mirror of
https://github.com/GreemDev/Ryujinx.git
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Custom configuration for each game (#632)
  Now you can make a separate configuration (independent file) for each game. All emulator settings are available except for some UI functionality ones. The configuration file can be changed and deleted from a separate menu. The user configuration menu is available through the context menu on a given application. --------- Co-authored-by: Evan Husted <greem@greemdev.net>
This commit is contained in:
parent
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commit
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@ -1113,6 +1113,13 @@ namespace Ryujinx.Ava
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});
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(RendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(true);
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// Reload settings when the game is turned off
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// (resets custom settings if there were any)
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Program.ReloadConfig();
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// Reload application list (changes the status of the user setting if it was added or removed during the game)
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Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.LoadApplications());
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}
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public void InitStatus()
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@ -1,7 +1,8 @@
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<Styles
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<Styles
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xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
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xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
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xmlns:windowing="clr-namespace:FluentAvalonia.UI.Windowing;assembly=FluentAvalonia">
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<Design.PreviewWith>
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<Border Height="2000"
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@ -30,7 +31,8 @@
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<Button
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Name="btnRem"
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HorizontalAlignment="Right"
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Content="Add" />
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Content="Add"
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Classes="red"/>
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<TextBox
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Width="100"
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VerticalAlignment="Center"
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@ -41,7 +43,13 @@
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</StackPanel>
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</Grid>
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<ui:NumberBox Value="1" />
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<MenuItem
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Header="123 0000"
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ToolTip.Tip="What this"/>
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<TextBlock
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Classes="globalConfigMarker"/>
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</StackPanel>
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</Border>
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</Design.PreviewWith>
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<Style Selector="DropDownButton">
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@ -331,6 +339,14 @@
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<Setter Property="Margin"
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Value="0,5,0,0" />
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</Style>
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<Style Selector="TextBlock.globalConfigMarker" >
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<Setter Property="Foreground" Value="SeaGreen"/>
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<Setter Property="Margin" Value="5,0,0,0"/>
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<Setter Property="VerticalAlignment" Value="Center"/>
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<Setter Property="Text" Value="{ext:Locale GameSpecificConfigurationGlobal}"/>
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</Style>
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<Style Selector="StackPanel.globalConfigMarker">
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</Style>
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<Style Selector="ContextMenu">
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<Setter Property="BorderBrush"
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Value="{DynamicResource MenuFlyoutPresenterBorderBrush}" />
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@ -373,6 +389,19 @@
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<Setter Property="Background"
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Value="{DynamicResource AppListHoverBackgroundColor}" />
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</Style>
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<Style Selector="Button.red /template/ ContentPresenter">
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<Setter Property="CornerRadius" Value="4"/>
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<Setter Property="Background" Value="red"/>
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<Setter Property="Foreground" Value="White"/>
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</Style>
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<Style Selector="Button.red:pointerover /template/ ContentPresenter">
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<Setter Property="CornerRadius" Value="4"/>
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<Setter Property="Background" Value="{DynamicResource WarningBackgroundColor}" />
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<Setter Property="Foreground" Value="White"/>
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</Style>
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<Styles.Resources>
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<SolidColorBrush x:Key="ThemeAccentColorBrush"
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Color="{DynamicResource SystemAccentColor}" />
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@ -1,4 +1,4 @@
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<ResourceDictionary xmlns="https://github.com/avaloniaui"
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<ResourceDictionary xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
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<ResourceDictionary.ThemeDictionaries>
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<ResourceDictionary x:Key="Default">
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@ -12,11 +12,13 @@
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<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
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<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
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<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
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<Color x:Key="WarningBackgroundColor">#FF6347</Color>
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<Color x:Key="SecondaryTextColor">#A0000000</Color>
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<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
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<Color x:Key="Switch">#FF2EEAC9</Color>
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<Color x:Key="Unbounded">#FFFF4554</Color>
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<Color x:Key="Custom">#6483F5</Color>
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<Color x:Key="Warning">#800080</Color>
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</ResourceDictionary>
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<ResourceDictionary x:Key="Light">
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<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
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@ -29,11 +31,13 @@
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<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
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<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
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<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
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<Color x:Key="WarningBackgroundColor">#FF6347</Color>
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<Color x:Key="SecondaryTextColor">#A0000000</Color>
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<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
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<Color x:Key="Switch">#13c3a4</Color>
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<Color x:Key="Unbounded">#FFFF4554</Color>
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<Color x:Key="Custom">#6483F5</Color>
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<Color x:Key="Warning">#800080</Color>
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</ResourceDictionary>
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<ResourceDictionary x:Key="Dark">
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<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
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@ -46,11 +50,13 @@
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<Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color>
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<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
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<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
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<Color x:Key="WarningBackgroundColor">#FF6347</Color>
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<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
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<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
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<Color x:Key="Switch">#FF2EEAC9</Color>
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<Color x:Key="Unbounded">#FFFF4554</Color>
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<Color x:Key="Custom">#6483F5</Color>
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<Color x:Key="Warning">#FFA500</Color>
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</ResourceDictionary>
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</ResourceDictionary.ThemeDictionaries>
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</ResourceDictionary>
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@ -2747,6 +2747,56 @@
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"zh_TW": "建立桌面捷徑,啟動選取的應用程式"
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}
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},
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{
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"ID": "GameListContextMenuCreateCustomConfiguration",
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"Translations": {
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"ar_SA": "",
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"de_DE": "",
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"el_GR": "",
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"en_US": "Create Custom Configuration",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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"ko_KR": "",
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"no_NO": "",
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"pl_PL": "",
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"pt_BR": "",
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"ru_RU": "",
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"sv_SE": "",
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"th_TH": "",
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "",
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"zh_TW": ""
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}
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},
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{
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"ID": "GameListContextMenuEditCustomConfiguration",
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"Translations": {
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"ar_SA": "",
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"de_DE": "",
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"el_GR": "",
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"en_US": "Edit Custom Configuration",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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"ko_KR": "",
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"no_NO": "",
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"pl_PL": "",
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"pt_BR": "",
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"ru_RU": "",
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"sv_SE": "",
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"th_TH": "",
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "",
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"zh_TW": ""
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}
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},
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{
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"ID": "GameListContextMenuCreateShortcutToolTipMacOS",
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"Translations": {
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@ -2772,6 +2822,56 @@
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"zh_TW": "在 macOS 的應用程式資料夾中建立捷徑,啟動選取的應用程式"
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}
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},
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{
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"ID": "CreateCustomConfigurationToolTip",
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"Translations": {
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"ar_SA": "ينشئ تكوينًا مستقلًا للعبة الحالية",
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"de_DE": "Erstellt eine unabhängige Konfiguration für das aktuelle Spiel",
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"el_GR": "Δημιουργεί μια ανεξάρτητη διαμόρφωση για το τρέχον παιχνίδι",
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"en_US": "Creates an independent configuration for the selected game",
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"es_ES": "Crea una configuración independiente para el juego actual",
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"fr_FR": "Crée une configuration indépendante pour le jeu en cours",
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"he_IL": "יוצר תצורה עצמאית למשחק הנוכחי",
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"it_IT": "Crea una configurazione indipendente per il gioco attuale",
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"ja_JP": "現在のゲーム用の独立した設定を作成します",
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"ko_KR": "현재 게임에 대한 독립적인 설정을 생성합니다",
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"no_NO": "Oppretter en uavhengig konfigurasjon for det gjeldende spillet",
