Ryujinx-uplift/Ryujinx.Graphics/Gal/Shader/ShaderDecodeFlow.cs

17 lines
490 B
C#
Raw Normal View History

using static Ryujinx.Graphics.Gal.Shader.ShaderDecodeHelper;
namespace Ryujinx.Graphics.Gal.Shader
{
static partial class ShaderDecode
{
public static void Exit(ShaderIrBlock Block, long OpCode)
{
Block.AddNode(GetPredNode(new ShaderIrOp(ShaderIrInst.Exit), OpCode));
}
public static void Kil(ShaderIrBlock Block, long OpCode)
{
Block.AddNode(GetPredNode(new ShaderIrOp(ShaderIrInst.Kil), OpCode));
}
}
}