mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-24 10:10:12 +01:00
43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
|
using System;
|
|||
|
using System.Buffers;
|
|||
|
|
|||
|
namespace Ryujinx.Memory
|
|||
|
{
|
|||
|
unsafe class NativeMemoryManager<T> : MemoryManager<T> where T : unmanaged
|
|||
|
{
|
|||
|
private readonly T* _pointer;
|
|||
|
private readonly int _length;
|
|||
|
|
|||
|
public NativeMemoryManager(T* pointer, int length)
|
|||
|
{
|
|||
|
_pointer = pointer;
|
|||
|
_length = length;
|
|||
|
}
|
|||
|
|
|||
|
public override Span<T> GetSpan()
|
|||
|
{
|
|||
|
return new Span<T>((void*)_pointer, _length);
|
|||
|
}
|
|||
|
|
|||
|
public override MemoryHandle Pin(int elementIndex = 0)
|
|||
|
{
|
|||
|
if ((uint)elementIndex >= _length)
|
|||
|
{
|
|||
|
throw new ArgumentOutOfRangeException(nameof(elementIndex));
|
|||
|
}
|
|||
|
|
|||
|
return new MemoryHandle((void*)(_pointer + elementIndex));
|
|||
|
}
|
|||
|
|
|||
|
public override void Unpin()
|
|||
|
{
|
|||
|
// No need to do anything as pointer already points no native memory, not GC tracked.
|
|||
|
}
|
|||
|
|
|||
|
protected override void Dispose(bool disposing)
|
|||
|
{
|
|||
|
// Nothing to dispose, MemoryBlock still owns the memory.
|
|||
|
}
|
|||
|
}
|
|||
|
}
|