mirror of
https://github.com/GreemDev/Ryujinx.git
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93 lines
2.6 KiB
C#
93 lines
2.6 KiB
C#
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using System;
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using Avalonia;
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using Silk.NET.Vulkan;
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namespace Ryujinx.Ava.Ui.Vulkan.Surfaces
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{
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internal class VulkanSurfaceRenderTarget : IDisposable
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{
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private readonly VulkanPlatformInterface _platformInterface;
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private readonly Format _format;
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public VulkanImage Image { get; private set; }
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public bool IsCorrupted { get; private set; } = true;
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public uint MipLevels => Image.MipLevels;
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public VulkanSurfaceRenderTarget(VulkanPlatformInterface platformInterface, VulkanSurface surface)
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{
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_platformInterface = platformInterface;
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Display = VulkanDisplay.CreateDisplay(platformInterface.Instance, platformInterface.Device,
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platformInterface.PhysicalDevice, surface);
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Surface = surface;
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// Skia seems to only create surfaces from images with unorm format
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IsRgba = Display.SurfaceFormat.Format >= Format.R8G8B8A8Unorm &&
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Display.SurfaceFormat.Format <= Format.R8G8B8A8Srgb;
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_format = IsRgba ? Format.R8G8B8A8Unorm : Format.B8G8R8A8Unorm;
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}
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public bool IsRgba { get; }
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public uint ImageFormat => (uint) _format;
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public ulong MemorySize => Image.MemorySize;
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public VulkanDisplay Display { get; }
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public VulkanSurface Surface { get; }
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public uint UsageFlags => Image.UsageFlags;
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public PixelSize Size { get; private set; }
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public void Dispose()
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{
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_platformInterface.Device.WaitIdle();
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DestroyImage();
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Display?.Dispose();
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Surface?.Dispose();
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}
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public VulkanSurfaceRenderingSession BeginDraw(float scaling)
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{
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var session = new VulkanSurfaceRenderingSession(Display, _platformInterface.Device, this, scaling);
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if (IsCorrupted)
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{
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IsCorrupted = false;
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DestroyImage();
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CreateImage();
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}
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else
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{
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Image.TransitionLayout(ImageLayout.ColorAttachmentOptimal, AccessFlags.AccessNoneKhr);
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}
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return session;
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}
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public void Invalidate()
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{
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IsCorrupted = true;
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}
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private void CreateImage()
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{
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Size = Display.Size;
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Image = new VulkanImage(_platformInterface.Device, _platformInterface.PhysicalDevice, _platformInterface.Device.CommandBufferPool, ImageFormat, Size);
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}
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private void DestroyImage()
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{
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_platformInterface.Device.WaitIdle();
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Image?.Dispose();
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}
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}
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}
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