MonkeyBusiness/modules/iidx/iidx30music.py
2024-10-27 20:02:34 +00:00

590 lines
20 KiB
Python

import time
import random
from enum import IntEnum
from fastapi import APIRouter, Request, Response
from tinydb import where
from core_common import core_process_request, core_prepare_response, E
from core_database import get_db
import config
router = APIRouter(prefix="/local2", tags=["local2"])
router.model_whitelist = ["LDJ"]
class ClearFlags(IntEnum):
NO_PLAY = 0
FAILED = 1
ASSIST_CLEAR = 2
EASY_CLEAR = 3
CLEAR = 4
HARD_CLEAR = 5
EX_HARD_CLEAR = 6
FULL_COMBO = 7
@router.post("/{gameinfo}/IIDX30music/getrank")
async def iidx30music_getrank(request: Request):
request_info = await core_process_request(request)
game_version = request_info["game_version"]
root = request_info["root"][0]
play_style = int(root.attrib["cltype"])
requested_ids = [
int(root.get("iidxid", 0)),
int(root.get("iidxid0", 0)),
int(root.get("iidxid1", 0)),
int(root.get("iidxid2", 0)),
int(root.get("iidxid3", 0)),
int(root.get("iidxid4", 0)),
int(root.get("iidxid5", 0)),
]
all_scores = {}
db = get_db()
for rival_idx, iidxid in enumerate(requested_ids, -1):
if iidxid == 0:
continue
profile = db.table("iidx_profile").get(where("iidx_id") == iidxid)["version"][
str(game_version)
]
for record in db.table("iidx_scores_best").search(
(where("music_id") < (game_version + 1) * 1000)
& (where("play_style") == play_style)
& (where("iidx_id") == iidxid)
):
music_id = record["music_id"]
clear_flg = record["clear_flg"]
ex_score = record["ex_score"]
miss_count = record["miss_count"]
chart_id = record["chart_id"]
if (rival_idx, music_id) not in all_scores:
all_scores[rival_idx, music_id] = {
0: {"clear_flg": -1, "ex_score": -1, "miss_count": -1},
1: {"clear_flg": -1, "ex_score": -1, "miss_count": -1},
2: {"clear_flg": -1, "ex_score": -1, "miss_count": -1},
3: {"clear_flg": -1, "ex_score": -1, "miss_count": -1},
4: {"clear_flg": -1, "ex_score": -1, "miss_count": -1},
}
all_scores[rival_idx, music_id][chart_id]["clear_flg"] = clear_flg
all_scores[rival_idx, music_id][chart_id]["ex_score"] = ex_score
all_scores[rival_idx, music_id][chart_id]["miss_count"] = miss_count
names = {}
profiles = get_db().table("iidx_profile")
for p in profiles:
names[p["iidx_id"]] = {}
try:
names[p["iidx_id"]]["name"] = p["version"][str(game_version)]["djname"]
except KeyError:
names[p["iidx_id"]]["name"] = "UNK"
top_scores = {}
for record in db.table("iidx_scores_best").search(
(where("music_id") < (game_version + 1) * 1000)
& (where("play_style") == play_style)
):
music_id = record["music_id"]
ex_score = record["ex_score"]
chart_id = record["chart_id"]
iidx_id = record["iidx_id"]
if music_id not in top_scores:
top_scores[music_id] = {
0: {"djname": "", "clear_flg": -1, "ex_score": -1},
1: {"djname": "", "clear_flg": -1, "ex_score": -1},
2: {"djname": "", "clear_flg": -1, "ex_score": -1},
3: {"djname": "", "clear_flg": -1, "ex_score": -1},
4: {"djname": "", "clear_flg": -1, "ex_score": -1},
}
if ex_score > top_scores[music_id][chart_id]["ex_score"]:
top_scores[music_id][chart_id]["djname"] = names[iidx_id]["name"]
top_scores[music_id][chart_id]["clear_flg"] = 1
top_scores[music_id][chart_id]["ex_score"] = ex_score
response = E.response(
E.IIDX30music(
E.style(type=play_style),
*[
E.m(
[
i,
k,
*[all_scores[i, k][d]["clear_flg"] for d in range(5)],
*[all_scores[i, k][d]["ex_score"] for d in range(5)],
*[all_scores[i, k][d]["miss_count"] for d in range(5)],
],
__type="s16",
)
for i, k in all_scores
],
*[
E.top(
E.detail(
[
k,
*[top_scores[k][d]["clear_flg"] for d in range(5)],
*[top_scores[k][d]["ex_score"] for d in range(5)],
],
__type="s16",
),
name0=top_scores[k][0]["djname"],
name1=top_scores[k][1]["djname"],
name2=top_scores[k][2]["djname"],
name3=top_scores[k][3]["djname"],
name4=top_scores[k][4]["djname"],
)
for k in top_scores
],
)
)
assert response is not None
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post("/{gameinfo}/IIDX30music/crate")
async def iidx30music_crate(request: Request):
request_info = await core_process_request(request)
game_version = request_info["game_version"]
db = get_db()
all_score_stats = db.table("iidx_score_stats").search(
(where("music_id") < (game_version + 1) * 1000)
)
crate = {}
fcrate = {}
for stat in all_score_stats:
if stat["music_id"] not in crate:
crate[stat["music_id"]] = [1001] * 10
if stat["music_id"] not in fcrate:
fcrate[stat["music_id"]] = [1001] * 10
if stat["play_style"] == 1:
dp_idx = 5
else:
dp_idx = 0
crate[stat["music_id"]][stat["chart_id"] + dp_idx] = int(stat["clear_rate"])
fcrate[stat["music_id"]][stat["chart_id"] + dp_idx] = int(stat["fc_rate"])
response = E.response(
E.IIDX30music(*[E.c(crate[k] + fcrate[k], mid=k, __type="s32") for k in crate])
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post("/{gameinfo}/IIDX30music/reg")
async def iidx30music_reg(request: Request):
request_info = await core_process_request(request)
game_version = request_info["game_version"]
timestamp = time.time()
log = request_info["root"][0].find("music_play_log")
clear_flg = int(request_info["root"][0].attrib["cflg"])
clid = int(request_info["root"][0].attrib["clid"])
is_death = int(request_info["root"][0].attrib["is_death"])
pid = int(request_info["root"][0].attrib["pid"])
play_style = int(log.attrib["play_style"])
ex_score = int(log.attrib["ex_score"])
folder_type = int(log.attrib["folder_type"])
gauge_type = int(log.attrib["gauge_type"])
graph_type = int(log.attrib["graph_type"])
great_num = int(log.attrib["great_num"])
iidx_id = int(log.attrib["iidx_id"])
miss_num = int(log.attrib["miss_num"])
mode_type = int(log.attrib["mode_type"])
music_id = int(log.attrib["music_id"])
note_id = int(log.attrib["note_id"])
option1 = int(log.attrib["option1"])
option2 = int(log.attrib["option2"])
pgreat_num = int(log.attrib["pgreat_num"])
ghost = log.find("ghost").text
ghost_gauge = log.find("ghost_gauge").text
db = get_db()
db.table("iidx_scores").insert(
{
"timestamp": timestamp,
"game_version": game_version,
"iidx_id": iidx_id,
"pid": pid,
"clear_flg": clear_flg,
"is_death": is_death,
"music_id": music_id,
"play_style": play_style,
"chart_id": note_id,
"pgreat_num": pgreat_num,
"great_num": great_num,
"ex_score": ex_score,
"miss_count": miss_num,
"folder_type": folder_type,
"gauge_type": gauge_type,
"graph_type": graph_type,
"mode_type": mode_type,
"option1": option1,
"option2": option2,
"ghost": ghost,
"ghost_gauge": ghost_gauge,
},
)
best_score = db.table("iidx_scores_best").get(
(where("iidx_id") == iidx_id)
& (where("play_style") == play_style)
& (where("music_id") == music_id)
& (where("chart_id") == note_id)
)
best_score = {} if best_score is None else best_score
if clear_flg < ClearFlags.EASY_CLEAR:
miss_num = -1
best_miss_count = best_score.get("miss_count", miss_num)
if best_miss_count == -1:
miss_count = max(miss_num, best_miss_count)
elif clear_flg > ClearFlags.ASSIST_CLEAR:
miss_count = min(miss_num, best_miss_count)
else:
miss_count = best_miss_count
best_ex_score = best_score.get("ex_score", ex_score)
best_score_data = {
"game_version": game_version,
"iidx_id": iidx_id,
"pid": pid,
"play_style": play_style,
"music_id": music_id,
"chart_id": note_id,
"miss_count": miss_count,
"ex_score": max(ex_score, best_ex_score),
"ghost": ghost if ex_score >= best_ex_score else best_score.get("ghost", ghost),