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"pl_PL": "Tworzy niezależną konfigurację dla bieżącej gry",
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"pt_BR": "Cria uma configuração independente para o jogo atual",
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"ru_RU": "Создает независимую конфигурацию для текущей игры",
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"sv_SE": "Skapar en oberoende konfiguration för det aktuella spelet",
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"th_TH": "สร้างการกำหนดค่าที่เป็นอิสระสำหรับเกมปัจจุบัน",
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"tr_TR": "Mevcut oyun için bağımsız bir yapılandırma oluşturur",
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"uk_UA": "Створює незалежну конфігурацію для поточної гри",
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"zh_CN": "为当前游戏创建独立的配置",
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"zh_TW": "為當前遊戲創建獨立的配置"
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}
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},
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{
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"ID": "EditCustomConfigurationToolTip",
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"Translations": {
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"ar_SA": "",
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"de_DE": "",
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"el_GR": "",
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"en_US": "Edit your existing independent configuration for the selected game",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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"ko_KR": "",
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"no_NO": "",
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"pl_PL": "",
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"pt_BR": "",
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"ru_RU": "",
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"sv_SE": "",
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"th_TH": "",
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "",
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"zh_TW": ""
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}
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},
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{
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"ID": "GameListContextMenuShowCompatEntry",
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"Translations": {
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@ -3297,6 +3397,31 @@
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"zh_TW": "設定"
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}
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},
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{
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"ID": "SettingsWithInfo",
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"Translations": {
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"ar_SA": "{0} - إعدادات",
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"de_DE": "Einstellungen - {0}",
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"el_GR": "Ρυθμίσεις - {0}",
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"en_US": "Settings - {0}",
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"es_ES": "Configuración - {0}",
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"fr_FR": "Paramètres - {0}",
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"he_IL": "{0} - הגדרות",
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"it_IT": "Impostazioni - {0}",
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"ja_JP": "設定 - {0}",
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"ko_KR": "설정 - {0}",
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"no_NO": "Innstillinger - {0}",
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"pl_PL": "Ustawienia - {0}",
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"pt_BR": "Configurações - {0}",
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"ru_RU": "Параметры - {0}",
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"sv_SE": "Inställningar - {0}",
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"th_TH": "ตั้งค่า - {0}",
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"tr_TR": "Ayarlar - {0}",
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"uk_UA": "Налаштування - {0}",
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"zh_CN": "设置 - {0}",
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"zh_TW": "設定 - {0}"
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}
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},
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{
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"ID": "SettingsTabGeneral",
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"Translations": {
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@ -12647,6 +12772,31 @@
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"zh_TW": "正在下載更新..."
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}
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},
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{
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"ID": "DialogRebooterMessage",
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"Translations": {
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"ar_SA": "من فضلك انتظر، المحاكي في طور إعادة التشغيل",
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"de_DE": "Bitte warten Sie, der Emulator wird neu gestartet",
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"el_GR": "Παρακαλώ περιμένετε, ο εξομοιωτής επανεκκινείται",
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"en_US": "Please wait, the emulator is restarting",
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"es_ES": "Por favor, espere, el emulador se está reiniciando",
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"fr_FR": "Veuillez patienter, l'émulateur est en train de redémarrer",
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"he_IL": "אנא המתן, המחקה מתארגן מחדש",
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"it_IT": "Attendere prego, l'emulatore si sta riavviando",
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"ja_JP": "お待ちください、エミュレーターが再起動しています",
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"ko_KR": "잠시만 기다려 주세요, 에뮬레이터가 재시작 중입니다",
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"no_NO": "Vennligst vent, emulatoren starter på nytt",
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"pl_PL": "Proszę czekać, emulator jest w trakcie ponownego uruchamiania",
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"pt_BR": "Por favor, aguarde, o emulador está reiniciando",
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"ru_RU": "Пожалуйста, подождите, эмулятор перезапускается",
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"sv_SE": "Vänligen vänta, emulatorn startar om",
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"th_TH": "กรุณารอสักครู่, ตัวจำลองกำลังเริ่มใหม่",
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"tr_TR": "Lütfen bekleyin, emülatör yeniden başlatılıyor",
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"uk_UA": "Будь ласка, зачекайте, емулятор перезавантажується",
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"zh_CN": "请稍等,模拟器正在重新启动",
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"zh_TW": "請稍候,模擬器正在重新啟動"
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}
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},
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{
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"ID": "DialogUpdaterExtractionMessage",
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"Translations": {
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@ -19522,6 +19672,31 @@
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"zh_TW": "{0} 更新程式"
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}
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},
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{
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"ID": "RyujinxRebooter",
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"Translations": {
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"ar_SA": "إعادة تشغيل {0}",
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"de_DE": "Neustart von {0}",
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"el_GR": "Επανεκκίνηση {0}",
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"en_US": "{0} Reboot",
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"es_ES": "Reinicio de {0}",
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"fr_FR": "Redémarrage de {0}",
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"he_IL": "אתחול {0}",
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"it_IT": "Riavvio di {0}",
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"ja_JP": "{0} 再起動",
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"ko_KR": "{0} 재부팅",
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"no_NO": "Omstart av {0}",
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"pl_PL": "Ponowne uruchomienie {0}",
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"pt_BR": "Reinício de {0}",
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"ru_RU": "{0} Перезагрузка",
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"sv_SE": "Ominläsning av {0}",
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"th_TH": "เริ่มต้นใหม่ {0}",
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"tr_TR": "{0} Yeniden Başlatma",
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"uk_UA": "Перезавантаження {0}",
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"zh_CN": "{0} 重启",
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"zh_TW": "{0} 重新啟動"
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}
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},
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{
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"ID": "SettingsTabHotkeys",
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"Translations": {
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@ -23997,6 +24172,56 @@
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"zh_TW": ""
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}
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},
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{
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"ID": "GameSpecificConfigurationHeader",
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"Translations": {
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"ar_SA": "",
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"de_DE": "",
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"el_GR": "",
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"en_US": "Custom Config",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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"ko_KR": "",
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"no_NO": "",
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"pl_PL": "",
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"pt_BR": "",
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"ru_RU": "",
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"sv_SE": "",
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"th_TH": "",
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "",
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"zh_TW": ""
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}
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},
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{
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"ID": "GameSpecificConfigurationGlobal",
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"Translations": {
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"ar_SA": "",
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"de_DE": "",
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"el_GR": "",
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"en_US": "(Global)",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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"ko_KR": "",
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"no_NO": "",
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"pl_PL": "",
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"pt_BR": "",
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"ru_RU": "",
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"sv_SE": "",
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"th_TH": "",
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "",
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"zh_TW": ""
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}
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},
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{
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"ID": "ExtractAocListHeader",
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"Translations": {
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||||
|
@ -54,6 +54,7 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
SetDynamicValues(LocaleKeys.RyujinxInfo, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.RyujinxConfirm, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.RyujinxUpdater, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.RyujinxRebooter, RyujinxApp.FullAppName);
|
||||
}
|
||||
|
||||
public string this[LocaleKeys key]
|
||||
|
@ -32,8 +32,10 @@ namespace Ryujinx.Ava
|
||||
public static double DesktopScaleFactor { get; set; } = 1.0;
|
||||
public static string Version { get; private set; }
|
||||
public static string ConfigurationPath { get; private set; }
|
||||
public static string GlobalConfigurationPath { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
public static bool UseHardwareAcceleration { get; private set; }
|
||||
public static string BackendThreadingArg { get; private set; }
|
||||
|
||||
[LibraryImport("user32.dll", SetLastError = true)]
|
||||
public static partial int MessageBoxA(nint hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
|
||||
@ -156,11 +158,48 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
}
|
||||
|
||||
public static bool FindGameConfig(string gameDir)
|
||||
{
|
||||
if (File.Exists(gameDir))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static string GetDirGameUserConfig(string gameId, bool rememberGlobalDir = false, bool changeFolderForGame = false)
|
||||
{
|
||||
if (string.IsNullOrEmpty(gameId))
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
string gameDir = Path.Combine(AppDataManager.GamesDirPath, gameId, ReleaseInformation.ConfigName);
|
||||
|
||||
// Should load with the game if there is a custom setting for the game
|
||||
if (rememberGlobalDir)
|
||||
{
|
||||
GlobalConfigurationPath = ConfigurationPath;
|
||||
}
|
||||
|
||||
if (changeFolderForGame)
|
||||
{
|
||||
ConfigurationPath = gameDir;
|
||||
}
|
||||
|
||||
return gameDir;
|
||||
}
|
||||
|
||||
public static void ReloadConfig()
|
||||
{
|
||||
//It is necessary that when a user setting appears, the global setting remains available
|
||||
GlobalConfigurationPath = null;
|
||||
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
|
||||
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
|
||||
|
||||
|
||||
// Now load the configuration as the other subsystems are now registered
|
||||
if (File.Exists(localConfigurationPath))
|
||||
{
|
||||
@ -217,6 +256,11 @@ namespace Ryujinx.Ava
|
||||
_ => ConfigurationState.Instance.Graphics.BackendThreading
|
||||
};
|
||||
|
||||
if (CommandLineState.OverrideBackendThreadingAfterReboot is not null)
|
||||
{
|
||||
BackendThreadingArg = CommandLineState.OverrideBackendThreadingAfterReboot;
|
||||
}
|
||||
|
||||
// Check if docked mode was overriden.
