mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-28 19:54:29 +01:00
56 lines
1.7 KiB
C#
56 lines
1.7 KiB
C#
|
using Ryujinx.Common.Logging;
|
|||
|
using Ryujinx.Graphics.Device;
|
|||
|
using Ryujinx.Graphics.Gpu.Memory;
|
|||
|
using Ryujinx.Graphics.Nvdec.Image;
|
|||
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.Nvdec
|
|||
|
{
|
|||
|
public class NvdecDevice : IDeviceState
|
|||
|
{
|
|||
|
private readonly ResourceManager _rm;
|
|||
|
private readonly DeviceState<NvdecRegisters> _state;
|
|||
|
|
|||
|
public event Action<FrameDecodedEventArgs> FrameDecoded;
|
|||
|
|
|||
|
public NvdecDevice(MemoryManager gmm)
|
|||
|
{
|
|||
|
_rm = new ResourceManager(gmm, new SurfaceCache(gmm));
|
|||
|
_state = new DeviceState<NvdecRegisters>(new Dictionary<string, RwCallback>
|
|||
|
{
|
|||
|
{ nameof(NvdecRegisters.Execute), new RwCallback(Execute, null) }
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
public int Read(int offset) => _state.Read(offset);
|
|||
|
public void Write(int offset, int data) => _state.Write(offset, data);
|
|||
|
|
|||
|
private void Execute(int data)
|
|||
|
{
|
|||
|
Decode((CodecId)_state.State.SetCodecID);
|
|||
|
}
|
|||
|
|
|||
|
private void Decode(CodecId codecId)
|
|||
|
{
|
|||
|
switch (codecId)
|
|||
|
{
|
|||
|
case CodecId.H264:
|
|||
|
H264Decoder.Decode(this, _rm, ref _state.State);
|
|||
|
break;
|
|||
|
case CodecId.Vp9:
|
|||
|
Vp9Decoder.Decode(this, _rm, ref _state.State);
|
|||
|
break;
|
|||
|
default:
|
|||
|
Logger.PrintError(LogClass.Nvdec, $"Unsupported codec \"{codecId}\".");
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
internal void OnFrameDecoded(CodecId codecId, uint lumaOffset, uint chromaOffset)
|
|||
|
{
|
|||
|
FrameDecoded?.Invoke(new FrameDecodedEventArgs(codecId, lumaOffset, chromaOffset));
|
|||
|
}
|
|||
|
}
|
|||
|
}
|