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@ -512,7 +512,9 @@ namespace Ryujinx.Headless.SDL2
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return options.GraphicsBackend switch
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return options.GraphicsBackend switch
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{
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{
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GraphicsBackend.Vulkan => new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode),
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GraphicsBackend.Vulkan => new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode),
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GraphicsBackend.Metal => new MetalWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableKeyboard, options.HideCursorMode),
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GraphicsBackend.Metal => OperatingSystem.IsMacOS() ?
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new MetalWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableKeyboard, options.HideCursorMode) :
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throw new Exception("Attempted to use Metal renderer on non-macOS platform!"),
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_ => new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode)
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_ => new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode)
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};
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};
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}
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}
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