|
||||
if (CommandLineState.OverrideDockedMode.HasValue)
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||
@ -232,6 +276,33 @@ namespace Ryujinx.Ava
|
||||
_ => ConfigurationState.Instance.HideCursor,
|
||||
};
|
||||
|
||||
// Check if memoryManagerMode was overridden.
|
||||
if (CommandLineState.OverrideMemoryManagerMode is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideMemoryManagerMode, true, out MemoryManagerMode result))
|
||||
{
|
||||
ConfigurationState.Instance.System.MemoryManagerMode.Value = result;
|
||||
}
|
||||
|
||||
// Check if PPTC was overridden.
|
||||
if (CommandLineState.OverridePPTC is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverridePPTC, true, out bool result))
|
||||
{
|
||||
ConfigurationState.Instance.System.EnablePtc.Value = result;
|
||||
}
|
||||
|
||||
// Check if region was overridden.
|
||||
if (CommandLineState.OverrideSystemRegion is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out Ryujinx.HLE.HOS.SystemState.RegionCode result))
|
||||
{
|
||||
ConfigurationState.Instance.System.Region.Value = (Utilities.Configuration.System.Region)result;
|
||||
}
|
||||
|
||||
//Check if language was overridden.
|
||||
if (CommandLineState.OverrideSystemLanguage is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out Ryujinx.HLE.HOS.SystemState.SystemLanguage result))
|
||||
{
|
||||
ConfigurationState.Instance.System.Language.Value = (Utilities.Configuration.System.Language)result;
|
||||
}
|
||||
|
||||
// Check if hardware-acceleration was overridden.
|
||||
if (CommandLineState.OverrideHardwareAcceleration != null)
|
||||
|
76
src/Ryujinx/Rebooter.cs
Normal file
76
src/Ryujinx/Rebooter.cs
Normal file
@ -0,0 +1,76 @@
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using SkiaSharp;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava
|
||||
{
|
||||
internal static class Rebooter
|
||||
{
|
||||
|
||||
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
|
||||
|
||||
|
||||
public static void RebootAppWithGame(string gamePath, List<string> args)
|
||||
{
|
||||
_ = Reboot(gamePath, args);
|
||||
|
||||
}
|
||||
|
||||
private static async Task Reboot(string gamePath, List<string> args)
|
||||
{
|
||||
|
||||
bool shouldRestart = true;
|
||||
|
||||
TaskDialog taskDialog = new()
|
||||
{
|
||||
Header = LocaleManager.Instance[LocaleKeys.RyujinxRebooter],
|
||||
SubHeader = LocaleManager.Instance[LocaleKeys.DialogRebooterMessage],
|
||||
IconSource = new SymbolIconSource { Symbol = Symbol.Games },
|
||||
XamlRoot = RyujinxApp.MainWindow,
|
||||
};
|
||||
|
||||
if (shouldRestart)
|
||||
{
|
||||
List<string> arguments = CommandLineState.Arguments.ToList();
|
||||
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
|
||||
var dialogTask = taskDialog.ShowAsync(true);
|
||||
await Task.Delay(500);
|
||||
|
||||
// Find the process name.
|
||||
string ryuName = Path.GetFileName(Environment.ProcessPath) ?? string.Empty;
|
||||
|
||||
// Fallback if the executable could not be found.
|
||||
if (ryuName.Length == 0 || !Path.Exists(Path.Combine(executableDirectory, ryuName)))
|
||||
{
|
||||
ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
|
||||
}
|
||||
|
||||
ProcessStartInfo processStart = new(ryuName)
|
||||
{
|
||||
UseShellExecute = true,
|
||||
WorkingDirectory = executableDirectory,
|
||||
};
|
||||
|
||||
foreach (var arg in args)
|
||||
{
|
||||
processStart.ArgumentList.Add(arg);
|
||||
}
|
||||
|
||||
processStart.ArgumentList.Add(gamePath);
|
||||
|
||||
Process.Start(processStart);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -19,6 +19,18 @@
|
||||
Header="{ext:Locale GameListContextMenuCreateShortcut}"
|
||||
Icon="{ext:Icon fa-solid fa-bookmark}"
|
||||
ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
|
||||
<MenuItem
|
||||
Click="EditGameConfiguration_Click"
|
||||
IsVisible="{Binding SelectedApplication.HasIndependentConfiguration}"
|
||||
Header="{ext:Locale GameListContextMenuEditCustomConfiguration}"
|
||||
Icon="{ext:Icon fa-solid fa-gear}"
|
||||
ToolTip.Tip="{ext:Locale EditCustomConfigurationToolTip}" />
|
||||
<MenuItem
|
||||
Click="EditGameConfiguration_Click"
|
||||
IsVisible="{Binding !SelectedApplication.HasIndependentConfiguration}"
|
||||
Header="{ext:Locale GameListContextMenuCreateCustomConfiguration}"
|
||||
Icon="{ext:Icon fa-solid fa-gear}"
|
||||
ToolTip.Tip="{ext:Locale CreateCustomConfigurationToolTip}" />
|
||||
<MenuItem
|
||||
IsVisible="{Binding HasCompatibilityEntry}"
|
||||
Click="OpenApplicationCompatibility_Click"
|
||||
|
@ -387,6 +387,19 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
);
|
||||
}
|
||||
|
||||
public async void EditGameConfiguration_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
{
|
||||
await new GameSpecificSettingsWindow(viewModel).ShowDialog((Window)viewModel.TopLevel);
|
||||
|
||||
//just checking for file presence
|
||||
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString,false,false));
|
||||
|
||||
viewModel.RefreshView();
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
|
@ -7,6 +7,7 @@
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
||||
Focusable="True"
|
||||
@ -73,12 +74,18 @@
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
IsVisible="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
|
||||
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{Binding Name}"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
<TextBlock
|
||||
IsVisible="{Binding HasIndependentConfiguration}"
|
||||
Text="{ext:Locale GameSpecificConfigurationHeader}"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap"
|
||||
Foreground="{DynamicResource Warning}" />
|
||||
</StackPanel>
|
||||
</Panel>
|
||||
</Grid>
|
||||
</Border>
|
||||
@ -86,10 +93,28 @@
|
||||
Margin="5,5,0,0"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Top"
|
||||
FontSize="16"
|
||||
FontSize="18"
|
||||
Foreground="{DynamicResource FavoriteApplicationIconColor}"
|
||||
IsVisible="{Binding Favorite}"
|
||||
Symbol="StarFilled" />
|
||||
<Grid IsVisible="{Binding !$parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
|
||||
<Border
|
||||
Margin="15,35,5,15"
|
||||
HorizontalAlignment="Left"
|
||||
VerticalAlignment="Bottom"
|
||||
Width="90"
|
||||
Height="20"
|
||||
CornerRadius="4"
|
||||
IsVisible="{Binding HasIndependentConfiguration}"
|
||||
Background="{DynamicResource ThemeContentBackgroundColor}">
|
||||
<TextBlock
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Text="{ext:Locale GameSpecificConfigurationHeader}"
|
||||
TextAlignment="Center"
|
||||
TextWrapping="Wrap" />
|
||||
</Border>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
|
@ -6,6 +6,7 @@
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
d:DesignHeight="450"
|
||||
d:DesignWidth="800"
|
||||
Focusable="True"
|
||||
@ -156,6 +157,13 @@
|
||||
Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}"
|
||||
