_flg', 1),
heroic0=profile.get('yellowboss_heroic0', 0),
heroic1=profile.get('yellowboss_heroic1', 0),
join_num=profile.get('yellowboss_join_num', 0),
last_select=profile.get('yellowboss_last_select', 0),
level=profile.get('yellowboss_level', 1),
shop_message=profile.get('yellowboss_shop_message', ""),
special_move=profile.get('yellowboss_special_move', ""),
),
E.link5(
anisakis=1,
bad=1,
beachside=1,
beautiful=1,
broken=1,
castle=1,
china=1,
cuvelia=1,
exusia=1,
fallen=1,
flip=1,
glass=1,
glassflg=1,
qpro=1,
qproflg=1,
quaver=1,
reflec_data=1,
reunion=1,
sakura=1,
sampling=1,
second=1,
summer=1,
survival=1,
thunder=1,
titans=1,
treasure=1,
turii=1,
waxing=1,
whydidyou=1,
wuv=1,
),
E.cafe(
astraia=1,
bastie=1,
beachimp=1,
food=0,
holysnow=1,
is_first=0,
ledvsscu=1,
pastry=0,
rainbow=1,
service=0,
trueblue=1,
),
E.tricolettepark(
attack_rate=0,
boss0_damage=0,
boss0_stun=0,
boss1_damage=0,
boss1_stun=0,
boss2_damage=0,
boss2_stun=0,
boss3_damage=0,
boss3_stun=0,
is_union=0,
magic_gauge=0,
open_music=-1,
party=0,
),
E.weekly(
mid=-1,
wid=1,
),
E.packinfo(
music_0=-1,
music_1=-1,
music_2=-1,
pack_id=1,
),
E.visitor(anum=1, pnum=2, snum=1, vs_flg=1),
E.gakuen(music_list=-1),
E.achievements(
E.trophy(
profile.get('achievements_trophy', [])[:10],
__type="s64"
),
last_weekly=profile.get('achievements_last_weekly', 0),
pack=profile.get('achievements_pack_id', 0),
pack_comp=profile.get('achievements_pack_comp', 0),
rival_crush=0,
visit_flg=profile.get('achievements_visit_flg', 0),
weekly_num=profile.get('achievements_weekly_num', 0),
),
E.step(
E.stamp("", __type="bin"),
E.help("", __type="bin"),
dp_ach=0,
dp_hdpt=0,
dp_level=0,
dp_mplay=0,
dp_round=0,
review=0,
sp_ach=0,
sp_hdpt=0,
sp_level=0,
sp_mplay=0,
sp_round=0,
)
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post('/{gameinfo}/pc/common')
async def pc_common(request: Request):
request_info = await core_process_request(request)
response = E.response(
E.pc(
E.mranking(
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
__type="u16"),
E.ir(beat=2),
E.boss(phase=0),
E.red(phase=2),
E.yellow(phase=4),
E.limit(phase=25),
E.cafe(open=1),
E.yellow_correct(
*[E.detail(
avg_shop=7,
critical=2,
max_condition=18,
max_member=20,
max_resist=1,
min_condition=10,
min_member=1,
min_resist=1,
rival=2
)for detail in range(6)],
E.detail(
avg_shop=7,
critical=2,
max_condition=144,
max_member=20,
max_resist=1,
min_condition=80,
min_member=1,
min_resist=1,
rival=2
),
avg_shop=7,
),
expire=600
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post('/{gameinfo}/pc/save')
async def pc_save(request: Request):
request_info = await core_process_request(request)
game_version = request_info['game_version']
root = request_info['root'][0]
xid = int(root.attrib['iidxid'])
clt = int(root.attrib['cltype'])
profile = get_profile_by_id(xid)
game_profile = profile['version'].get(str(game_version), {})
if clt == 0:
game_profile['sach'] = root.attrib['achi']
game_profile['sp_opt'] = root.attrib['opt']
elif clt == 1:
game_profile['dach'] = root.attrib['achi']
game_profile['dp_opt'] = root.attrib['opt']
game_profile['dp_opt2'] = root.attrib['opt2']
for k in [
'gno',
'gpos',
'help',
'hispeed',
'judge',
'judgeAdj',
'lift',
'mode',
'notes',
'opstyle',
'pnum',
'sdhd',
'sdtype',
'timing',
]:
if k in root.attrib:
game_profile[k] = root.attrib[k]
