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C#
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using System;
namespace Ryujinx.Graphics.Video
{
public interface ISurface : IDisposable
{
Plane YPlane { get; }
Plane UPlane { get; }
Plane VPlane { get; }
FrameField Field { get; }
int Width { get; }
int Height { get; }
int Stride { get; }
int UvWidth { get; }
int UvHeight { get; }
int UvStride { get; }
}
}