Ryujinx-uplift/src/Ryujinx.Graphics.Nvdec.Vp9/TileBuffer.cs

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using Ryujinx.Common.Memory;
namespace Ryujinx.Graphics.Nvdec.Vp9
{
internal struct TileBuffer
{
public int Col;
public ArrayPtr<byte> Data;
public int Size;
}
}