mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-30 20:54:30 +01:00
Fix various issues caused by Vertex/Index buffer conversions (#3762)
* Fix various issues caused by #3679 - The arguments for the 0th dummy vertex buffer were incorrect - it was given an offset of 16 rather than a size of 16. - The wrong size was used when doing `autoBuffer.Get` on a converted vertex buffer. - The possibility of a vertex buffer being disposed and then rebound can rebindings to find a different buffer where the current range is out of bounds. Avoid binding when out of range to prevent validation errors. - The above also affects generation of converted buffers, which was a bit more fatal. Conversion functions now attempt to bound input offset/size. * Fix offset for converted buffer
This commit is contained in:
parent
2b50e52e48
commit
0dbe45ae37
@ -386,8 +386,25 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_waitable.WaitForFences(_gd.Api, _device, offset, size);
|
_waitable.WaitForFences(_gd.Api, _device, offset, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool BoundToRange(int offset, ref int size)
|
||||||
|
{
|
||||||
|
if (offset >= Size)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
size = Math.Min(Size - offset, size);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, int offset, int size)
|
public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, int offset, int size)
|
||||||
{
|
{
|
||||||
|
if (!BoundToRange(offset, ref size))
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
var key = new I8ToI16CacheKey(_gd);
|
var key = new I8ToI16CacheKey(_gd);
|
||||||
|
|
||||||
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
|
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
|
||||||
@ -407,6 +424,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public Auto<DisposableBuffer> GetAlignedVertexBuffer(CommandBufferScoped cbs, int offset, int size, int stride, int alignment)
|
public Auto<DisposableBuffer> GetAlignedVertexBuffer(CommandBufferScoped cbs, int offset, int size, int stride, int alignment)
|
||||||
{
|
{
|
||||||
|
if (!BoundToRange(offset, ref size))
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
var key = new AlignedVertexBufferCacheKey(_gd, stride, alignment);
|
var key = new AlignedVertexBufferCacheKey(_gd, stride, alignment);
|
||||||
|
|
||||||
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
|
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
|
||||||
@ -428,6 +450,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public Auto<DisposableBuffer> GetBufferTopologyConversion(CommandBufferScoped cbs, int offset, int size, IndexBufferPattern pattern, int indexSize)
|
public Auto<DisposableBuffer> GetBufferTopologyConversion(CommandBufferScoped cbs, int offset, int size, IndexBufferPattern pattern, int indexSize)
|
||||||
{
|
{
|
||||||
|
if (!BoundToRange(offset, ref size))
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
var key = new TopologyConversionCacheKey(_gd, pattern, indexSize);
|
var key = new TopologyConversionCacheKey(_gd, pattern, indexSize);
|
||||||
|
|
||||||
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
|
if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder))
|
||||||
|
@ -49,7 +49,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int _);
|
autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int bufferSize);
|
||||||
|
|
||||||
|
if (_offset >= bufferSize)
|
||||||
|
{
|
||||||
|
autoBuffer = null;
|
||||||
|
}
|
||||||
|
|
||||||
offset = _offset;
|
offset = _offset;
|
||||||
size = _size;
|
size = _size;
|
||||||
|
@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
using var emptyVb = gd.BufferManager.Create(gd, EmptyVbSize);
|
using var emptyVb = gd.BufferManager.Create(gd, EmptyVbSize);
|
||||||
emptyVb.SetData(0, new byte[EmptyVbSize]);
|
emptyVb.SetData(0, new byte[EmptyVbSize]);
|
||||||
_vertexBuffers[0] = new VertexBufferState(emptyVb.GetBuffer(), 0, EmptyVbSize, 0);
|
_vertexBuffers[0] = new VertexBufferState(emptyVb.GetBuffer(), 0, 0, EmptyVbSize, 0);
|
||||||
_vertexBuffersDirty = ulong.MaxValue >> (64 - _vertexBuffers.Length);
|
_vertexBuffersDirty = ulong.MaxValue >> (64 - _vertexBuffers.Length);
|
||||||
|
|
||||||
ClearScissor = new Rectangle<int>(0, 0, 0xffff, 0xffff);
|
ClearScissor = new Rectangle<int>(0, 0, 0xffff, 0xffff);
|
||||||
@ -1243,7 +1243,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
_vertexBuffers[i].BindVertexBuffer(Gd, Cbs, (uint)i, ref _newState);
|
_vertexBuffers[i].BindVertexBuffer(Gd, Cbs, (uint)i, ref _newState);
|
||||||
|
|
||||||
_vertexBuffersDirty &= ~(1u << i);
|
_vertexBuffersDirty &= ~(1UL << i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -57,37 +57,48 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
if (gd.NeedsVertexBufferAlignment(AttributeScalarAlignment, out int alignment) && (_stride % alignment) != 0)
|
if (gd.NeedsVertexBufferAlignment(AttributeScalarAlignment, out int alignment) && (_stride % alignment) != 0)
|
||||||
{
|
{
|
||||||
autoBuffer = gd.BufferManager.GetAlignedVertexBuffer(cbs, _handle, _offset, _size, _stride, alignment);
|
autoBuffer = gd.BufferManager.GetAlignedVertexBuffer(cbs, _handle, _offset, _size, _stride, alignment);
|
||||||
int stride = (_stride + (alignment - 1)) & -alignment;
|
|
||||||
|
|
||||||
var buffer = autoBuffer.Get(cbs, _offset, _size).Value;
|
if (autoBuffer != null)
|
||||||
|
{
|
||||||
|
int stride = (_stride + (alignment - 1)) & -alignment;
|
||||||
|
int newSize = (_size / _stride) * stride;
|
||||||
|
|
||||||
if (gd.Capabilities.SupportsExtendedDynamicState)
|
var buffer = autoBuffer.Get(cbs, 0, newSize).Value;
|
||||||
{
|
|
||||||
gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
|
if (gd.Capabilities.SupportsExtendedDynamicState)
|
||||||
cbs.CommandBuffer,
|
{
|
||||||
binding,
|
gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
|
||||||
1,
|
cbs.CommandBuffer,
|
||||||
buffer,
|
binding,
|
||||||
0,
|
1,
|
||||||
(ulong)(_size / _stride) * (ulong)stride,
|
buffer,
|
||||||
(ulong)stride);
|
0,
|
||||||
}
|
(ulong)newSize,
|
||||||
else
|
(ulong)stride);
|
||||||
{
|
}
|
||||||
gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, binding, 1, buffer, 0);
|
else
|
||||||
|
{
|
||||||
|
gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, binding, 1, buffer, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
_buffer = autoBuffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
_buffer = autoBuffer;
|
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
|
||||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
|
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int _);
|
autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size);
|
||||||
|
|
||||||
// The original stride must be reapplied in case it was rewritten.
|
// The original stride must be reapplied in case it was rewritten.
|
||||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
|
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
|
||||||
|
|
||||||
|
if (_offset >= size)
|
||||||
|
{
|
||||||
|
autoBuffer = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user