Update src/Ryujinx.Graphics.Metal/Pipeline.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
Isaac Marovitz 2023-08-07 12:42:41 +01:00
parent bbc2ac2e9b
commit 1f8ae7e5b1

View File

@ -326,7 +326,7 @@ namespace Ryujinx.Graphics.Metal
public void SetDepthTest(DepthTestDescriptor depthTest)
{
var depthStencilState = _renderEncoderState.UpdateDepthState(
depthTest.TestEnable ? MTLCompareFunction.Always : depthTest.Func.Convert(),
depthTest.TestEnable ? depthTest.Func.Convert() : MTLCompareFunction.Always,
depthTest.WriteEnable);
if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder)