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Require Argument Buffers Tier 2
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@ -29,6 +29,12 @@ namespace Ryujinx.Graphics.Metal
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public MetalRenderer(Func<CAMetalLayer> metalLayer)
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{
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_device = MTLDevice.CreateSystemDefaultDevice();
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if (_device.ArgumentBuffersSupport != MTLArgumentBuffersTier.Tier2)
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{
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throw new NotSupportedException("Metal backend requires Tier 2 Argument Buffer support.");
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}
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_queue = _device.NewCommandQueue();
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_getMetalLayer = metalLayer;
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}
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