"ghost_gauge": ghost_gauge
if ex_score >= best_ex_score
else best_score.get("ghost_gauge", ghost_gauge),
"clear_flg": max(clear_flg, best_score.get("clear_flg", clear_flg)),
"gauge_type": gauge_type
if ex_score >= best_ex_score
else best_score.get("gauge_type", gauge_type),
}
db.table("iidx_scores_best").upsert(
best_score_data,
(where("iidx_id") == iidx_id)
& (where("play_style") == play_style)
& (where("music_id") == music_id)
& (where("chart_id") == note_id),
)
score_stats = db.table("iidx_score_stats").get(
(where("music_id") == music_id)
& (where("play_style") == play_style)
& (where("chart_id") == note_id)
)
score_stats = {} if score_stats is None else score_stats
score_stats["game_version"] = game_version
score_stats["play_style"] = play_style
score_stats["music_id"] = music_id
score_stats["chart_id"] = note_id
score_stats["play_count"] = score_stats.get("play_count", 0) + 1
score_stats["fc_count"] = score_stats.get("fc_count", 0) + (
1 if clear_flg == ClearFlags.FULL_COMBO else 0
)
score_stats["clear_count"] = score_stats.get("clear_count", 0) + (
1 if clear_flg >= ClearFlags.EASY_CLEAR else 0
)
score_stats["fc_rate"] = int(
(score_stats["fc_count"] / score_stats["play_count"]) * 1000
)
score_stats["clear_rate"] = int(
(score_stats["clear_count"] / score_stats["play_count"]) * 1000
)
db.table("iidx_score_stats").upsert(
score_stats,
(where("music_id") == music_id)
& (where("play_style") == play_style)
& (where("chart_id") == note_id),
)
ranklist_data = []
ranklist_scores = db.table("iidx_scores_best").search(
(where("play_style") == play_style)
& (where("music_id") == music_id)
& (where("chart_id") == note_id)
)
ranklist_scores = [] if ranklist_scores is None else ranklist_scores
ranklist_scores_ranked = []
for score in ranklist_scores:
profile = db.table("iidx_profile").get(where("iidx_id") == score["iidx_id"])
if profile is None or str(game_version) not in profile["version"]:
continue
game_profile = profile["version"][str(game_version)]
ranklist_scores_ranked.append(
{
"opname": config.arcade,
"name": game_profile["djname"],
"pid": game_profile["region"],
"body": game_profile["body"],
"face": game_profile["face"],
"hair": game_profile["hair"],
"hand": game_profile["hand"],
"head": game_profile["head"],
"dgrade": game_profile["grade_double"],
"sgrade": game_profile["grade_single"],
"score": score["ex_score"],
"iidx_id": score["iidx_id"],
"clflg": score["clear_flg"],
"myFlg": score["iidx_id"] == iidx_id,
}
)
ranklist_scores_ranked = sorted(
ranklist_scores_ranked, key=lambda x: (x["clflg"], x["score"]), reverse=True
)
myRank = 0
for rnum, score in enumerate(ranklist_scores_ranked):
r = E.data(
rnum=rnum + 1,
opname=score["opname"],
name=score["name"],
pid=score["pid"],
body=score["body"],
face=score["face"],
hair=score["hair"],
hand=score["hand"],
head=score["head"],
dgrade=score["dgrade"],
sgrade=score["sgrade"],
score=score["score"],
iidx_id=score["iidx_id"],
clflg=score["clflg"],
myFlg=score["myFlg"],
achieve=0,
)
ranklist_data.append(r)
if score["myFlg"]:
myRank = rnum + 1
response = E.response(
E.IIDX30music(
E.ranklist(*ranklist_data, total_user_num=len(ranklist_data)),
E.shopdata(rank=myRank),
clid=clid,
crate=score_stats["clear_rate"],
frate=score_stats["fc_rate"],
mid=music_id,
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post("/{gameinfo}/IIDX30music/appoint")
async def iidx30music_appoint(request: Request):
request_info = await core_process_request(request)
root = request_info["root"][0]
iidxid = int(root.attrib["iidxid"])
music_id = int(root.attrib["mid"])
chart_id = int(root.attrib["clid"])
ctype = int(root.attrib["ctype"])
subtype = root.attrib["subtype"]
