Address PR feedback

Removes a useless null check

Aligns some values to improve readability
This commit is contained in:
gdkchan 2020-01-06 19:27:50 -03:00 committed by Thog
parent 912e43e979
commit 29a825b43b
12 changed files with 86 additions and 79 deletions

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@ -33,7 +33,9 @@ namespace Ryujinx.Common
using (var stream = GetStream(assembly, filename)) using (var stream = GetStream(assembly, filename))
{ {
if (stream == null) if (stream == null)
{
return null; return null;
}
using (var mem = new MemoryStream()) using (var mem = new MemoryStream())
{ {
@ -49,7 +51,9 @@ namespace Ryujinx.Common
using (var stream = GetStream(assembly, filename)) using (var stream = GetStream(assembly, filename))
{ {
if (stream == null) if (stream == null)
{
return null; return null;
}
using (var mem = new MemoryStream()) using (var mem = new MemoryStream())
{ {
@ -79,7 +83,9 @@ namespace Ryujinx.Common
using (var stream = GetStream(assembly, filename)) using (var stream = GetStream(assembly, filename))
{ {
if (stream == null) if (stream == null)
{
return null; return null;
}
using (var reader = new StreamReader(stream)) using (var reader = new StreamReader(stream))
{ {
@ -93,7 +99,9 @@ namespace Ryujinx.Common
using (var stream = GetStream(assembly, filename)) using (var stream = GetStream(assembly, filename))
{ {
if (stream == null) if (stream == null)
{
return null; return null;
}
using (var reader = new StreamReader(stream)) using (var reader = new StreamReader(stream))
{ {
@ -104,7 +112,7 @@ namespace Ryujinx.Common
public static Stream GetStream(string filename) public static Stream GetStream(string filename)
{ {
var (assembly, path) = ResolveManifestPath(filename); var (assembly, _) = ResolveManifestPath(filename);
return GetStream(assembly, filename); return GetStream(assembly, filename);
} }
@ -116,9 +124,6 @@ namespace Ryujinx.Common
var stream = assembly.GetManifestResourceStream(manifestUri); var stream = assembly.GetManifestResourceStream(manifestUri);
if (stream == null)
return null;
return stream; return stream;
} }
@ -131,11 +136,13 @@ namespace Ryujinx.Common
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies()) foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
{ {
if (assembly.GetName().Name == segments[0]) if (assembly.GetName().Name == segments[0])
{
return (assembly, segments[1]); return (assembly, segments[1]);
}
} }
} }
return (EmbeddedResources.ResourceAssembly, filename); return (ResourceAssembly, filename);
} }
} }
} }

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@ -61,42 +61,42 @@ namespace Ryujinx.Graphics.GAL
SwizzleA = swizzleA; SwizzleA = swizzleA;
} }
public int GetMipSize(int level) public readonly int GetMipSize(int level)
{ {
return GetMipStride(level) * GetLevelHeight(level) * GetLevelDepth(level); return GetMipStride(level) * GetLevelHeight(level) * GetLevelDepth(level);
} }
public int GetMipSize2D(int level) public readonly int GetMipSize2D(int level)
{ {
return GetMipStride(level) * GetLevelHeight(level); return GetMipStride(level) * GetLevelHeight(level);
} }
public int GetMipStride(int level) public readonly int GetMipStride(int level)
{ {
return BitUtils.AlignUp(GetLevelWidth(level) * BytesPerPixel, 4); return BitUtils.AlignUp(GetLevelWidth(level) * BytesPerPixel, 4);
} }
private int GetLevelWidth(int level) private readonly int GetLevelWidth(int level)
{ {
return BitUtils.DivRoundUp(GetLevelSize(Width, level), BlockWidth); return BitUtils.DivRoundUp(GetLevelSize(Width, level), BlockWidth);
} }
private int GetLevelHeight(int level) private readonly int GetLevelHeight(int level)
{ {
return BitUtils.DivRoundUp(GetLevelSize(Height, level), BlockHeight); return BitUtils.DivRoundUp(GetLevelSize(Height, level), BlockHeight);
} }
private int GetLevelDepth(int level) private readonly int GetLevelDepth(int level)
{ {
return Target == Target.Texture3D ? GetLevelSize(Depth, level) : GetLayers(); return Target == Target.Texture3D ? GetLevelSize(Depth, level) : GetLayers();
} }
public int GetDepthOrLayers() public readonly int GetDepthOrLayers()
{ {
return Target == Target.Texture3D ? Depth : GetLayers(); return Target == Target.Texture3D ? Depth : GetLayers();
} }
public int GetLayers() public readonly int GetLayers()
{ {
if (Target == Target.Texture2DArray || if (Target == Target.Texture2DArray ||
Target == Target.Texture2DMultisampleArray || Target == Target.Texture2DMultisampleArray ||

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@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
{ {
partial class Methods partial class Methods
{ {
private const int NsToTicksFractionNumerator = 384; private const int NsToTicksFractionNumerator = 384;
private const int NsToTicksFractionDenominator = 625; private const int NsToTicksFractionDenominator = 625;
private ulong _runningCounter; private ulong _runningCounter;

