mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-15 19:41:16 +01:00
22 lines
589 B
C#
22 lines
589 B
C#
|
using Ryujinx.Graphics.Shader.Instructions;
|
||
|
|
||
|
namespace Ryujinx.Graphics.Shader.Decoders
|
||
|
{
|
||
|
class OpCodeTld4B : OpCodeTexture, IOpCodeTld4
|
||
|
{
|
||
|
public TextureGatherOffset Offset { get; }
|
||
|
|
||
|
public int GatherCompIndex { get; }
|
||
|
|
||
|
public bool Bindless => true;
|
||
|
|
||
|
public OpCodeTld4B(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||
|
{
|
||
|
HasDepthCompare = opCode.Extract(50);
|
||
|
|
||
|
Offset = (TextureGatherOffset)opCode.Extract(36, 2);
|
||
|
|
||
|
GatherCompIndex = opCode.Extract(38, 2);
|
||
|
}
|
||
|
}
|
||
|
}
|