mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-24 18:20:12 +01:00
53 lines
1.4 KiB
C#
53 lines
1.4 KiB
C#
|
using System;
|
|||
|
using System.Globalization;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
|
|||
|
namespace Ryujinx.HLE.OsHle.Utilities
|
|||
|
{
|
|||
|
static class StringUtils
|
|||
|
{
|
|||
|
public static byte[] GetFixedLengthBytes(string InputString, int Size, Encoding Encoding)
|
|||
|
{
|
|||
|
InputString = InputString + "\0";
|
|||
|
|
|||
|
int ByteCount = Encoding.GetByteCount(InputString);
|
|||
|
|
|||
|
byte[] Output = new byte[Size];
|
|||
|
|
|||
|
if (ByteCount < Size)
|
|||
|
{
|
|||
|
Encoding.GetBytes(InputString, 0, InputString.Length, Output, Size - ByteCount);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
int NullSize = Encoding.GetByteCount("\0");
|
|||
|
|
|||
|
Output = Encoding.GetBytes(InputString);
|
|||
|
|
|||
|
Array.Resize(ref Output, Size - NullSize);
|
|||
|
|
|||
|
Output = Output.Concat(Encoding.GetBytes("\0")).ToArray();
|
|||
|
}
|
|||
|
|
|||
|
return Output;
|
|||
|
}
|
|||
|
|
|||
|
public static byte[] HexToBytes(string HexString)
|
|||
|
{
|
|||
|
//Ignore last charactor if HexLength % 2 != 0
|
|||
|
int BytesInHex = HexString.Length / 2;
|
|||
|
|
|||
|
byte[] Output = new byte[BytesInHex];
|
|||
|
|
|||
|
for (int Index = 0; Index < BytesInHex; Index++)
|
|||
|
{
|
|||
|
Output[Index] = byte.Parse(HexString.Substring(Index * 2, 2),
|
|||
|
NumberStyles.HexNumber);
|
|||
|
}
|
|||
|
|
|||
|
return Output;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|