TextAlignment="Start"
|
||||
TextWrapping="Wrap"/>
|
||||
<TextBlock
|
||||
HorizontalAlignment="Stretch"
|
||||
IsVisible="{Binding HasIndependentConfiguration}"
|
||||
Text="{ext:Locale GameSpecificConfigurationHeader}"
|
||||
TextAlignment="Start"
|
||||
TextWrapping="Wrap"
|
||||
Foreground="{DynamicResource Warning}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="4"
|
||||
|
@ -356,6 +356,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
set
|
||||
{
|
||||
ListSelectedApplication = value;
|
||||
GridSelectedApplication = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasCompatibilityEntry => SelectedApplication.HasPlayabilityInfo;
|
||||
@ -1551,8 +1556,50 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool InitializeUserConfig(ApplicationData application)
|
||||
{
|
||||
// Code where conditions will be met before loading the user configuration (Global Config)
|
||||
BackendThreading backendThreadingValue = ConfigurationState.Instance.Graphics.BackendThreading.Value;
|
||||
string BackendThreadingInit = Program.BackendThreadingArg;
|
||||
|
||||
if (BackendThreadingInit is null)
|
||||
{
|
||||
BackendThreadingInit = ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString();
|
||||
}
|
||||
|
||||
// If a configuration is found in the "/games/xxxxxxxxxxxxxx" folder, the program will load the user setting.
|
||||
string idGame = application.IdBaseString;
|
||||
if (ConfigurationFileFormat.TryLoad(Program.GetDirGameUserConfig(idGame), out ConfigurationFileFormat configurationFileFormat))
|
||||
{
|
||||
// Loads the user configuration, having previously changed the global configuration to the user configuration
|
||||
ConfigurationState.Instance.Load(configurationFileFormat, Program.GetDirGameUserConfig(idGame, true, true), idGame);
|
||||
}
|
||||
|
||||
// Code where conditions will be executed after loading user configuration
|
||||
if (ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() != BackendThreadingInit)
|
||||
{
|
||||
|
||||
List<string> Arguments = new List<string>
|
||||
{
|
||||
"--bt", ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() // BackendThreading
|
||||
};
|
||||
|
||||
Rebooter.RebootAppWithGame(application.Path, Arguments);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public async Task LoadApplication(ApplicationData application, bool startFullscreen = false, BlitStruct<ApplicationControlProperty>? customNacpData = null)
|
||||
{
|
||||
|
||||
if (InitializeUserConfig(application))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (AppHost != null)
|
||||
{
|
||||
await ContentDialogHelper.CreateInfoDialog(
|
||||
@ -1613,6 +1660,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
|
||||
gameThread.Start();
|
||||
|
||||
}
|
||||
|
||||
public void SwitchToRenderer(bool startFullscreen) =>
|
||||
|
@ -1,5 +1,6 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Media.Imaging;
|
||||
using Avalonia.Threading;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
@ -27,6 +28,7 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Threading.Tasks;
|
||||
@ -68,6 +70,19 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public SettingsHacksViewModel DirtyHacks { get; }
|
||||
|
||||
private readonly bool _isGameRunning;
|
||||
private Bitmap _gameIcon;
|
||||
private string _gameTitle;
|
||||
private string _gamePath;
|
||||
private string _gameId;
|
||||
public bool IsGameRunning => _isGameRunning;
|
||||
public Bitmap GameIcon => _gameIcon;
|
||||
public string GamePath => _gamePath;
|
||||
public string GameTitle => _gameTitle;
|
||||
public string GameId => _gameId;
|
||||
public bool IsGameTitleNotNull => !string.IsNullOrEmpty(GameTitle);
|
||||
public double PanelOpacity => IsGameTitleNotNull ? 0.5 : 1;
|
||||
|
||||
public int ResolutionScale
|
||||
{
|
||||
get => _resolutionScale;
|
||||
@ -335,7 +350,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool IsInvalidLdnPassphraseVisible { get; set; }
|
||||
|
||||
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
|
||||
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(false)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_contentManager = contentManager;
|
||||
@ -348,7 +363,51 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel()
|
||||
public SettingsViewModel(
|
||||
VirtualFileSystem virtualFileSystem,
|
||||
ContentManager contentManager,
|
||||
bool gameRunning,
|
||||
string gamePath,
|
||||
string gameName,
|
||||
string gameId,
|
||||
byte[] gameIconData,
|
||||
bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_contentManager = contentManager;
|
||||
|
||||
if (gameIconData != null && gameIconData.Length > 0)
|
||||
{
|
||||
using (var ms = new MemoryStream(gameIconData))
|
||||
{
|
||||
_gameIcon = new Bitmap(ms);
|
||||
}
|
||||
}
|
||||
|
||||
_isGameRunning = gameRunning;
|
||||
_gamePath = gamePath;
|
||||
_gameTitle = gameName;
|
||||
_gameId = gameId;
|
||||
|
||||
if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
|
||||
{
|
||||
string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
|
||||
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
|
||||
{
|
||||
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
|
||||
}
|
||||
|
||||
LoadCurrentConfiguration(); // Needed to load custom configuration
|
||||
}
|
||||
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
Task.Run(LoadTimeZones);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel(bool noLoadGlobalConfig = false)
|
||||
{
|
||||
GameDirectories = [];
|
||||
AutoloadDirectories = [];
|
||||
@ -363,6 +422,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
if (Program.PreviewerDetached)
|
||||
{
|
||||
Task.Run(LoadAvailableGpus);
|
||||
|
||||
// if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
|
||||
LoadCurrentConfiguration();
|
||||
|
||||
DirtyHacks = new SettingsHacksViewModel(this);
|
||||
@ -592,8 +653,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
|
||||
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
|
||||
config.UI.GameDirs.Value = [..GameDirectories];
|
||||
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
|
||||
config.UI.GameDirs.Value = [.. GameDirectories];
|
||||
config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
|
||||
|
||||
config.UI.BaseStyle.Value = BaseStyleIndex switch
|
||||
{
|
||||
@ -711,15 +772,39 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
|
||||
private static void RevertIfNotSaved()
|
||||
{
|
||||
// maybe this is an unnecessary check(all options need to be tested)
|
||||
if (string.IsNullOrEmpty(Program.GlobalConfigurationPath))
|
||||
{
|
||||
Program.ReloadConfig();
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyButton()
|
||||
{
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
public void DeleteConfigGame()
|
||||
{
|
||||
string gameDir = Program.GetDirGameUserConfig(GameId,false,false);
|
||||
|
||||