secret = root.find('secret')
if secret is not None:
for k in ['flg1', 'flg2', 'flg3', 'flg4']:
flg = secret.find(k)
if flg is not None:
game_profile['secret_' + k] = [int(x) for x in flg.text.split(' ')]
step = root.find('step')
if step is not None:
for k in [
'dp_level',
'dp_mplay',
'enemy_damage',
'enemy_defeat_flg',
'mission_clear_num',
'progress',
'sp_level',
'sp_mplay',
'tips_read_list',
'total_point',
]:
game_profile['stepup_' + k] = int(step.attrib[k])
is_track_ticket = step.find('is_track_ticket')
if is_track_ticket is not None:
game_profile['stepup_is_track_ticket'] = int(is_track_ticket.text)
achievements = root.find('achievements')
if achievements is not None:
for k in [
'last_weekly',
'pack_comp',
'pack_flg',
'pack_id',
'play_pack',
'visit_flg',
'weekly_num',
]:
game_profile['achievements_' + k] = int(achievements.attrib[k])
trophy = achievements.find('trophy')
if trophy is not None:
game_profile['achievements_trophy'] = [int(x) for x in trophy.text.split(' ')]
grade = request_info['root'][0].find('grade')
if grade is not None:
grade_values = []
for g in grade.findall('g'):
grade_values.append([int(x) for x in g.text.split(' ')])
profile['grade_single'] = int(grade.attrib['sgid'])
profile['grade_double'] = int(grade.attrib['dgid'])
profile['grade_values'] = grade_values
deller_amount = game_profile.get('deller', 0)
commonboss = root.find('commonboss')
if commonboss is not None:
deller_amount = int(commonboss.attrib['deller'])
game_profile['deller'] = deller_amount
game_profile['spnum'] = game_profile.get('spnum', 0) + (1 if clt == 0 else 0)
game_profile['dpnum'] = game_profile.get('dpnum', 0) + (1 if clt == 1 else 0)
profile['version'][str(game_version)] = game_profile
get_db().table('iidx_profile').upsert(profile, where('iidx_id') == xid)
response = E.response(
E.pc(
iidxid=xid,
cltype=clt
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post('/{gameinfo}/pc/visit')
async def pc_visit(request: Request):
request_info = await core_process_request(request)
response = E.response(
E.pc(
aflg=1,
anum=1,
pflg=1,
pnum=1,
sflg=1,
snum=1,
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post('/{gameinfo}/pc/reg')
async def pc_reg(request: Request):
request_info = await core_process_request(request)
game_version = request_info['game_version']
cid = request_info['root'][0].attrib['cid']
name = request_info['root'][0].attrib['name']
pid = request_info['root'][0].attrib['pid']
db = get_db().table('iidx_profile')
all_profiles_for_card = db.get(Query().card == cid)
if all_profiles_for_card is None:
all_profiles_for_card = {
'card': cid,
'version': {}
}
if 'iidx_id' not in all_profiles_for_card:
iidx_id = random.randint(10000000, 99999999)
all_profiles_for_card['iidx_id'] = iidx_id
all_profiles_for_card['version'][str(game_version)] = {
'game_version': game_version,
'djname': name,
'region': int(pid),
'head': 0,
'hair': 0,
'face': 0,
'hand': 0,
'body': 0,
'turntable': 0,
'explosion': 0,
'bgm': 0,
'folder_mask': 0,
'sudden': 0,
'categoryvoice': 0,
'note': 0,
'fullcombo': 0,
'keybeam': 0,
'judgestring': 0,
'soundpreview': 0,
'dach': 0,
'dp_opt': 0,
'dp_opt2': 0,
'dpnum': 0,
'gno': 0,
'gpos': 0,
'help': 0,
'hispeed': 0,
'judge': 0,
'judgeAdj': 0,
'lift': 0,
'mode': 0,
'notes': 0,
'opstyle': 0,
'pase': 0,
'pmode': 0,
'sach': 0,
'sdhd': 50,
'sdtype': 0,
'sp_opt': 0,
'spnum': 0,
'timing': 0,
