Ryujinx-uplift/Ryujinx/Ui/Windows/AboutWindow.Designer.cs

493 lines
16 KiB
C#
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using Gtk;
using Pango;
Avalonia UI - Part 1 (#3270) * avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
2022-05-15 13:30:15 +02:00
using Ryujinx.Ui.Common.Configuration;
using System.Reflection;
namespace Ryujinx.Ui.Windows
{
public partial class AboutWindow : Window
{
private Box _mainBox;
private Box _leftBox;
private Box _logoBox;
private Image _ryujinxLogo;
private Box _logoTextBox;
private Label _ryujinxLabel;
private Label _ryujinxPhoneticLabel;
private EventBox _ryujinxLink;
private Label _ryujinxLinkLabel;
private Label _versionLabel;
private Label _disclaimerLabel;
private EventBox _amiiboApiLink;
private Label _amiiboApiLinkLabel;
private Box _socialBox;
private EventBox _patreonEventBox;
private Box _patreonBox;
private Image _patreonLogo;
private Label _patreonLabel;
private EventBox _githubEventBox;
private Box _githubBox;
private Image _githubLogo;
private Label _githubLabel;
private Box _discordBox;
private EventBox _discordEventBox;
private Image _discordLogo;
private Label _discordLabel;
private EventBox _twitterEventBox;
private Box _twitterBox;
private Image _twitterLogo;
private Label _twitterLabel;
private Separator _separator;
private Box _rightBox;
private Label _aboutLabel;
private Label _aboutDescriptionLabel;
private Label _createdByLabel;
private TextView _createdByText;
private EventBox _contributorsEventBox;
private Label _contributorsLinkLabel;
private Label _patreonNamesLabel;
private ScrolledWindow _patreonNamesScrolled;
private TextView _patreonNamesText;
private void InitializeComponent()
{
#pragma warning disable CS0612
//
// AboutWindow
//
CanFocus = false;
Resizable = false;
Modal = true;
WindowPosition = WindowPosition.Center;
DefaultWidth = 800;
DefaultHeight = 450;
TypeHint = Gdk.WindowTypeHint.Dialog;
//
// _mainBox
//
_mainBox = new Box(Orientation.Horizontal, 0);
//
// _leftBox
//
_leftBox = new Box(Orientation.Vertical, 0)
{
Margin = 15,
MarginLeft = 30,
MarginRight = 0
};
//
// _logoBox
//
_logoBox = new Box(Orientation.Horizontal, 0);
//
// _ryujinxLogo
//
Avalonia UI - Part 1 (#3270) * avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
2022-05-15 13:30:15 +02:00
_ryujinxLogo = new Image(new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png", 100, 100))
{
Margin = 10,
MarginLeft = 15
};
//
// _logoTextBox
//
_logoTextBox = new Box(Orientation.Vertical, 0);
//
// _ryujinxLabel
//
_ryujinxLabel = new Label("Ryujinx")
{
MarginTop = 15,
Justify = Justification.Center,
Attributes = new AttrList()
};
_ryujinxLabel.Attributes.Insert(new Pango.AttrScale(2.7f));
//
// _ryujinxPhoneticLabel
//
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_ryujinxPhoneticLabel = new Label("(REE-YOU-JINX)")
{
Justify = Justification.Center
};
//
// _ryujinxLink
//
_ryujinxLink = new EventBox()
{
Margin = 5
};
_ryujinxLink.ButtonPressEvent += RyujinxButton_Pressed;
//
// _ryujinxLinkLabel
//
_ryujinxLinkLabel = new Label("www.ryujinx.org")
{
TooltipText = "Click to open the Ryujinx website in your default browser.",
Justify = Justification.Center,
Attributes = new AttrList()
};
_ryujinxLinkLabel.Attributes.Insert(new Pango.AttrUnderline(Underline.Single));
//
// _versionLabel
//
_versionLabel = new Label(Program.Version)
{
Expand = true,
Justify = Justification.Center,
Margin = 5
};
//
// _disclaimerLabel
//
_disclaimerLabel = new Label("Ryujinx is not affiliated with Nintendo™,\nor any of its partners, in any way.")
