Ryujinx-uplift/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ISelfController.cs

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using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
{
class ISelfController : IpcService
{
private KEvent _libraryAppletLaunchableEvent;
private KEvent _accumulatedSuspendedTickChangedEvent;
private int _accumulatedSuspendedTickChangedEventHandle = 0;
private object _fatalSectionLock = new object();
private int _fatalSectionCount;
// TODO: Set this when the game goes in suspension (go back to home menu ect), we currently don't support that so we can keep it set to 0.
private ulong _accumulatedSuspendedTickValue = 0;
// TODO: Determine where those fields are used.
private bool _screenShotPermission = false;
private bool _operationModeChangedNotification = false;
private bool _performanceModeChangedNotification = false;
private bool _restartMessageEnabled = false;
private bool _outOfFocusSuspendingEnabled = false;
private bool _handlesRequestToDisplay = false;
private bool _autoSleepDisabled = false;
private bool _albumImageTakenNotificationEnabled = false;
private uint _screenShotImageOrientation = 0;
private uint _idleTimeDetectionExtension = 0;
public ISelfController(Horizon system)
{
_libraryAppletLaunchableEvent = new KEvent(system.KernelContext);
}
[Command(0)]
// Exit()
public ResultCode Exit(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
[Command(1)]
// LockExit()
public ResultCode LockExit(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
[Command(2)]
// UnlockExit()
public ResultCode UnlockExit(ServiceCtx context)
{
Logger.Stub?.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
[Command(3)] // 2.0.0+
// EnterFatalSection()
public ResultCode EnterFatalSection(ServiceCtx context)
{
lock (_fatalSectionLock)
{
_fatalSectionCount++;
}
return ResultCode.Success;
}
[Command(4)] // 2.0.0+
// LeaveFatalSection()
public ResultCode LeaveFatalSection(ServiceCtx context)
{
ResultCode result = ResultCode.Success;
lock (_fatalSectionLock)
{
if (_fatalSectionCount != 0)
{
_fatalSectionCount--;
}
else
{
result = ResultCode.UnbalancedFatalSection;
}
}
return result;
}
[Command(9)]
// GetLibraryAppletLaunchableEvent() -> handle<copy>
public ResultCode GetLibraryAppletLaunchableEvent(ServiceCtx context)
{
_libraryAppletLaunchableEvent.ReadableEvent.Signal();
if (context.Process.HandleTable.GenerateHandle(_libraryAppletLaunchableEvent.ReadableEvent, out int handle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
Logger.Stub?.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
[Command(10)]
// SetScreenShotPermission(u32)
public ResultCode SetScreenShotPermission(ServiceCtx context)
{
bool screenShotPermission = context.RequestData.ReadBoolean();
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { screenShotPermission });
_screenShotPermission = screenShotPermission;
return ResultCode.Success;
}
[Command(11)]
// SetOperationModeChangedNotification(b8)
public ResultCode SetOperationModeChangedNotification(ServiceCtx context)
{
bool operationModeChangedNotification = context.RequestData.ReadBoolean();
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { operationModeChangedNotification });
_operationModeChangedNotification = operationModeChangedNotification;
return ResultCode.Success;
}
[Command(12)]
// SetPerformanceModeChangedNotification(b8)
public ResultCode SetPerformanceModeChangedNotification(ServiceCtx context)
{
bool performanceModeChangedNotification = context.RequestData.ReadBoolean();
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { performanceModeChangedNotification });
_performanceModeChangedNotification = performanceModeChangedNotification;
return ResultCode.Success;
}
[Command(13)]
// SetFocusHandlingMode(b8, b8, b8)
public ResultCode SetFocusHandlingMode(ServiceCtx context)
{
bool unknownFlag1 = context.RequestData.ReadBoolean();
bool unknownFlag2 = context.RequestData.ReadBoolean();