if (File.Exists(gameDir))
|
||||
{
|
||||
File.Delete(gameDir);
|
||||
}
|
||||
|
||||
RevertIfNotSaved();
|
||||
CloseWindow?.Invoke();
|
||||
}
|
||||
|
||||
public void SaveUserConfig()
|
||||
{
|
||||
SaveSettings();
|
||||
RevertIfNotSaved(); // Revert global configuration after saving user configuration
|
||||
CloseWindow?.Invoke();
|
||||
}
|
||||
|
||||
public void OkButton()
|
||||
{
|
||||
SaveSettings();
|
||||
|
@ -131,7 +131,24 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
|
||||
Rainbow.Enable();
|
||||
|
||||
if (ViewModel.SelectedApplication is null) // Checks if game data exists
|
||||
{
|
||||
await Window.SettingsWindow.ShowDialog(Window);
|
||||
}
|
||||
else
|
||||
{
|
||||
bool userConfigExist = Program.FindGameConfig(Program.GetDirGameUserConfig(ViewModel.SelectedApplication.IdString, false, false));
|
||||
|
||||
if (!ViewModel.IsGameRunning || !userConfigExist)
|
||||
{
|
||||
await Window.SettingsWindow.ShowDialog(Window); // The game is not running, or if the user configuration does not exist
|
||||
}
|
||||
else
|
||||
{
|
||||
// If there is a custom configuration in the folder
|
||||
await new GameSpecificSettingsWindow(ViewModel, userConfigExist).ShowDialog((Window)ViewModel.TopLevel);
|
||||
}
|
||||
}
|
||||
|
||||
Rainbow.Disable();
|
||||
Rainbow.Reset();
|
||||
|
@ -156,6 +156,8 @@
|
||||
ValueMemberBinding="{Binding Mode=OneWay, Converter={x:Static helpers:TimeZoneConverter.Instance}}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
IsEnabled="{Binding !IsGameTitleNotNull}"
|
||||
Opacity="{Binding PanelOpacity}"
|
||||
Margin="0,0,0,10"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
@ -169,8 +171,11 @@
|
||||
SelectedDate="{Binding CurrentDate}"
|
||||
ToolTip.Tip="{ext:Locale TimeTooltip}"
|
||||
Width="350" />
|
||||
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
IsEnabled="{Binding !IsGameTitleNotNull}"
|
||||
Opacity="{Binding PanelOpacity}"
|
||||
Margin="250,0,0,10"
|
||||
Orientation="Horizontal">
|
||||
<TimePicker
|
||||
@ -180,8 +185,12 @@
|
||||
SelectedTime="{Binding CurrentTime}"
|
||||
Width="350"
|
||||
ToolTip.Tip="{ext:Locale TimeTooltip}" />
|
||||
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<StackPanel
|
||||
IsEnabled="{Binding !IsGameTitleNotNull}"
|
||||
Opacity="{Binding PanelOpacity}"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabSystemSystemTimeMatch}"
|
||||
@ -191,6 +200,7 @@
|
||||
VerticalAlignment="Center"
|
||||
IsChecked="{Binding MatchSystemTime}"
|
||||
ToolTip.Tip="{ext:Locale MatchTimeTooltip}"/>
|
||||
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
|
||||
</StackPanel>
|
||||
<Separator />
|
||||
<StackPanel Margin="0,10,0,10"
|
||||
|
@ -27,20 +27,42 @@
|
||||
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGeneral}" />
|
||||
<StackPanel Margin="10,0,0,0" Orientation="Vertical">
|
||||
<CheckBox IsChecked="{Binding EnableDiscordIntegration}">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
|
||||
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
|
||||
</StackPanel>
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
||||
<CheckBox
|
||||
IsEnabled="{Binding !IsGameTitleNotNull}"
|
||||
Opacity="{Binding PanelOpacity}"
|
||||
IsChecked="{Binding ShowConfirmExit}">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
||||
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
|
||||
</StackPanel>
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding RememberWindowState}">
|
||||
<CheckBox
|
||||
IsEnabled="{Binding !IsGameTitleNotNull}"
|
||||
Opacity="{Binding PanelOpacity}"
|
||||
IsChecked="{Binding RememberWindowState}">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
|
||||
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
|
||||
</StackPanel>
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
|
||||
<CheckBox
|
||||
IsEnabled="{Binding !IsGameTitleNotNull}"
|
||||
Opacity="{Binding PanelOpacity}"
|
||||
IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
|
||||
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
|
||||
</StackPanel>
|
||||
</CheckBox>
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<StackPanel
|
||||
Margin="0, 15, 0, 0"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralFocusLossType}"
|
||||
Width="150" />
|
||||
@ -64,7 +86,11 @@
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<StackPanel
|
||||
IsEnabled="{Binding !IsGameTitleNotNull}"
|
||||
Opacity="{Binding PanelOpacity}"
|
||||
Margin="0, 15, 0, 0"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
|
||||
Width="150" />
|
||||
@ -81,8 +107,11 @@
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchBackground}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<StackPanel
|
||||
Margin="0, 15, 0, 0"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralHideCursor}"
|
||||
Width="150" />
|
||||
@ -100,7 +129,11 @@
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
|
||||
<StackPanel
|
||||
IsEnabled="{Binding !IsGameTitleNotNull}"
|
||||
Opacity="{Binding PanelOpacity}"
|
||||
Margin="0, 15, 0, 10"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralTheme}"
|
||||
@ -118,11 +151,17 @@
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralThemeDark}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGameDirectories}" />
|
||||
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
IsEnabled="{Binding !IsGameTitleNotNull}"
|
||||
Opacity="{Binding PanelOpacity}"
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
@ -172,10 +211,15 @@
|
||||
</StackPanel>
|
||||
<Separator Height="1" />
|
||||
<StackPanel Orientation="Vertical" Spacing="5">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralAutoloadDirectories}" />
|
||||
<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
|
||||
</StackPanel>
|
||||
<TextBlock Foreground="{DynamicResource SecondaryTextColor}" Text="{ext:Locale SettingsTabGeneralAutoloadNote}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
IsEnabled="{Binding !IsGameTitleNotNull}"
|
||||
Opacity="{Binding PanelOpacity}"
|
||||
Margin="10,0,0,0"
|
||||
HorizontalAlignment="Stretch"
|
||||
Orientation="Vertical"
|
||||
|
155
src/Ryujinx/UI/Windows/GameSpecificSettingsWindow.axaml
Normal file
155
src/Ryujinx/UI/Windows/GameSpecificSettingsWindow.axaml
Normal file
@ -0,0 +1,155 @@
|
||||
<window:StyleableAppWindow
|
||||
x:Class="Ryujinx.Ava.UI.Windows.GameSpecificSettingsWindow"
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:settings="clr-namespace:Ryujinx.Ava.UI.Views.Settings"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||
Width="1100"
|
||||
Height="768"
|
||||
MinWidth="800"
|
||||
MinHeight="480"
|
||||
WindowStartupLocation="CenterOwner"
|
||||
x:DataType="viewModels:SettingsViewModel"
|
||||
mc:Ignorable="d"
|
||||
Focusable="True">
|
||||
<Design.DataContext>
|
||||
<viewModels:SettingsViewModel />
|
||||
</Design.DataContext>
