Ryujinx-uplift/Ryujinx/Loaders/Executables/IExecutable.cs

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using System.Collections.ObjectModel;
namespace Ryujinx.Loaders.Executables
{
interface IExecutable
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{
ReadOnlyCollection<byte> Text { get; }
ReadOnlyCollection<byte> RO { get; }
ReadOnlyCollection<byte> Data { get; }
int Mod0Offset { get; }
int TextOffset { get; }
int ROOffset { get; }
int DataOffset { get; }
int BssSize { get; }
}
}