Ryujinx-uplift/Ryujinx.HLE/HOS/Services/Prepo/IPrepoService.cs

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C#
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using MsgPack.Serialization;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.Utilities;
using System.IO;
using System.Text;
using Utf8Json;
namespace Ryujinx.HLE.HOS.Services.Prepo
{
[Service("prepo:a")]
[Service("prepo:a2")]
[Service("prepo:u")]
class IPrepoService : IpcService
{
public IPrepoService(ServiceCtx context) { }
[Command(10100)] // 1.0.0-5.1.0
// SaveReport(u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
public ResultCode SaveReportOld(ServiceCtx context)
{
// We don't care about the differences since we don't use the play report.
return ProcessReport(context, withUserID: false);
}
[Command(10101)] // 1.0.0-5.1.0
// SaveReportWithUserOld(nn::account::Uid, u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
public ResultCode SaveReportWithUserOld(ServiceCtx context)
{
// We don't care about the differences since we don't use the play report.
return ProcessReport(context, withUserID: true);
}
[Command(10102)] // 6.0.0+
// SaveReport(u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
public ResultCode SaveReport(ServiceCtx context)
{
// We don't care about the differences since we don't use the play report.
return ProcessReport(context, withUserID: false);
}
[Command(10103)] // 6.0.0+
// SaveReportWithUser(nn::account::Uid, u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
public ResultCode SaveReportWithUser(ServiceCtx context)
{
// We don't care about the differences since we don't use the play report.
return ProcessReport(context, withUserID: true);
}
private ResultCode ProcessReport(ServiceCtx context, bool withUserID)
{
UserId userId = withUserID ? context.RequestData.ReadStruct<UserId>() : new UserId();
string gameRoom = StringUtils.ReadUtf8String(context);
if (withUserID)
{
if (userId.IsNull)
{
return ResultCode.InvalidArgument;
}
}
if (gameRoom == string.Empty)
{
return ResultCode.InvalidState;
}
long inputPosition = context.Request.SendBuff[0].Position;
long inputSize = context.Request.SendBuff[0].Size;
if (inputSize == 0)
{
return ResultCode.InvalidBufferSize;
}
byte[] inputBuffer = context.Memory.ReadBytes(inputPosition, inputSize);
Logger.PrintInfo(LogClass.ServicePrepo, ReadReportBuffer(inputBuffer, gameRoom, userId));
return ResultCode.Success;
}
private string ReadReportBuffer(byte[] buffer, string room, UserId userId)
{
StringBuilder sb = new StringBuilder();
sb.AppendLine();
sb.AppendLine("PlayReport log:");
if (!userId.IsNull)
{
sb.AppendLine($" UserId: {userId.ToString()}");
}
sb.AppendLine($" Room: {room}");
var deserializedReport = Deserialize<dynamic>(buffer);
string jsonReport = Encoding.ASCII.GetString(JsonSerializer.PrettyPrintByteArray(Encoding.UTF8.GetBytes(deserializedReport.ToString())));
sb.AppendLine($" Report:");
sb.AppendLine(jsonReport);
return sb.ToString();
}
private static T Deserialize<T>(byte[] bytes)
{
MessagePackSerializer serializer = MessagePackSerializer.Get<T>();
using (MemoryStream byteStream = new MemoryStream(bytes))
{
return (T)serializer.Unpack(byteStream);
}
}
}
}