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@ -81,66 +81,66 @@ namespace Ryujinx.Graphics.Gpu.State
{ {
return format switch return format switch
{ {
RtFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4), RtFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4),
RtFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2), RtFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2),
RtFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4), RtFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
RtFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4), RtFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
RtFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4), RtFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
RtFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1), RtFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1),
RtFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8), RtFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8),
RtFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16), RtFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16),
RtFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16), RtFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16),
RtFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16), RtFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16),
RtFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16), RtFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16),
RtFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16), RtFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16),
RtFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16), RtFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16),
RtFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8), RtFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8),
RtFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8), RtFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8),
RtFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8), RtFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8),
RtFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8), RtFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8),
RtFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8), RtFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8),
RtFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8), RtFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8),
RtFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8), RtFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8),
RtFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8), RtFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8),
RtFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8), RtFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8),
RtFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4), RtFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4),
RtFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4), RtFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4),
RtFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4), RtFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4),
RtFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4), RtFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4),
RtFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4), RtFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4),
RtFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4), RtFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4),
RtFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4), RtFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4),
RtFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4), RtFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4),
RtFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4), RtFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4),
RtFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4), RtFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4),
RtFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4), RtFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4),
RtFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4), RtFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4),
RtFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4), RtFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4),
RtFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4), RtFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4),
RtFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4), RtFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4),
RtFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4), RtFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4),
RtFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4), RtFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4),
RtFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4), RtFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4),
RtFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4), RtFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4),
RtFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4), RtFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4),
RtFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2), RtFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2),
RtFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2), RtFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2),
RtFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2), RtFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2),
RtFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2), RtFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2),
RtFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2), RtFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2),
RtFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2), RtFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2),
RtFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2), RtFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2),
RtFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2), RtFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2),
RtFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2), RtFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2),
RtFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2), RtFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2),
RtFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2), RtFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2),
RtFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1), RtFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1),
RtFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1), RtFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1),
RtFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1), RtFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1),
RtFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1), RtFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1),
RtFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2), RtFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2),
RtFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4), RtFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4),
RtFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4), RtFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4),
_ => FormatInfo.Default _ => FormatInfo.Default
}; };
} }

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@ -96,7 +96,7 @@ namespace Ryujinx.Graphics.OpenGL
private static bool IsDepthOnly(Format format) private static bool IsDepthOnly(Format format)
{ {
return format == Format.D16Unorm || return format == Format.D16Unorm ||
format == Format.D24X8Unorm || format == Format.D24X8Unorm ||
format == Format.D32Float; format == Format.D32Float;
} }

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@ -19,9 +19,6 @@ namespace Ryujinx.Graphics.OpenGL
private int _firstLayer; private int _firstLayer;
private int _firstLevel; private int _firstLevel;
private bool _acquired;
private bool _pendingDelete;
public int Width => _info.Width; public int Width => _info.Width;
public int Height => _info.Height; public int Height => _info.Height;
public int DepthOrLayers => _info.GetDepthOrLayers(); public int DepthOrLayers => _info.GetDepthOrLayers();

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@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.Shader.Decoders namespace Ryujinx.Graphics.Shader.Decoders
{ {
enum BarrierLevel enum BarrierLevel
{ {
Cta = 0, Cta = 0,
Gl = 1, Gl = 1,

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@ -285,8 +285,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
private static bool IsBranch(OpCode opCode) private static bool IsBranch(OpCode opCode)
{ {
return (opCode is OpCodeBranch opBranch && !opBranch.PushTarget) || return (opCode is OpCodeBranch opBranch && !opBranch.PushTarget) ||
opCode is OpCodeBranchIndir || opCode is OpCodeBranchIndir ||
opCode is OpCodeBranchPop || opCode is OpCodeBranchPop ||
opCode is OpCodeExit; opCode is OpCodeExit;
} }

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@ -48,7 +48,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{ {
Operand addrLow = operation.GetSource(0); Operand addrLow = operation.GetSource(0);
Operand baseAddrLow = Cbuf(0, GetStorageCbOffset(config.Stage, storageIndex)); Operand baseAddrLow = Cbuf(0, GetStorageCbOffset(config.Stage, storageIndex));
Operand baseAddrTrunc = Local(); Operand baseAddrTrunc = Local();

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@ -1,5 +1,8 @@
using System;
namespace Ryujinx.Graphics.Shader.Translation namespace Ryujinx.Graphics.Shader.Translation
{ {
[Flags]
public enum TranslationFlags public enum TranslationFlags
{ {
None = 0, None = 0,

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@ -10,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices
abstract class NvDeviceFile abstract class NvDeviceFile
{ {
public readonly ServiceCtx Context; public readonly ServiceCtx Context;
public readonly KProcess Owner; public readonly KProcess Owner;
public NvDeviceFile(ServiceCtx context) public NvDeviceFile(ServiceCtx context)
{ {

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@ -295,8 +295,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
long result = (long)gmm.Map( long result = (long)gmm.Map(
((ulong)arguments[index].MapOffset << 16) + (ulong)map.Address, ((ulong)arguments[index].MapOffset << 16) + (ulong)map.Address,
(ulong)arguments[index].GpuOffset << 16, (ulong)arguments[index].GpuOffset << 16,
(ulong)arguments[index].Pages << 16); (ulong)arguments[index].Pages << 16);
if (result < 0) if (result < 0)
{ {