{
Expand = true,
Justify = Justification.Center,
Margin = 5,
Attributes = new AttrList()
};
_disclaimerLabel.Attributes.Insert(new Pango.AttrScale(0.8f));
//
// _amiiboApiLink
//
_amiiboApiLink = new EventBox()
{
Margin = 5
};
_amiiboApiLink.ButtonPressEvent += AmiiboApiButton_Pressed;
//
// _amiiboApiLinkLabel
//
_amiiboApiLinkLabel = new Label("AmiiboAPI (www.amiiboapi.com) is used\nin our Amiibo emulation.")
{
TooltipText = "Click to open the AmiiboAPI website in your default browser.",
Justify = Justification.Center,
Attributes = new AttrList()
};
_amiiboApiLinkLabel.Attributes.Insert(new Pango.AttrScale(0.9f));
//
// _socialBox
//
_socialBox = new Box(Orientation.Horizontal, 0)
{
Margin = 25,
MarginBottom = 10
};
//
// _patreonEventBox
//
_patreonEventBox = new EventBox()
{
TooltipText = "Click to open the Ryujinx Patreon page in your default browser."
};
_patreonEventBox.ButtonPressEvent += PatreonButton_Pressed;
//
// _patreonBox
//
_patreonBox = new Box(Orientation.Vertical, 0);
//
// _patreonLogo
//
Avalonia UI - Part 1 (#3270) * avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
2022-05-15 13:30:15 +02:00
_patreonLogo = new Image(new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Patreon.png", 30, 30))
{
Margin = 10
};
//
// _patreonLabel
//
_patreonLabel = new Label("Patreon")
{
Justify = Justification.Center
};
//
// _githubEventBox
//
_githubEventBox = new EventBox()
{
TooltipText = "Click to open the Ryujinx GitHub page in your default browser."
};
_githubEventBox.ButtonPressEvent += GitHubButton_Pressed;
//
// _githubBox
//
_githubBox = new Box(Orientation.Vertical, 0);
//
// _githubLogo
//
Avalonia UI - Part 1 (#3270) * avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
2022-05-15 13:30:15 +02:00
_githubLogo = new Image(new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_GitHub.png", 30, 30))
{
Margin = 10
};
//
// _githubLabel
//
_githubLabel = new Label("GitHub")
{
Justify = Justification.Center
};
//
// _discordBox
//
_discordBox = new Box(Orientation.Vertical, 0);
//
// _discordEventBox
//
_discordEventBox = new EventBox()
{
TooltipText = "Click to open an invite to the Ryujinx Discord server in your default browser."
};
_discordEventBox.ButtonPressEvent += DiscordButton_Pressed;
//
// _discordLogo
//
Avalonia UI - Part 1 (#3270) * avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
2022-05-15 13:30:15 +02:00
_discordLogo = new Image(new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Discord.png", 30, 30))
{
Margin = 10
};
//
// _discordLabel
//
_discordLabel = new Label("Discord")
{
Justify = Justification.Center
};
//
// _twitterEventBox
//
_twitterEventBox = new EventBox()
{
TooltipText = "Click to open the Ryujinx Twitter page in your default browser."
};
_twitterEventBox.ButtonPressEvent += TwitterButton_Pressed;
//
// _twitterBox
//
_twitterBox = new Box(Orientation.Vertical, 0);
//
// _twitterLogo
//
Avalonia UI - Part 1 (#3270) * avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
2022-05-15 13:30:15 +02:00
_twitterLogo = new Image(new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Twitter.png", 30, 30))
{
Margin = 10
};
//
// _twitterLabel
//
_twitterLabel = new Label("Twitter")
{
Justify = Justification.Center
};
//
// _separator
//
_separator = new Separator(Orientation.Vertical)
{
Margin = 15
};
//
// _rightBox
//
_rightBox = new Box(Orientation.Vertical, 0)
{
Margin = 15,
MarginTop = 40
};
//
// _aboutLabel
//
_aboutLabel = new Label("About :")
{
Halign = Align.Start,
Attributes = new AttrList()
};
_aboutLabel.Attributes.Insert(new Pango.AttrWeight(Weight.Bold));
_aboutLabel.Attributes.Insert(new Pango.AttrUnderline(Underline.Single));
//
// _aboutDescriptionLabel
//
_aboutDescriptionLabel = new Label("Ryujinx is an emulator for the Nintendo Switch™.\n" +
"Please support us on Patreon.\n" +
"Get all the latest news on our Twitter or Discord.\n" +
"Developers interested in contributing can find out more on our GitHub or Discord.")
