MonkeyBusiness/modules/iidx/iidx31gamesystem.py
2024-06-06 08:03:17 +00:00

203 lines
8.0 KiB
Python

from time import time
import config
from fastapi import APIRouter, Request, Response
from core_common import core_process_request, core_prepare_response, E
router = APIRouter(prefix="/local2", tags=["local2"])
router.model_whitelist = ["LDJ"]
@router.post("/{gameinfo}/IIDX31gameSystem/systemInfo")
async def iidx31gamesystem_systeminfo(request: Request):
request_info = await core_process_request(request)
unlock = ()
# force unlock LM exclusives to complete unlock all songs server side
# this makes LM exclusive folder disappear, so just use hex edits
# unlock = (30106, 31084, 30077, 31085, 30107, 30028, 30076, 31083, 30098)
current_time = round(time())
response = E.response(
E.IIDX31gameSystem(
*[
E.music_open(
E.music_id(mid, __type="s32"),
E.kind(0, __type="s32"),
)
for mid in unlock
],
E.grade_course(
E.play_style(0, __type="s32"),
E.grade_id(15, __type="s32"),
E.music_id_0(25090, __type="s32"),
E.class_id_0(3, __type="s32"),
E.music_id_1(23068, __type="s32"),
E.class_id_1(3, __type="s32"),
E.music_id_2(19004, __type="s32"),
E.class_id_2(3, __type="s32"),
E.music_id_3(29045, __type="s32"),
E.class_id_3(3, __type="s32"),
E.is_valid(1, __type="bool"),
),
E.grade_course(
E.play_style(0, __type="s32"),
E.grade_id(16, __type="s32"),
E.music_id_0(23005, __type="s32"),
E.class_id_0(3, __type="s32"),
E.music_id_1(27078, __type="s32"),
E.class_id_1(3, __type="s32"),
E.music_id_2(22065, __type="s32"),
E.class_id_2(3, __type="s32"),
E.music_id_3(27060, __type="s32"),
E.class_id_3(3, __type="s32"),
E.is_valid(1, __type="bool"),
),
E.grade_course(
E.play_style(0, __type="s32"),
E.grade_id(17, __type="s32"),
E.music_id_0(29007, __type="s32"),
E.class_id_0(3, __type="s32"),
E.music_id_1(26108, __type="s32"),
E.class_id_1(3, __type="s32"),
E.music_id_2(19002, __type="s32"),
E.class_id_2(3, __type="s32"),
E.music_id_3(18004, __type="s32"),
E.class_id_3(3, __type="s32"),
E.is_valid(1, __type="bool"),
),
E.grade_course(
E.play_style(0, __type="s32"),
E.grade_id(18, __type="s32"),
E.music_id_0(25007, __type="s32"),
E.class_id_0(3, __type="s32"),
E.music_id_1(18032, __type="s32"),
E.class_id_1(3, __type="s32"),
E.music_id_2(16020, __type="s32"),
E.class_id_2(3, __type="s32"),
E.music_id_3(12004, __type="s32"),
E.class_id_3(3, __type="s32"),
E.is_valid(1, __type="bool"),
),
E.grade_course(
E.play_style(1, __type="s32"),
E.grade_id(15, __type="s32"),
E.music_id_0(15032, __type="s32"),
E.class_id_0(3, __type="s32"),
E.music_id_1(29033, __type="s32"),
E.class_id_1(3, __type="s32"),
E.music_id_2(27092, __type="s32"),
E.class_id_2(3, __type="s32"),
E.music_id_3(30020, __type="s32"),
E.class_id_3(3, __type="s32"),
E.is_valid(1, __type="bool"),
),
E.grade_course(
E.play_style(1, __type="s32"),
E.grade_id(16, __type="s32"),
E.music_id_0(10028, __type="s32"),
E.class_id_0(3, __type="s32"),
E.music_id_1(26070, __type="s32"),
E.class_id_1(3, __type="s32"),
E.music_id_2(28091, __type="s32"),
E.class_id_2(3, __type="s32"),
E.music_id_3(23075, __type="s32"),
E.class_id_3(3, __type="s32"),
E.is_valid(1, __type="bool"),
),
E.grade_course(
E.play_style(1, __type="s32"),
E.grade_id(17, __type="s32"),
E.music_id_0(26012, __type="s32"),
E.class_id_0(3, __type="s32"),
E.music_id_1(28002, __type="s32"),
E.class_id_1(3, __type="s32"),
E.music_id_2(17017, __type="s32"),
E.class_id_2(3, __type="s32"),
E.music_id_3(28005, __type="s32"),
E.class_id_3(3, __type="s32"),
E.is_valid(1, __type="bool"),
),
E.grade_course(
E.play_style(1, __type="s32"),
E.grade_id(18, __type="s32"),
E.music_id_0(28008, __type="s32"),
E.class_id_0(3, __type="s32"),
E.music_id_1(15001, __type="s32"),
E.class_id_1(3, __type="s32"),
E.music_id_2(19002, __type="s32"),
E.class_id_2(3, __type="s32"),
E.music_id_3(9028, __type="s32"),
E.class_id_3(3, __type="s32"),
E.is_valid(1, __type="bool"),
),
E.arena_schedule(
E.phase(3, __type="u8"),
E.rule_type(0, __type="u8"),
E.start(current_time - 600, __type="u32"),
E.end(current_time + 600, __type="u32"),
),
*[
E.arena_reward(
E.index(unlock.index(mid), __type="s32"),
E.cube_num((unlock.index(mid) + 1) * 50, __type="s32"),
E.kind(0, __type="s32"),
E.value(mid, __type="str"),
)
for mid in unlock
],
*[
E.arena_music_difficult(
E.play_style(sp_dp, __type="s32"),
E.arena_class(arena_class, __type="s32"),
E.low_difficult(8, __type="s32"),
E.high_difficult(12, __type="s32"),
E.is_leggendaria(1, __type="bool"),
E.force_music_list_id(0, __type="s32"),
)
for sp_dp in (0, 1)
for arena_class in range(20)
],
*[
E.arena_cpu_define(
E.play_style(sp_dp, __type="s32"),
E.arena_class(arena_class, __type="s32"),
E.grade_id(18, __type="s32"),
E.low_music_difficult(8, __type="s32"),
E.high_music_difficult(12, __type="s32"),
E.is_leggendaria(0, __type="bool"),
)
for sp_dp in (0, 1)
for arena_class in range(20)
],
*[
E.maching_class_range(
E.play_style(sp_dp, __type="s32"),
E.matching_class(arena_class, __type="s32"),
E.low_arena_class(arena_class, __type="s32"),
E.high_arena_class(arena_class, __type="s32"),
)
for sp_dp in (0, 1)
for arena_class in range(20)
],
E.CommonBossPhase(val=0),
E.Event1Phase(val=0),
E.Event1Value(val=0),
E.Event2Phase(val=0),
E.ExtraBossEventPhase(val=0),
E.isNewSongAnother12OpenFlg(val=1),
E.isKiwamiOpenFlg(val=1),
E.WorldTourismOpenList(val=-1),
E.OldBPLBattleOpenPhase(val=3),
E.BPLBattleOpenPhase(val=3),
E.UnlockLeggendaria(val=1),
E.Event1AllPlayerTotalGetMetron(val=0),
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)