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misc: chore: Use ApplicationLibrary helpers for getting DLCs & Updates for a game
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@ -69,8 +69,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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private void LoadDownloadableContents()
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{
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IEnumerable<(DownloadableContentModel Dlc, bool IsEnabled)> dlcs = _applicationLibrary.DownloadableContents.Items
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.Where(it => it.Dlc.TitleIdBase == _applicationData.IdBase);
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(DownloadableContentModel Dlc, bool IsEnabled)[] dlcs = _applicationLibrary.FindDlcConfigurationFor(_applicationData.Id);
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bool hasBundledContent = false;
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foreach ((DownloadableContentModel dlc, bool isEnabled) in dlcs)
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@ -41,8 +41,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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private void LoadUpdates()
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{
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IEnumerable<(TitleUpdateModel TitleUpdate, bool IsSelected)> updates = ApplicationLibrary.TitleUpdates.Items
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.Where(it => it.TitleUpdate.TitleIdBase == ApplicationData.IdBase);
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(TitleUpdateModel TitleUpdate, bool IsSelected)[] updates = ApplicationLibrary.FindUpdateConfigurationFor(ApplicationData.Id);
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bool hasBundledContent = false;
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SelectedUpdate = new TitleUpdateViewModelNoUpdate();
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@ -160,9 +160,15 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
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public TitleUpdateModel[] FindUpdatesFor(ulong id)
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=> TitleUpdates.Keys.Where(x => x.TitleIdBase == (id & ~0x1FFFUL)).ToArray();
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public (TitleUpdateModel TitleUpdate, bool IsSelected)[] FindUpdateConfigurationFor(ulong id)
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=> TitleUpdates.Items.Where(x => x.TitleUpdate.TitleIdBase == (id & ~0x1FFFUL)).ToArray();
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public DownloadableContentModel[] FindDlcsFor(ulong id)
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=> DownloadableContents.Keys.Where(x => x.TitleIdBase == (id & ~0x1FFFUL)).ToArray();
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public (DownloadableContentModel Dlc, bool IsEnabled)[] FindDlcConfigurationFor(ulong id)
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=> DownloadableContents.Items.Where(x => x.Dlc.TitleIdBase == (id & ~0x1FFFUL)).ToArray();
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public bool HasDlcs(ulong id)
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=> DownloadableContents.Keys.Any(x => x.TitleIdBase == (id & ~0x1FFFUL));
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