mirror of
https://github.com/GreemDev/Ryujinx.git
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41 lines
1.4 KiB
C#
41 lines
1.4 KiB
C#
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using System;
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using System.IO;
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using System.Text;
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namespace Ryujinx.HLE.FileSystem.Content
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{
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public class SystemVersion
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{
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public byte Major { get; }
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public byte Minor { get; }
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public byte Micro { get; }
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public byte RevisionMajor { get; }
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public byte RevisionMinor { get; }
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public string PlatformString { get; }
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public string Hex { get; }
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public string VersionString { get; }
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public string VersionTitle { get; }
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public SystemVersion(Stream systemVersionFile)
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{
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using (BinaryReader reader = new BinaryReader(systemVersionFile))
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{
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Major = reader.ReadByte();
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Minor = reader.ReadByte();
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Micro = reader.ReadByte();
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reader.ReadByte(); // Padding
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RevisionMajor = reader.ReadByte();
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RevisionMinor = reader.ReadByte();
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reader.ReadBytes(2); // Padding
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PlatformString = Encoding.ASCII.GetString(reader.ReadBytes(0x20)).TrimEnd('\0');
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Hex = Encoding.ASCII.GetString(reader.ReadBytes(0x40)).TrimEnd('\0');
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VersionString = Encoding.ASCII.GetString(reader.ReadBytes(0x18)).TrimEnd('\0');
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VersionTitle = Encoding.ASCII.GetString(reader.ReadBytes(0x80)).TrimEnd('\0');
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}
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}
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}
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}
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