mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-25 02:30:11 +01:00
33 lines
642 B
C#
33 lines
642 B
C#
|
namespace Ryujinx.Graphics.Gpu.State
|
||
|
{
|
||
|
struct MemoryLayout
|
||
|
{
|
||
|
public uint Packed;
|
||
|
|
||
|
public int UnpackGobBlocksInX()
|
||
|
{
|
||
|
return 1 << (int)(Packed & 0xf);
|
||
|
}
|
||
|
|
||
|
public int UnpackGobBlocksInY()
|
||
|
{
|
||
|
return 1 << (int)((Packed >> 4) & 0xf);
|
||
|
}
|
||
|
|
||
|
public int UnpackGobBlocksInZ()
|
||
|
{
|
||
|
return 1 << (int)((Packed >> 8) & 0xf);
|
||
|
}
|
||
|
|
||
|
public bool UnpackIsLinear()
|
||
|
{
|
||
|
return (Packed & 0x1000) != 0;
|
||
|
}
|
||
|
|
||
|
public bool UnpackIsTarget3D()
|
||
|
{
|
||
|
return (Packed & 0x10000) != 0;
|
||
|
}
|
||
|
}
|
||
|
}
|