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" MinWidth="600" RowDefinitions="Auto,*,Auto">
|
||||
<ContentPresenter
|
||||
x:Name="ContentPresenter"
|
||||
Grid.Row="1"
|
||||
IsVisible="False"
|
||||
KeyboardNavigation.IsTabStop="False"/>
|
||||
<Grid Name="Pages" IsVisible="False" Grid.Row="2">
|
||||
<settings:SettingsUiView Name="UiPage" />
|
||||
<settings:SettingsInputView Name="InputPage" />
|
||||
<settings:SettingsSystemView Name="SystemPage" />
|
||||
<settings:SettingsCPUView Name="CpuPage" />
|
||||
<settings:SettingsGraphicsView Name="GraphicsPage" />
|
||||
<settings:SettingsAudioView Name="AudioPage" />
|
||||
<settings:SettingsNetworkView Name="NetworkPage" />
|
||||
<settings:SettingsLoggingView Name="LoggingPage" />
|
||||
<settings:SettingsHacksView Name="HacksPage" />
|
||||
</Grid>
|
||||
<ui:NavigationView
|
||||
Grid.Row="1"
|
||||
IsSettingsVisible="False"
|
||||
Name="NavPanel"
|
||||
IsBackEnabled="False"
|
||||
PaneDisplayMode="Left"
|
||||
Margin="2,10,10,0"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalAlignment="Stretch"
|
||||
OpenPaneLength="200"
|
||||
IsPaneToggleButtonVisible="False">
|
||||
|
||||
<!-- For image -->
|
||||
<ui:NavigationView.PaneHeader>
|
||||
<Grid HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="5"/>
|
||||
</Grid.RowDefinitions>
|
||||
<TextBlock Text="{Binding GameId}"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0,0,0,10"
|
||||
TextAlignment="Center" Grid.Row="0" />
|
||||
<Image Source="{Binding GameIcon}"
|
||||
Width="160"
|
||||
Height="160"
|
||||
Grid.Row="1"
|
||||
Margin="0,0,0,10"
|
||||
HorizontalAlignment="Center" />
|
||||
<TextBlock Text="{Binding GameTitle}"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Margin="0,0,0,10"
|
||||
TextAlignment="Center" Grid.Row="2" />
|
||||
<Separator Height="1" Grid.Row="3" Margin="0,0,0,10" HorizontalAlignment="Stretch"/>
|
||||
</Grid>
|
||||
</ui:NavigationView.PaneHeader>
|
||||
|
||||
<ui:NavigationView.MenuItems>
|
||||
<ui:NavigationViewItem
|
||||
IsSelected="True"
|
||||
Content="{ext:Locale SettingsTabGeneral}"
|
||||
Tag="UiPage"
|
||||
IconSource="New" />
|
||||
<ui:NavigationViewItem
|
||||
Content="{ext:Locale SettingsTabInput}"
|
||||
Tag="InputPage"
|
||||
IconSource="Games" />
|
||||
<ui:NavigationViewItem
|
||||
Content="{ext:Locale SettingsTabSystem}"
|
||||
Tag="SystemPage"
|
||||
IconSource="Settings" />
|
||||
<ui:NavigationViewItem
|
||||
Content="{ext:Locale SettingsTabCpu}"
|
||||
Tag="CpuPage">
|
||||
<ui:NavigationViewItem.IconSource>
|
||||
<ui:FontIconSource
|
||||
FontFamily="avares://Ryujinx/Assets/Fonts#Segoe Fluent Icons"
|
||||
Glyph="{helpers:GlyphValueConverter Chip}" />
|
||||
</ui:NavigationViewItem.IconSource>
|
||||
</ui:NavigationViewItem>
|
||||
<ui:NavigationViewItem
|
||||
Content="{ext:Locale SettingsTabGraphics}"
|
||||
Tag="GraphicsPage"
|
||||
IconSource="Image" />
|
||||
<ui:NavigationViewItem
|
||||
Content="{ext:Locale SettingsTabAudio}"
|
||||
IconSource="Audio"
|
||||
Tag="AudioPage" />
|
||||
<ui:NavigationViewItem
|
||||
Content="{ext:Locale SettingsTabNetwork}"
|
||||
Tag="NetworkPage"
|
||||
IconSource="Globe" />
|
||||
<ui:NavigationViewItem
|
||||
Content="{ext:Locale SettingsTabLogging}"
|
||||
Tag="LoggingPage"
|
||||
IconSource="Document" />
|
||||
<ui:NavigationViewItem
|
||||
IsVisible="{Binding ShowDirtyHacks}"
|
||||
Content="Dirty Hacks"
|
||||
Tag="HacksPage"
|
||||
IconSource="Code" />
|
||||
</ui:NavigationView.MenuItems>
|
||||
</ui:NavigationView>
|
||||
|
||||
<ReversibleStackPanel
|
||||
Grid.Row="2"
|
||||
Margin="10"
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right"
|
||||
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
|
||||
<Button
|
||||
Content="{ext:Locale SettingsButtonSave}"
|
||||
Command="{Binding SaveUserConfig}" />
|
||||
<Button
|
||||
HotKey="Escape"
|
||||
Content="{ext:Locale SettingsButtonClose}"
|
||||
Command="{Binding CancelButton}" />
|
||||
<Button
|
||||
IsVisible="{Binding IsGameRunning}"
|
||||
Content="{ext:Locale SettingsButtonApply}"
|
||||
Command="{Binding ApplyButton}" />
|
||||
<Button
|
||||
IsVisible="{Binding !IsGameRunning}"
|
||||
Content="{ext:Locale UserProfilesDelete}"
|
||||
Command="{Binding DeleteConfigGame}"
|
||||
Classes="red"/>
|
||||
</ReversibleStackPanel>
|
||||
</Grid>
|
||||
</window:StyleableAppWindow>
|
121
src/Ryujinx/UI/Windows/GameSpecificSettingsWindow.axaml.cs
Normal file
121
src/Ryujinx/UI/Windows/GameSpecificSettingsWindow.axaml.cs
Normal file
@ -0,0 +1,121 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.Shapes;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Media.Imaging;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Projektanker.Icons.Avalonia;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Key = Avalonia.Input.Key;
|
||||
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
{
|
||||
public partial class GameSpecificSettingsWindow : StyleableAppWindow
|
||||
{
|
||||
internal readonly SettingsViewModel ViewModel;
|
||||
|
||||
public GameSpecificSettingsWindow(MainWindowViewModel viewModel, bool findUserConfigDir = true)
|
||||
{
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.SettingsWithInfo], viewModel.SelectedApplication.Name, viewModel.SelectedApplication.IdString);
|
||||
|
||||
DataContext = ViewModel = new SettingsViewModel(
|
||||
viewModel.VirtualFileSystem,
|
||||
viewModel.ContentManager,
|
||||
viewModel.IsGameRunning,
|
||||
viewModel.SelectedApplication.Path,
|
||||
viewModel.SelectedApplication.Name,
|
||||
viewModel.SelectedApplication.IdString,
|
||||
viewModel.SelectedApplication.Icon,
|
||||
findUserConfigDir);
|
||||
|
||||
ViewModel.CloseWindow += Close;
|
||||
ViewModel.SaveSettingsEvent += SaveSettings;
|
||||
|
||||
InitializeComponent();
|
||||
Load();
|
||||
|
||||
#if DEBUG
|
||||
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
public void SaveSettings()
|
||||
{
|
||||
InputPage.InputView?.SaveCurrentProfile();
|
||||
}
|
||||
|
||||
|
||||
private void Load()
|
||||
{
|
||||
Pages.Children.Clear();
|
||||
NavPanel.SelectionChanged += NavPanelOnSelectionChanged;
|
||||
NavPanel.SelectedItem = NavPanel.MenuItems.ElementAt(0);
|
||||
|
||||
}
|
||||
|
||||
private void NavPanelOnSelectionChanged(object sender, NavigationViewSelectionChangedEventArgs e)
|
||||
{
|
||||
|
||||
if (e.SelectedItem is NavigationViewItem navItem && navItem.Tag is not null)
|
||||
{
|
||||
switch (navItem.Tag.ToString())
|
||||
{
|
||||
case nameof(UiPage):
|
||||
UiPage.ViewModel = ViewModel;
|
||||
NavPanel.Content = UiPage;
|
||||
break;
|
||||
case nameof(InputPage):
|
||||
NavPanel.Content = InputPage;
|
||||
break;
|
||||
case nameof(SystemPage):
|
||||
SystemPage.ViewModel = ViewModel;
|
||||
NavPanel.Content = SystemPage;
|
||||
break;
|
||||
case nameof(CpuPage):
|
||||
NavPanel.Content = CpuPage;
|
||||
break;
|
||||
