Ryujinx-uplift/Ryujinx.Graphics.OpenGL/Renderer.cs

129 lines
3.5 KiB
C#
Raw Normal View History

2019-10-13 08:02:07 +02:00
using OpenTK.Graphics.OpenGL;
2020-01-10 01:35:50 +01:00
using Ryujinx.Common.Logging;
2019-10-13 08:02:07 +02:00
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image;
using Ryujinx.Graphics.OpenGL.Queries;
2019-10-13 08:02:07 +02:00
using Ryujinx.Graphics.Shader;
using System;
2019-10-13 08:02:07 +02:00
namespace Ryujinx.Graphics.OpenGL
{
2019-12-31 23:09:49 +01:00
public sealed class Renderer : IRenderer
2019-10-13 08:02:07 +02:00
{
private readonly Pipeline _pipeline;
2019-12-31 23:09:49 +01:00
public IPipeline Pipeline => _pipeline;
2019-10-13 08:02:07 +02:00
2019-12-29 18:41:50 +01:00
private readonly Counters _counters;
2019-10-13 08:02:07 +02:00
2019-12-29 18:41:50 +01:00
private readonly Window _window;
2019-10-13 08:02:07 +02:00
public IWindow Window => _window;
internal TextureCopy TextureCopy { get; }
public string GpuVendor { get; private set; }
public string GpuRenderer { get; private set; }
public string GpuVersion { get; private set; }
2019-10-13 08:02:07 +02:00
public Renderer()
{
2019-12-31 23:09:49 +01:00
_pipeline = new Pipeline();
2019-10-13 08:02:07 +02:00
_counters = new Counters();
_window = new Window(this);
TextureCopy = new TextureCopy(this);
2019-10-13 08:02:07 +02:00
}
public IShader CompileShader(ShaderProgram shader)
{
return new Shader(shader);
}
public BufferHandle CreateBuffer(int size)
2019-10-13 08:02:07 +02:00
{
return Buffer.Create(size);
2019-10-13 08:02:07 +02:00
}
public IProgram CreateProgram(IShader[] shaders)
{
return new Program(shaders);
}
public ISampler CreateSampler(SamplerCreateInfo info)
{
return new Sampler(info);
}
public ITexture CreateTexture(TextureCreateInfo info)
{
return info.Target == Target.TextureBuffer ? new TextureBuffer(info) : new TextureStorage(this, info).CreateDefaultView();
2019-10-13 08:02:07 +02:00
}
public void DeleteBuffer(BufferHandle buffer)
{
Buffer.Delete(buffer);
}
public byte[] GetBufferData(BufferHandle buffer, int offset, int size)
{
return Buffer.GetData(buffer, offset, size);
}
2019-10-13 08:02:07 +02:00
public Capabilities GetCapabilities()
{
return new Capabilities(
HwCapabilities.SupportsAstcCompression,
HwCapabilities.SupportsImageLoadFormatted,
HwCapabilities.SupportsNonConstantTextureOffset,
HwCapabilities.SupportsViewportSwizzle,
HwCapabilities.MaximumComputeSharedMemorySize,
HwCapabilities.MaximumSupportedAnisotropy,
HwCapabilities.StorageBufferOffsetAlignment);
2019-10-13 08:02:07 +02:00
}
public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data)
{
Buffer.SetData(buffer, offset, data);
}
public void UpdateCounters()
2019-10-13 08:02:07 +02:00
{
_counters.Update();
}
public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler)
{
return _counters.QueueReport(type, resultHandler);
2019-10-13 08:02:07 +02:00
}
2020-01-10 01:41:49 +01:00
public void Initialize()
2019-10-13 08:02:07 +02:00
{
2020-01-10 01:40:55 +01:00
PrintGpuInformation();
2020-01-10 01:35:50 +01:00
2019-10-13 08:02:07 +02:00
_counters.Initialize();
}
2020-01-10 01:40:55 +01:00
private void PrintGpuInformation()
2020-01-10 01:35:50 +01:00
{
GpuVendor = GL.GetString(StringName.Vendor);
GpuRenderer = GL.GetString(StringName.Renderer);
GpuVersion = GL.GetString(StringName.Version);
2020-01-10 01:35:50 +01:00
Logger.PrintInfo(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
2020-01-10 01:35:50 +01:00
}
2019-10-13 08:02:07 +02:00
public void ResetCounter(CounterType type)
{
_counters.QueueReset(type);
2019-10-13 08:02:07 +02:00
}
2019-12-31 23:09:49 +01:00
public void Dispose()
{
TextureCopy.Dispose();
_pipeline.Dispose();
_window.Dispose();
_counters.Dispose();
2019-12-31 23:09:49 +01:00
}
2019-10-13 08:02:07 +02:00
}
}