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Discord Presence: Fix a crash when no valid program is loaded (#741)
* Discord Presence: Fix a crash when no valid program is loaded
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parent
a731ab3a2a
commit
16aa2cfd62
@ -37,7 +37,7 @@ namespace Ryujinx
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AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
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AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
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if (device.System.State.DiscordIntegrationEnabled == true)
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if (device.System.State.DiscordIntegrationEnabled)
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{
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DiscordClient = new DiscordRpcClient("568815339807309834");
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DiscordPresence = new RichPresence
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@ -108,15 +108,33 @@ namespace Ryujinx
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Logger.PrintWarning(LogClass.Application, "Please specify the folder with the NSOs/IStorage or a NSO/NRO.");
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}
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if (device.System.State.DiscordIntegrationEnabled == true)
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if (device.System.State.DiscordIntegrationEnabled)
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{
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if (File.ReadAllLines(Path.Combine(ApplicationDirectory, "RPsupported.dat")).Contains(device.System.TitleID))
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{
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DiscordPresence.Assets.LargeImageKey = device.System.TitleID;
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}
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DiscordPresence.Details = $"Playing {device.System.TitleName}";
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DiscordPresence.State = device.System.TitleID.ToUpper();
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string state = device.System.TitleID;
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if (state == null)
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{
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state = "Ryujinx";
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}
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else
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{
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state = state.ToUpper();
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}
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string details = "Idling";
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if (device.System.TitleName != null)
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{
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details = $"Playing {device.System.TitleName}";
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}
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DiscordPresence.Details = details;
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DiscordPresence.State = state;
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DiscordPresence.Assets.LargeImageText = device.System.TitleName;
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DiscordPresence.Assets.SmallImageKey = "ryujinx";
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DiscordPresence.Assets.SmallImageText = "Ryujinx is an emulator for the Nintendo Switch";
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