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Use Ryujinx Logger
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parent
f4aea9b7ec
commit
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@ -1,3 +1,4 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Shader;
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using SharpMetal.Foundation;
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@ -35,8 +36,7 @@ namespace Ryujinx.Graphics.Metal
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_renderEncoderState = new(_device.NewRenderPipelineState(renderPipelineDescriptor, ref error));
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if (error != IntPtr.Zero)
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{
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// throw new Exception($"Failed to create render pipeline state! {StringHelp}");
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throw new Exception($"Failed to create render pipeline state!");
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Logger.Error?.PrintMsg(LogClass.Gpu, $"Failed to create Render Pipeline State: {StringHelper.String(error.LocalizedDescription)}");
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}
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_commandBuffer = _mtlCommandQueue.CommandBuffer();
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30
src/Ryujinx.Graphics.Metal/StringHelper.cs
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30
src/Ryujinx.Graphics.Metal/StringHelper.cs
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@ -0,0 +1,30 @@
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using SharpMetal.Foundation;
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using SharpMetal.ObjectiveCCore;
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using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal
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{
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[SupportedOSPlatform("macos")]
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public class StringHelper
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{
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public static NSString NSString(string source)
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{
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return new(ObjectiveC.IntPtr_objc_msgSend(new ObjectiveCClass("NSString"), "stringWithUTF8String:", source));
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}
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public static unsafe string String(NSString source)
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{
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char[] sourceBuffer = new char[source.Length];
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fixed (char* pSourceBuffer = sourceBuffer)
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{
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ObjectiveC.bool_objc_msgSend(source,
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"getCString:maxLength:encoding:",
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pSourceBuffer,
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source.MaximumLengthOfBytes(NSStringEncoding.UTF16) + 1,
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(ulong)NSStringEncoding.UTF16);
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}
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return new string(sourceBuffer);
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}
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}
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}
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