mirror of
https://github.com/GreemDev/Ryujinx.git
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44 lines
1.5 KiB
C#
44 lines
1.5 KiB
C#
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using Ryujinx.Graphics.Nvdec.H264;
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using Ryujinx.Graphics.Nvdec.Image;
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using Ryujinx.Graphics.Nvdec.Types.H264;
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using Ryujinx.Graphics.Video;
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using System;
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namespace Ryujinx.Graphics.Nvdec
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{
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static class H264Decoder
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{
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private const int MbSizeInPixels = 16;
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private static readonly Decoder _decoder = new Decoder();
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public unsafe static void Decode(NvdecDevice device, ResourceManager rm, ref NvdecRegisters state)
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{
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PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetPictureInfoOffset);
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H264PictureInfo info = pictureInfo.Convert();
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ReadOnlySpan<byte> bitstream = rm.Gmm.DeviceGetSpan(state.SetBitstreamOffset, (int)pictureInfo.BitstreamSize);
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int width = (int)pictureInfo.PicWidthInMbs * MbSizeInPixels;
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int height = (int)pictureInfo.PicHeightInMbs * MbSizeInPixels;
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ISurface outputSurface = rm.Cache.Get(_decoder, CodecId.H264, 0, 0, width, height);
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if (_decoder.Decode(ref info, outputSurface, bitstream))
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{
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int li = (int)pictureInfo.LumaOutputSurfaceIndex;
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int ci = (int)pictureInfo.ChromaOutputSurfaceIndex;
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uint lumaOffset = state.SetSurfaceLumaOffset[li];
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uint chromaOffset = state.SetSurfaceChromaOffset[ci];
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SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
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device.OnFrameDecoded(CodecId.H264, lumaOffset, chromaOffset);
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}
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rm.Cache.Put(outputSurface);
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}
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}
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}
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