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Fix handle leak on IShopServiceAccessServerInterface.CreateServerInterface (#4591)
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@ -14,6 +14,9 @@ namespace Ryujinx.HLE.HOS.Services.Nim
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// CreateServerInterface(pid, handle<unknown>, u64) -> object<nn::ec::IShopServiceAccessServer>
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// CreateServerInterface(pid, handle<unknown>, u64) -> object<nn::ec::IShopServiceAccessServer>
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public ResultCode CreateServerInterface(ServiceCtx context)
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public ResultCode CreateServerInterface(ServiceCtx context)
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{
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{
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// Close transfer memory immediately as we don't use it.
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context.Device.System.KernelContext.Syscall.CloseHandle(context.Request.HandleDesc.ToCopy[0]);
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MakeObject(context, new IShopServiceAccessServer());
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MakeObject(context, new IShopServiceAccessServer());
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Logger.Stub?.PrintStub(LogClass.ServiceNim);
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Logger.Stub?.PrintStub(LogClass.ServiceNim);
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