mirror of
https://github.com/GreemDev/Ryujinx.git
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78 lines
1.8 KiB
C#
78 lines
1.8 KiB
C#
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using System;
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using System.IO;
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namespace Ryujinx.HLE.HOS
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{
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class HomebrewRomFsStream : Stream
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{
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private Stream _baseStream;
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private long _positionOffset;
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public HomebrewRomFsStream(Stream baseStream, long positionOffset)
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{
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_baseStream = baseStream;
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_positionOffset = positionOffset;
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_baseStream.Position = _positionOffset;
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}
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public override bool CanRead => _baseStream.CanRead;
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public override bool CanSeek => _baseStream.CanSeek;
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public override bool CanWrite => false;
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public override long Length => _baseStream.Length - _positionOffset;
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public override long Position
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{
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get
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{
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return _baseStream.Position - _positionOffset;
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}
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set
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{
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_baseStream.Position = value + _positionOffset;
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}
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}
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public override void Flush()
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{
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_baseStream.Flush();
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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return _baseStream.Read(buffer, offset, count);
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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if (origin == SeekOrigin.Begin)
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{
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offset += _positionOffset;
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}
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return _baseStream.Seek(offset, origin);
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}
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public override void SetLength(long value)
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{
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throw new NotImplementedException();
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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throw new NotImplementedException();
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing)
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{
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_baseStream.Dispose();
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}
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}
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}
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}
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