case nameof(GraphicsPage):
|
||||
NavPanel.Content = GraphicsPage;
|
||||
break;
|
||||
case nameof(AudioPage):
|
||||
NavPanel.Content = AudioPage;
|
||||
break;
|
||||
case nameof(NetworkPage):
|
||||
NetworkPage.ViewModel = ViewModel;
|
||||
NavPanel.Content = NetworkPage;
|
||||
break;
|
||||
case nameof(LoggingPage):
|
||||
NavPanel.Content = LoggingPage;
|
||||
break;
|
||||
case nameof(HacksPage):
|
||||
HacksPage.DataContext = ViewModel;
|
||||
NavPanel.Content = HacksPage;
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnClosing(WindowClosingEventArgs e)
|
||||
{
|
||||
InputPage.Dispose(); // You need to unload the gamepad settings, otherwise the controls will be blocked
|
||||
base.OnClosing(e);
|
||||
}
|
||||
}
|
||||
}
|
@ -385,6 +385,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
if (applicationData != null)
|
||||
{
|
||||
ViewModel.SelectedApplication = applicationData;
|
||||
await ViewModel.LoadApplication(applicationData, _startFullscreen);
|
||||
}
|
||||
else
|
||||
@ -396,6 +397,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
else
|
||||
{
|
||||
applicationData = applications[0];
|
||||
ViewModel.SelectedApplication = applicationData;
|
||||
await ViewModel.LoadApplication(applicationData, _startFullscreen);
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
public class ApplicationData
|
||||
{
|
||||
public bool Favorite { get; set; }
|
||||
public bool HasIndependentConfiguration { get; set; }
|
||||
public byte[] Icon { get; set; }
|
||||
public string Name { get; set; } = "Unknown";
|
||||
|
||||
|
@ -532,6 +532,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
data.Favorite = appMetadata.Favorite;
|
||||
data.TimePlayed = appMetadata.TimePlayed;
|
||||
data.LastPlayed = appMetadata.LastPlayed;
|
||||
data.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // Just check user config
|
||||
}
|
||||
|
||||
data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();
|
||||
|
@ -7,11 +7,16 @@ namespace Ryujinx.Ava.Utilities
|
||||
public static class CommandLineState
|
||||
{
|
||||
public static string[] Arguments { get; private set; }
|
||||
|
||||
public static int CountArguments { get; private set; }
|
||||
public static bool? OverrideDockedMode { get; private set; }
|
||||
public static bool? OverrideHardwareAcceleration { get; private set; }
|
||||
public static string OverrideGraphicsBackend { get; private set; }
|
||||
public static string OverrideBackendThreading { get; private set; }
|
||||
public static string OverrideBackendThreadingAfterReboot { get; private set; }
|
||||
public static string OverridePPTC { get; private set; }
|
||||
public static string OverrideMemoryManagerMode { get; private set; }
|
||||
public static string OverrideSystemRegion { get; private set; }
|
||||
public static string OverrideSystemLanguage { get; private set; }
|
||||
public static string OverrideHideCursor { get; private set; }
|
||||
public static string BaseDirPathArg { get; private set; }
|
||||
public static FilePath FirmwareToInstallPathArg { get; set; }
|
||||
@ -21,6 +26,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
public static bool StartFullscreenArg { get; private set; }
|
||||
public static bool HideAvailableUpdates { get; private set; }
|
||||
|
||||
|
||||
public static void ParseArguments(string[] args)
|
||||
{
|
||||
List<string> arguments = [];
|
||||
@ -30,6 +36,11 @@ namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
string arg = args[i];
|
||||
|
||||
if (arg.Contains("-") || arg.Contains("--"))
|
||||
{
|
||||
CountArguments++;
|
||||
}
|
||||
|
||||
switch (arg)
|
||||
{
|
||||
case "-r":
|
||||
@ -100,6 +111,57 @@ namespace Ryujinx.Ava.Utilities
|
||||
|
||||
OverrideBackendThreading = args[++i];
|
||||
break;
|
||||
case "--bt":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverrideBackendThreadingAfterReboot = args[++i];
|
||||
break;
|
||||
case "--pptc":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverridePPTC = args[++i];
|
||||
break;
|
||||
case "-m":
|
||||
case "--memory-manager-mode":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverrideMemoryManagerMode = args[++i];
|
||||
break;
|
||||
case "--system-region":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverrideSystemRegion = args[++i];
|
||||
break;
|
||||
case "--system-language":
|
||||
if (i + 1 >= args.Length)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OverrideSystemLanguage = args[++i];
|
||||
break;
|
||||
case "-i":
|
||||
case "--application-id":
|
||||
LaunchApplicationId = args[++i];
|
||||
|
@ -18,9 +18,10 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
public void Load(ConfigurationFileFormat cff, string configurationFilePath)
|
||||
public void Load(ConfigurationFileFormat cff, string configurationFilePath, string titleId = "")
|
||||
{
|
||||
bool configurationFileUpdated = false;
|
||||
bool shouldLoadFromFile = string.IsNullOrEmpty(titleId);
|
||||
|
||||
if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
|
||||
{
|
||||
@ -43,14 +44,15 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
|
||||
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
||||
UpdateCheckerType.Value = cff.UpdateCheckerType;
|
||||
CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
|
||||
UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
|
||||
FocusLostActionType.Value = cff.FocusLostActionType;
|
||||
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
||||
RememberWindowState.Value = cff.RememberWindowState;
|
||||
ShowTitleBar.Value = cff.ShowTitleBar;
|
||||
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
|
||||
ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
|
||||
RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
|
||||
ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
|
||||
EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
|
||||
HideCursor.Value = cff.HideCursor;
|
||||
|
||||
Logger.EnableFileLog.Value = cff.EnableFileLog;
|
||||
@ -87,8 +89,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.Language.Value = cff.SystemLanguage;
|
||||
System.Region.Value = cff.SystemRegion;
|
||||
System.TimeZone.Value = cff.SystemTimeZone;
|
||||
System.SystemTimeOffset.Value = cff.SystemTimeOffset;
|
||||
System.MatchSystemTime.Value = cff.MatchSystemTime;
|
||||
System.SystemTimeOffset.Value = shouldLoadFromFile ? cff.SystemTimeOffset : System.SystemTimeOffset.Value; // Get from global config only
|
||||
System.MatchSystemTime.Value = shouldLoadFromFile ? cff.MatchSystemTime : System.MatchSystemTime.Value; // Get from global config only
|
||||
System.EnableDockedMode.Value = cff.DockedMode;
|
||||
System.EnablePtc.Value = cff.EnablePtc;
|
||||
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
|
||||
@ -103,46 +105,47 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.IgnoreControllerApplet.Value = cff.IgnoreApplet;
|
||||
