mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-28 19:54:29 +01:00
200 lines
6.4 KiB
C#
200 lines
6.4 KiB
C#
|
using Avalonia.Controls;
|
||
|
using Avalonia.Controls.Primitives;
|
||
|
using Avalonia.Input;
|
||
|
using Avalonia.Interactivity;
|
||
|
using Avalonia.LogicalTree;
|
||
|
using Avalonia.Markup.Xaml;
|
||
|
using Avalonia.Threading;
|
||
|
using Avalonia.VisualTree;
|
||
|
using Ryujinx.Ava.Common.Locale;
|
||
|
using Ryujinx.Ava.Ui.Controls;
|
||
|
using Ryujinx.Ava.Ui.ViewModels;
|
||
|
using Ryujinx.Common.Configuration.Hid;
|
||
|
using Ryujinx.Common.Configuration.Hid.Controller;
|
||
|
using Ryujinx.Input;
|
||
|
using Ryujinx.Input.Assigner;
|
||
|
using Ryujinx.Ui.Common.Configuration;
|
||
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Linq;
|
||
|
using System.Threading;
|
||
|
using System.Threading.Tasks;
|
||
|
using Key = Ryujinx.Input.Key;
|
||
|
|
||
|
namespace Ryujinx.Ava.Ui.Windows
|
||
|
{
|
||
|
public class ControllerSettingsWindow : UserControl
|
||
|
{
|
||
|
private bool _dialogOpen;
|
||
|
|
||
|
public Grid SettingButtons { get; set; }
|
||
|
private ButtonKeyAssigner _currentAssigner;
|
||
|
internal ControllerSettingsViewModel ViewModel { get; set; }
|
||
|
|
||
|
public ControllerSettingsWindow()
|
||
|
{
|
||
|
DataContext = ViewModel = new ControllerSettingsViewModel(this);
|
||
|
|
||
|
InitializeComponent();
|
||
|
|
||
|
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
|
||
|
{
|
||
|
if (visual is ToggleButton button && !(visual is CheckBox))
|
||
|
{
|
||
|
button.Checked += Button_Checked;
|
||
|
button.Unchecked += Button_Unchecked;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void InitializeComponent()
|
||
|
{
|
||
|
AvaloniaXamlLoader.Load(this);
|
||
|
|
||
|
SettingButtons = this.FindControl<Grid>("SettingButtons");
|
||
|
}
|
||
|
|
||
|
protected override void OnPointerReleased(PointerReleasedEventArgs e)
|
||
|
{
|
||
|
base.OnPointerReleased(e);
|
||
|
|
||
|
if (_currentAssigner != null && _currentAssigner.ToggledButton != null && !_currentAssigner.ToggledButton.IsPointerOver)
|
||
|
{
|
||
|
_currentAssigner.Cancel();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void Button_Checked(object sender, RoutedEventArgs e)
|
||
|
{
|
||
|
if (sender is ToggleButton button)
|
||
|
{
|
||
|
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
|
||
|
|
||
|
if (_currentAssigner == null && (bool)button.IsChecked)
|
||
|
{
|
||
|
_currentAssigner = new ButtonKeyAssigner(button);
|
||
|
|
||
|
FocusManager.Instance.Focus(this, NavigationMethod.Pointer);
|
||
|
|
||
|
PointerPressed += MouseClick;
|
||
|
|
||
|
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
||
|
IButtonAssigner assigner = CreateButtonAssigner(isStick);
|
||
|
|
||
|
_currentAssigner.ButtonAssigned += (sender, e) =>
|
||
|
{
|
||
|
if (e.IsAssigned)
|
||
|
{
|
||
|
ViewModel.IsModified = true;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
_currentAssigner.GetInputAndAssign(assigner, keyboard);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (_currentAssigner != null)
|
||
|
{
|
||
|
ToggleButton oldButton = _currentAssigner.ToggledButton;
|
||
|
|
||
|
_currentAssigner.Cancel();
|
||
|
_currentAssigner = null;
|
||
|
button.IsChecked = false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void SaveCurrentProfile()
|
||
|
{
|
||
|
ViewModel.Save();
|
||
|
}
|
||
|
|
||
|
private IButtonAssigner CreateButtonAssigner(bool forStick)
|
||
|
{
|
||
|
IButtonAssigner assigner;
|
||
|
|
||
|
var device = ViewModel.Devices[ViewModel.Device];
|
||
|
|
||
|
if (device.Type == Models.DeviceType.Keyboard)
|
||
|
{
|
||
|
assigner = new KeyboardKeyAssigner((IKeyboard)ViewModel.SelectedGamepad);
|
||
|
}
|
||
|
else if (device.Type == Models.DeviceType.Controller)
|
||
|
{
|
||
|
InputConfig config = ConfigurationState.Instance.Hid.InputConfig.Value.Find(inputConfig => inputConfig.Id == ViewModel.SelectedGamepad.Id);
|
||
|
|
||
|
assigner = new GamepadButtonAssigner(ViewModel.SelectedGamepad, (config as StandardControllerInputConfig).TriggerThreshold, forStick);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
throw new Exception("Controller not supported");
|
||
|
}
|
||
|
|
||
|
return assigner;
|
||
|
}
|
||
|
|
||
|
private void Button_Unchecked(object sender, RoutedEventArgs e)
|
||
|
{
|
||
|
_currentAssigner?.Cancel();
|
||
|
_currentAssigner = null;
|
||
|
}
|
||
|
|
||
|
private void MouseClick(object sender, PointerPressedEventArgs e)
|
||
|
{
|
||
|
bool shouldUnbind = false;
|
||
|
|
||
|
if (e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed)
|
||
|
{
|
||
|
shouldUnbind = true;
|
||
|
}
|
||
|
|
||
|
_currentAssigner?.Cancel(shouldUnbind);
|
||
|
|
||
|
PointerPressed -= MouseClick;
|
||
|
}
|
||
|
|
||
|
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
|
||
|
{
|
||
|
if (ViewModel.IsModified && !_dialogOpen)
|
||
|
{
|
||
|
_dialogOpen = true;
|
||
|
|
||
|
var result = await ContentDialogHelper.CreateConfirmationDialog(
|
||
|
this.GetVisualRoot() as StyleableWindow,
|
||
|
LocaleManager.Instance["DialogControllerSettingsModifiedConfirmMessage"],
|
||
|
LocaleManager.Instance["DialogControllerSettingsModifiedConfirmSubMessage"],
|
||
|
LocaleManager.Instance["InputDialogYes"],
|
||
|
LocaleManager.Instance["InputDialogNo"],
|
||
|
LocaleManager.Instance["RyujinxConfirm"]);
|
||
|
|
||
|
if (result == UserResult.Yes)
|
||
|
{
|
||
|
ViewModel.Save();
|
||
|
}
|
||
|
|
||
|
_dialogOpen = false;
|
||
|
|
||
|
ViewModel.IsModified = false;
|
||
|
|
||
|
if (e.AddedItems.Count > 0)
|
||
|
{
|
||
|
(PlayerIndex key, _) = (KeyValuePair<PlayerIndex, string>)e.AddedItems[0];
|
||
|
ViewModel.PlayerId = key;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void Dispose()
|
||
|
{
|
||
|
_currentAssigner?.Cancel();
|
||
|
_currentAssigner = null;
|
||
|
ViewModel.Dispose();
|
||
|
}
|
||
|
}
|
||
|
}
|