{
Margin = 15,
Halign = Align.Start
};
//
// _createdByLabel
//
_createdByLabel = new Label("Maintained by :")
{
Halign = Align.Start,
Attributes = new AttrList()
};
_createdByLabel.Attributes.Insert(new Pango.AttrWeight(Weight.Bold));
_createdByLabel.Attributes.Insert(new Pango.AttrUnderline(Underline.Single));
//
// _createdByText
//
_createdByText = new TextView()
{
WrapMode = Gtk.WrapMode.Word,
Editable = false,
CursorVisible = false,
Margin = 15,
MarginRight = 30
};
_createdByText.Buffer.Text = "gdkchan, Ac_K, Thog, rip in peri peri, LDj3SNuD, emmaus, Thealexbarney, Xpl0itR, GoffyDude, »jD« and more...";
//
// _contributorsEventBox
//
_contributorsEventBox = new EventBox();
_contributorsEventBox.ButtonPressEvent += ContributorsButton_Pressed;
//
// _contributorsLinkLabel
//
_contributorsLinkLabel = new Label("See All Contributors...")
{
TooltipText = "Click to open the Contributors page in your default browser.",
MarginRight = 30,
Halign = Align.End,
Attributes = new AttrList()
};
_contributorsLinkLabel.Attributes.Insert(new Pango.AttrUnderline(Underline.Single));
//
// _patreonNamesLabel
//
_patreonNamesLabel = new Label("Supported on Patreon by :")
{
Halign = Align.Start,
Attributes = new AttrList()
};
_patreonNamesLabel.Attributes.Insert(new Pango.AttrWeight(Weight.Bold));
_patreonNamesLabel.Attributes.Insert(new Pango.AttrUnderline(Underline.Single));
//
// _patreonNamesScrolled
//
_patreonNamesScrolled = new ScrolledWindow()
{
Margin = 15,
MarginRight = 30,
Expand = true,
ShadowType = ShadowType.In
};
_patreonNamesScrolled.SetPolicy(PolicyType.Never, PolicyType.Automatic);
//
// _patreonNamesText
//
_patreonNamesText = new TextView()
{
WrapMode = Gtk.WrapMode.Word
};
_patreonNamesText.Buffer.Text = "Loading...";
_patreonNamesText.SetProperty("editable", new GLib.Value(false));
#pragma warning restore CS0612
ShowComponent();
}
private void ShowComponent()
{
_logoBox.Add(_ryujinxLogo);
_ryujinxLink.Add(_ryujinxLinkLabel);
_logoTextBox.Add(_ryujinxLabel);
_logoTextBox.Add(_ryujinxPhoneticLabel);
_logoTextBox.Add(_ryujinxLink);
_logoBox.Add(_logoTextBox);
_amiiboApiLink.Add(_amiiboApiLinkLabel);
_patreonBox.Add(_patreonLogo);
_patreonBox.Add(_patreonLabel);
_patreonEventBox.Add(_patreonBox);
_githubBox.Add(_githubLogo);
_githubBox.Add(_githubLabel);
_githubEventBox.Add(_githubBox);
_discordBox.Add(_discordLogo);
_discordBox.Add(_discordLabel);
_discordEventBox.Add(_discordBox);
_twitterBox.Add(_twitterLogo);
_twitterBox.Add(_twitterLabel);
_twitterEventBox.Add(_twitterBox);
_socialBox.Add(_patreonEventBox);
_socialBox.Add(_githubEventBox);
_socialBox.Add(_discordEventBox);
_socialBox.Add(_twitterEventBox);
_leftBox.Add(_logoBox);
_leftBox.Add(_versionLabel);
_leftBox.Add(_disclaimerLabel);
_leftBox.Add(_amiiboApiLink);
_leftBox.Add(_socialBox);
_contributorsEventBox.Add(_contributorsLinkLabel);
_patreonNamesScrolled.Add(_patreonNamesText);
_rightBox.Add(_aboutLabel);
_rightBox.Add(_aboutDescriptionLabel);
_rightBox.Add(_createdByLabel);
_rightBox.Add(_createdByText);
_rightBox.Add(_contributorsEventBox);
_rightBox.Add(_patreonNamesLabel);
_rightBox.Add(_patreonNamesScrolled);
_mainBox.Add(_leftBox);
_mainBox.Add(_separator);
_mainBox.Add(_rightBox);
Add(_mainBox);
ShowAll();
}
}
}