mirror of
https://github.com/GreemDev/Ryujinx.git
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37 lines
1.0 KiB
C#
37 lines
1.0 KiB
C#
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.OpenGL.Helper
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{
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[SupportedOSPlatform("linux")]
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internal static class GLXHelper
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{
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private const string LibraryName = "glx.dll";
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static GLXHelper()
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{
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NativeLibrary.SetDllImportResolver(typeof(GLXHelper).Assembly, (name, assembly, path) =>
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{
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if (name != LibraryName)
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{
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return IntPtr.Zero;
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}
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if (!NativeLibrary.TryLoad("libGL.so.1", assembly, path, out IntPtr result))
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{
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if (!NativeLibrary.TryLoad("libGL.so", assembly, path, out result))
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{
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return IntPtr.Zero;
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}
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}
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return result;
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});
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}
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[DllImport(LibraryName, EntryPoint = "glXGetCurrentContext")]
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public static extern IntPtr GetCurrentContext();
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}
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}
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