bool unknownFlag3 = context.RequestData.ReadBoolean();
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { unknownFlag1, unknownFlag2, unknownFlag3 });
return ResultCode.Success;
}
[Command(14)]
// SetRestartMessageEnabled(b8)
public ResultCode SetRestartMessageEnabled(ServiceCtx context)
{
bool restartMessageEnabled = context.RequestData.ReadBoolean();
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { restartMessageEnabled });
_restartMessageEnabled = restartMessageEnabled;
return ResultCode.Success;
}
[Command(16)] // 2.0.0+
// SetOutOfFocusSuspendingEnabled(b8)
public ResultCode SetOutOfFocusSuspendingEnabled(ServiceCtx context)
{
bool outOfFocusSuspendingEnabled = context.RequestData.ReadBoolean();
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { outOfFocusSuspendingEnabled });
_outOfFocusSuspendingEnabled = outOfFocusSuspendingEnabled;
return ResultCode.Success;
}
[Command(19)] // 3.0.0+
// SetScreenShotImageOrientation(u32)
public ResultCode SetScreenShotImageOrientation(ServiceCtx context)
{
uint screenShotImageOrientation = context.RequestData.ReadUInt32();
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { screenShotImageOrientation });
_screenShotImageOrientation = screenShotImageOrientation;
return ResultCode.Success;
}
[Command(50)]
// SetHandlesRequestToDisplay(b8)
public ResultCode SetHandlesRequestToDisplay(ServiceCtx context)
{
bool handlesRequestToDisplay = context.RequestData.ReadBoolean();
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { handlesRequestToDisplay });
_handlesRequestToDisplay = handlesRequestToDisplay;
return ResultCode.Success;
}
[Command(62)]
// SetIdleTimeDetectionExtension(u32)
public ResultCode SetIdleTimeDetectionExtension(ServiceCtx context)
{
uint idleTimeDetectionExtension = context.RequestData.ReadUInt32();
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { idleTimeDetectionExtension });
_idleTimeDetectionExtension = idleTimeDetectionExtension;
return ResultCode.Success;
}
[Command(63)]
// GetIdleTimeDetectionExtension() -> u32
public ResultCode GetIdleTimeDetectionExtension(ServiceCtx context)
{
context.ResponseData.Write(_idleTimeDetectionExtension);
Logger.Stub?.PrintStub(LogClass.ServiceAm, new { _idleTimeDetectionExtension });
return ResultCode.Success;
}
[Command(68)]
// SetAutoSleepDisabled(u8)
public ResultCode SetAutoSleepDisabled(ServiceCtx context)
{
bool autoSleepDisabled = context.RequestData.ReadBoolean();
_autoSleepDisabled = autoSleepDisabled;
return ResultCode.Success;
}
[Command(69)]
// IsAutoSleepDisabled() -> u8
public ResultCode IsAutoSleepDisabled(ServiceCtx context)
{
context.ResponseData.Write(_autoSleepDisabled);
return ResultCode.Success;
}
[Command(90)] // 6.0.0+
// GetAccumulatedSuspendedTickValue() -> u64
public ResultCode GetAccumulatedSuspendedTickValue(ServiceCtx context)
{
context.ResponseData.Write(_accumulatedSuspendedTickValue);
return ResultCode.Success;
}
[Command(91)] // 6.0.0+
// GetAccumulatedSuspendedTickChangedEvent() -> handle<copy>
public ResultCode GetAccumulatedSuspendedTickChangedEvent(ServiceCtx context)
{
if (_accumulatedSuspendedTickChangedEventHandle == 0)
{
_accumulatedSuspendedTickChangedEvent = new KEvent(context.Device.System.KernelContext);
_accumulatedSuspendedTickChangedEvent.ReadableEvent.Signal();
if (context.Process.HandleTable.GenerateHandle(_accumulatedSuspendedTickChangedEvent.ReadableEvent, out _accumulatedSuspendedTickChangedEventHandle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_accumulatedSuspendedTickChangedEventHandle);
return ResultCode.Success;
}
[Command(100)] // 7.0.0+
// SetAlbumImageTakenNotificationEnabled(u8)
public ResultCode SetAlbumImageTakenNotificationEnabled(ServiceCtx context)
{
bool albumImageTakenNotificationEnabled = context.RequestData.ReadBoolean();
_albumImageTakenNotificationEnabled = albumImageTakenNotificationEnabled;
return ResultCode.Success;
}
}
}