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https://github.com/GreemDev/Ryujinx.git
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49 lines
1.3 KiB
C#
49 lines
1.3 KiB
C#
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using System;
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using Avalonia;
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using Ryujinx.Ava.Ui.Vulkan.Surfaces;
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using Silk.NET.Vulkan;
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namespace Ryujinx.Ava.Ui.Vulkan
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{
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internal class VulkanSurfaceRenderingSession : IDisposable
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{
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private readonly VulkanDevice _device;
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private readonly VulkanSurfaceRenderTarget _renderTarget;
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private VulkanCommandBufferPool.VulkanCommandBuffer _commandBuffer;
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public VulkanSurfaceRenderingSession(VulkanDisplay display, VulkanDevice device,
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VulkanSurfaceRenderTarget renderTarget, float scaling)
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{
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Display = display;
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_device = device;
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_renderTarget = renderTarget;
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Scaling = scaling;
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Begin();
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}
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public VulkanDisplay Display { get; }
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public PixelSize Size => _renderTarget.Size;
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public Vk Api => _device.Api;
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public float Scaling { get; }
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private void Begin()
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{
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if (!Display.EnsureSwapchainAvailable())
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{
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_renderTarget.Invalidate();
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}
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}
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public void Dispose()
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{
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_commandBuffer = Display.StartPresentation(_renderTarget);
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Display.BlitImageToCurrentImage(_renderTarget, _commandBuffer.InternalHandle);
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Display.EndPresentation(_commandBuffer);
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}
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}
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}
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