db = get_db()
record = db.table("iidx_scores_best").get(
(where("iidx_id") == iidxid)
& (where("music_id") == music_id)
& (where("chart_id") == chart_id)
)
vals = []
if record is not None:
vals.append(
E.mydata(
record["ghost"],
score=record["ex_score"],
__type="bin",
__size=len(record["ghost"]) // 2,
)
)
if ctype == 1:
sdata = db.table("iidx_scores_best").get(
(where("iidx_id") == int(subtype))
& (where("music_id") == music_id)
& (where("chart_id") == chart_id)
)
elif ctype in (2, 4, 10):
sdata = {
"game_version": 29,
"ghost": "",
"ex_score": 0,
"iidx_id": 0,
"name": "",
"pid": 13,
}
for record in db.table("iidx_scores_best").search(
(where("music_id") == music_id) & (where("chart_id") == chart_id)
):
if record["ex_score"] > sdata["ex_score"]:
sdata["game_version"] = record["game_version"]
sdata["ghost"] = record["ghost"]
sdata["ex_score"] = record["ex_score"]
sdata["iidx_id"] = record["iidx_id"]
sdata["pid"] = record["pid"]
if ctype in (1, 2, 4, 10) and sdata["ex_score"] != 0:
vals.append(
E.sdata(
sdata["ghost"],
score=sdata["ex_score"],
name=db.table("iidx_profile").get(where("iidx_id") == sdata["iidx_id"])[
"version"
][str(sdata["game_version"])]["djname"],
pid=sdata["pid"],
__type="bin",
__size=len(sdata["ghost"]) // 2,
)
)
response = E.response(E.IIDX30music(*vals))
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post("/{gameinfo}/IIDX30music/arenaCPU")
async def iidx30music_arenacpu(request: Request):
request_info = await core_process_request(request)
root = request_info["root"][0]
music_list = root.findall("music_list")
music_count = len(music_list)
cpu_list = root.findall("cpu_list")
cpu_count = len(cpu_list)
cpu = {}
for music in music_list:
music_idx = int(music.find("index").text)
exscore_max = int(music.find("total_notes").text) * 2
cpu[music_idx] = {}
for bot_idx in range(cpu_count):
cpu[music_idx][bot_idx] = {}
exscore = round(exscore_max * random.uniform(0.77, 0.93))
cpu[music_idx][bot_idx]["exscore"] = exscore
ghost_len = 64
ghost_data = [0] * ghost_len
for x in range(ghost_len):
ghost_data[x] = exscore // ghost_len
if (exscore % ghost_len) > x:
ghost_data[x] += 1
cpu[music_idx][bot_idx]["ghost_data"] = ghost_data
response = E.response(
E.IIDX30music(
*[
E.cpu_score_list(
E.index(bot_idx, __type="s32"),
*[
E.score_list(
E.index(music_idx, __type="s32"),
E.score(cpu[music_idx][bot_idx]["exscore"], __type="s32"),
E.ghost(cpu[music_idx][bot_idx]["ghost_data"], __type="u8"),
E.enable_score(1, __type="bool"),
E.enable_ghost(1, __type="bool"),
E.location_id("X000000001", __type="str"),
)
for music_idx in range(music_count)
],
)
for bot_idx in range(cpu_count)
],
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post("/{gameinfo}/IIDX30music/retry")
async def iidx30music_retry(request: Request):
request_info = await core_process_request(request)
response = E.response(
E.IIDX30music(
E.session(session_id=1),
status=0,
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post("/{gameinfo}/IIDX30music/play")
async def iidx30music_play(request: Request):
request_info = await core_process_request(request)
response = E.response(E.IIDX30music())
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post("/{gameinfo}/IIDX30music/nosave")
async def iidx30music_nosave(request: Request):
request_info = await core_process_request(request)
response = E.response(E.IIDX30music())
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@router.post("/{gameinfo}/IIDX30music/movieinfo")
async def iidx30music_movieinfo(request: Request):
request_info = await core_process_request(request)
response = E.response(
E.IIDX30music(
status=0,
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)