mirror of
https://github.com/GreemDev/Ryujinx.git
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38 lines
1.0 KiB
C#
38 lines
1.0 KiB
C#
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using Ryujinx.HLE.Exceptions;
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using System;
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using System.IO;
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namespace Ryujinx.HLE.Loaders.Npdm
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{
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class FsAccessHeader
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{
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public int Version { get; private set; }
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public ulong PermissionsBitmask { get; private set; }
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public FsAccessHeader(Stream Stream, int Offset, int Size)
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{
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Stream.Seek(Offset, SeekOrigin.Begin);
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BinaryReader Reader = new BinaryReader(Stream);
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Version = Reader.ReadInt32();
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PermissionsBitmask = Reader.ReadUInt64();
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int DataSize = Reader.ReadInt32();
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if (DataSize != 0x1c)
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{
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throw new InvalidNpdmException("FsAccessHeader is corrupted!");
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}
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int ContentOwnerIdSize = Reader.ReadInt32();
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int DataAndContentOwnerIdSize = Reader.ReadInt32();
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if (DataAndContentOwnerIdSize != 0x1c)
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{
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throw new NotImplementedException("ContentOwnerId section is not implemented!");
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}
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}
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}
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}
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