'deller': 0,
# Step up mode
'stepup_dp_level': 0,
'stepup_dp_mplay': 0,
'stepup_enemy_damage': 0,
'stepup_enemy_defeat_flg': 0,
'stepup_mission_clear_num': 0,
'stepup_progress': 0,
'stepup_sp_level': 0,
'stepup_sp_mplay': 0,
'stepup_tips_read_list': 0,
'stepup_total_point': 0,
'stepup_is_track_ticket': 0,
# Grades
'grade_single': -1,
'grade_double': -1,
'grade_values': [],
# Achievements
'achievements_trophy': [0] * 80,
'achievements_last_weekly': 0,
'achievements_pack_comp': 0,
'achievements_pack_flg': 0,
'achievements_pack_id': 0,
'achievements_play_pack': 0,
'achievements_visit_flg': 0,
'achievements_weekly_num': 0,
# Web UI/Other options
'_show_category_grade': 0,
'_show_category_status': 1,
'_show_category_difficulty': 1,
'_show_category_alphabet': 1,
'_show_category_rival_play': 0,
'_show_category_rival_winlose': 0,
'_show_rival_shop_info': 0,
'_hide_play_count': 0,
'_hide_rival_info': 1,
}
db.upsert(all_profiles_for_card, where('card') == cid)
card, card_split = get_id_from_profile(cid)
response = E.response(
E.pc(
id=card,
id_str=card_split
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post('/{gameinfo}/pc/logout')
async def pc_logout(request: Request):
request_info = await core_process_request(request)
response = E.response(
E.pc()
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)

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modules/iidx/ranking.py Normal file
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import config
from fastapi import APIRouter, Request, Response
from core_common import core_process_request, core_prepare_response, E
router = APIRouter(prefix="/local2", tags=["local2"])
router.model_whitelist = ["LDJ"]
@router.post('/{gameinfo}/ranking/getranker')
async def ranking_getranker(request: Request):
request_info = await core_process_request(request)
response = E.response(
E.ranking()
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)

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modules/iidx/shop.py Normal file
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import config
from fastapi import APIRouter, Request, Response
from core_common import core_process_request, core_prepare_response, E
router = APIRouter(prefix="/local", tags=["local"])
router.model_whitelist = ["LDJ"]
@router.post('/{gameinfo}/shop/getname')
async def shop_getname(request: Request):
request_info = await core_process_request(request)
response = E.response(
E.shop(
cls_opt=0,
opname=config.arcade,
pid=13,
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post('/{gameinfo}/shop/getconvention')
async def shop_getconvention(request: Request):
request_info = await core_process_request(request)
response = E.response(
E.shop(
E.valid(1, __type="bool"),
music_0=-1,
music_1=-1,
music_2=-1,
music_3=-1,
start_time=0,
end_time=0,
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post('/{gameinfo}/shop/sentinfo')
async def shop_sentinfo(request: Request):
request_info = await core_process_request(request)
response = E.response(
E.shop()
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post('/{gameinfo}/shop/sendescapepackageinfo')
async def shop_sendescapepackageinfo(request: Request):
request_info = await core_process_request(request)
response = E.response(
E.shop(
expire=1200
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)