mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-14 11:02:52 +01:00
83 lines
2.5 KiB
C#
83 lines
2.5 KiB
C#
|
using System.Runtime.InteropServices;
|
||
|
|
||
|
using DspAddr = System.UInt64;
|
||
|
|
||
|
namespace Ryujinx.Audio.Renderer.Common
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// A wavebuffer used for data source commands.
|
||
|
/// </summary>
|
||
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||
|
public struct WaveBuffer
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The DSP address of the sample data of the wavebuffer.
|
||
|
/// </summary>
|
||
|
public DspAddr Buffer;
|
||
|
|
||
|
/// <summary>
|
||
|
/// The DSP address of the context of the wavebuffer.
|
||
|
/// </summary>
|
||
|
/// <remarks>Only used by <see cref="SampleFormat.Adpcm"/>.</remarks>
|
||
|
public DspAddr Context;
|
||
|
|
||
|
/// <summary>
|
||
|
/// The size of the sample buffer data.
|
||
|
/// </summary>
|
||
|
public uint BufferSize;
|
||
|
|
||
|
/// <summary>
|
||
|
/// The size of the context buffer.
|
||
|
/// </summary>
|
||
|
public uint ContextSize;
|
||
|
|
||
|
/// <summary>
|
||
|
/// First sample to play on the wavebuffer.
|
||
|
/// </summary>
|
||
|
public uint StartSampleOffset;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Last sample to play on the wavebuffer.
|
||
|
/// </summary>
|
||
|
public uint EndSampleOffset;
|
||
|
|
||
|
/// <summary>
|
||
|
/// First sample to play when looping the wavebuffer.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// If <see cref="LoopStartSampleOffset"/> or <see cref="LoopEndSampleOffset"/> is equal to zero,, it will default to <see cref="StartSampleOffset"/> and <see cref="EndSampleOffset"/>.
|
||
|
/// </remarks>
|
||
|
public uint LoopStartSampleOffset;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Last sample to play when looping the wavebuffer.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// If <see cref="LoopStartSampleOffset"/> or <see cref="LoopEndSampleOffset"/> is equal to zero, it will default to <see cref="StartSampleOffset"/> and <see cref="EndSampleOffset"/>.
|
||
|
/// </remarks>
|
||
|
public uint LoopEndSampleOffset;
|
||
|
|
||
|
/// <summary>
|
||
|
/// The max loop count.
|
||
|
/// </summary>
|
||
|
public int LoopCount;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Set to true if the wavebuffer is looping.
|
||
|
/// </summary>
|
||
|
[MarshalAs(UnmanagedType.I1)]
|
||
|
public bool Looping;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Set to true if the wavebuffer is the end of stream.
|
||
|
/// </summary>
|
||
|
[MarshalAs(UnmanagedType.I1)]
|
||
|
public bool IsEndOfStream;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Padding/Reserved.
|
||
|
/// </summary>
|
||
|
private ushort _padding;
|
||
|
}
|
||
|
}
|