Ryujinx-uplift/Ryujinx.HLE/HOS/Services/Apm/PerformanceConfiguration.cs

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namespace Ryujinx.HLE.HOS.Services.Apm
{
enum PerformanceConfiguration : uint // Clocks are all in MHz.
{ // CPU | GPU | RAM | NOTE
PerformanceConfiguration1 = 0x00010000, // 1020 | 384 | 1600 | Only available while docked.
PerformanceConfiguration2 = 0x00010001, // 1020 | 768 | 1600 | Only available while docked.
PerformanceConfiguration3 = 0x00010002, // 1224 | 691.2 | 1600 | Only available for SDEV units.
PerformanceConfiguration4 = 0x00020000, // 1020 | 230.4 | 1600 | Only available for SDEV units.
PerformanceConfiguration5 = 0x00020001, // 1020 | 307.2 | 1600 |
PerformanceConfiguration6 = 0x00020002, // 1224 | 230.4 | 1600 |
PerformanceConfiguration7 = 0x00020003, // 1020 | 307 | 1331.2 |
PerformanceConfiguration8 = 0x00020004, // 1020 | 384 | 1331.2 |
PerformanceConfiguration9 = 0x00020005, // 1020 | 307.2 | 1065.6 |
PerformanceConfiguration10 = 0x00020006, // 1020 | 384 | 1065.6 |
PerformanceConfiguration11 = 0x92220007, // 1020 | 460.8 | 1600 |
PerformanceConfiguration12 = 0x92220008, // 1020 | 460.8 | 1331.2 |
PerformanceConfiguration13 = 0x92220009, // 1785 | 768 | 1600 | 7.0.0+
PerformanceConfiguration14 = 0x9222000A, // 1785 | 768 | 1331.2 | 7.0.0+
PerformanceConfiguration15 = 0x9222000B, // 1020 | 768 | 1600 | 7.0.0+
PerformanceConfiguration16 = 0x9222000C // 1020 | 768 | 1331.2 | 7.0.0+
}
}