System.UseHypervisor.Value = cff.UseHypervisor;
|
||||
|
||||
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
|
||||
UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn;
|
||||
UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn;
|
||||
UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn;
|
||||
UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn;
|
||||
UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn;
|
||||
UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn;
|
||||
UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn;
|
||||
UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn;
|
||||
UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn;
|
||||
UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId;
|
||||
UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending;
|
||||
UI.GameDirs.Value = cff.GameDirs;
|
||||
UI.AutoloadDirs.Value = cff.AutoloadDirs ?? [];
|
||||
UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP;
|
||||
UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0;
|
||||
UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI;
|
||||
UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA;
|
||||
UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO;
|
||||
UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO;
|
||||
UI.LanguageCode.Value = cff.LanguageCode;
|
||||
UI.BaseStyle.Value = cff.BaseStyle;
|
||||
UI.GameListViewMode.Value = cff.GameListViewMode;
|
||||
UI.ShowNames.Value = cff.ShowNames;
|
||||
UI.IsAscendingOrder.Value = cff.IsAscendingOrder;
|
||||
UI.GridSize.Value = cff.GridSize;
|
||||
UI.ApplicationSort.Value = cff.ApplicationSort;
|
||||
UI.StartFullscreen.Value = cff.StartFullscreen;
|
||||
UI.StartNoUI.Value = cff.StartNoUI;
|
||||
UI.ShowConsole.Value = cff.ShowConsole;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
|
||||
UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX;
|
||||
UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY;
|
||||
UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized;
|
||||
UI.GuiColumns.FavColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FavColumn : UI.GuiColumns.FavColumn.Value;
|
||||
UI.GuiColumns.IconColumn.Value = shouldLoadFromFile ? cff.GuiColumns.IconColumn : UI.GuiColumns.IconColumn.Value;
|
||||
UI.GuiColumns.AppColumn.Value = shouldLoadFromFile ? cff.GuiColumns.AppColumn : UI.GuiColumns.AppColumn.Value;
|
||||
UI.GuiColumns.DevColumn.Value = shouldLoadFromFile ? cff.GuiColumns.DevColumn : UI.GuiColumns.DevColumn.Value;
|
||||
UI.GuiColumns.VersionColumn.Value = shouldLoadFromFile ? cff.GuiColumns.VersionColumn : UI.GuiColumns.VersionColumn.Value;
|
||||
UI.GuiColumns.TimePlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.TimePlayedColumn : UI.GuiColumns.TimePlayedColumn.Value;
|
||||
UI.GuiColumns.LastPlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.LastPlayedColumn : UI.GuiColumns.LastPlayedColumn.Value;
|
||||
UI.GuiColumns.FileExtColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileExtColumn : UI.GuiColumns.FileExtColumn.Value;
|
||||
UI.GuiColumns.FileSizeColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileSizeColumn : UI.GuiColumns.FileSizeColumn.Value;
|
||||
UI.GuiColumns.PathColumn.Value = shouldLoadFromFile ? cff.GuiColumns.PathColumn : UI.GuiColumns.PathColumn.Value;
|
||||
UI.ColumnSort.SortColumnId.Value = shouldLoadFromFile ? cff.ColumnSort.SortColumnId : UI.ColumnSort.SortColumnId.Value;
|
||||
UI.ColumnSort.SortAscending.Value = shouldLoadFromFile ? cff.ColumnSort.SortAscending : UI.ColumnSort.SortAscending.Value;
|
||||
UI.GameDirs.Value = shouldLoadFromFile ? cff.GameDirs : UI.GameDirs.Value;
|
||||
UI.AutoloadDirs.Value = shouldLoadFromFile ? (cff.AutoloadDirs ?? []) : UI.AutoloadDirs.Value;
|
||||
UI.ShownFileTypes.NSP.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSP : UI.ShownFileTypes.NSP.Value;
|
||||
UI.ShownFileTypes.PFS0.Value = shouldLoadFromFile ? cff.ShownFileTypes.PFS0 : UI.ShownFileTypes.PFS0.Value;
|
||||
UI.ShownFileTypes.XCI.Value = shouldLoadFromFile ? cff.ShownFileTypes.XCI : UI.ShownFileTypes.XCI.Value;
|
||||
UI.ShownFileTypes.NCA.Value = shouldLoadFromFile ? cff.ShownFileTypes.NCA : UI.ShownFileTypes.NCA.Value;
|
||||
UI.ShownFileTypes.NRO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NRO : UI.ShownFileTypes.NRO.Value;
|
||||
UI.ShownFileTypes.NSO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSO : UI.ShownFileTypes.NSO.Value;
|
||||
UI.LanguageCode.Value = shouldLoadFromFile ? cff.LanguageCode : UI.LanguageCode.Value;
|
||||
UI.BaseStyle.Value = shouldLoadFromFile ? cff.BaseStyle : UI.BaseStyle.Value;
|
||||
UI.GameListViewMode.Value = shouldLoadFromFile ? cff.GameListViewMode : UI.GameListViewMode.Value;
|
||||
UI.ShowNames.Value = shouldLoadFromFile ? cff.ShowNames : UI.ShowNames.Value;
|
||||
UI.IsAscendingOrder.Value = shouldLoadFromFile ? cff.IsAscendingOrder : UI.IsAscendingOrder.Value;
|
||||
UI.GridSize.Value = shouldLoadFromFile ? cff.GridSize : UI.GridSize.Value;
|
||||
UI.ApplicationSort.Value = shouldLoadFromFile ? cff.ApplicationSort : UI.ApplicationSort.Value;
|
||||
UI.StartFullscreen.Value = shouldLoadFromFile ? cff.StartFullscreen : UI.StartFullscreen.Value;
|
||||
UI.StartNoUI.Value = shouldLoadFromFile ? cff.StartNoUI : UI.StartNoUI.Value;
|
||||
UI.ShowConsole.Value = shouldLoadFromFile ? cff.ShowConsole : UI.ShowConsole.Value;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeWidth : UI.WindowStartup.WindowSizeWidth.Value;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeHeight : UI.WindowStartup.WindowSizeHeight.Value;
|
||||
UI.WindowStartup.WindowPositionX.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionX : UI.WindowStartup.WindowPositionX.Value;
|
||||
UI.WindowStartup.WindowPositionY.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionY : UI.WindowStartup.WindowPositionY.Value;
|
||||
UI.WindowStartup.WindowMaximized.Value = shouldLoadFromFile ? cff.WindowStartup.WindowMaximized : UI.WindowStartup.WindowMaximized.Value;
|
||||
|
||||
|
||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus;
|
||||
Hid.Hotkeys.Value = cff.Hotkeys;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
|
||||
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
|
||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
||||
|
||||
|
@ -12,7 +12,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
public static class ShortcutHelper
|
||||
{
|
||||
[SupportedOSPlatform("windows")]
|
||||
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath)
|
||||
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath, string args = "")
|
||||
{
|
||||
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName + ".exe");
|
||||
iconPath += ".ico";
|
||||
@ -22,13 +22,13 @@ namespace Ryujinx.Ava.Utilities
|
||||
image.Resize(new SKImageInfo(128, 128), SKFilterQuality.High);
|
||||
SaveBitmapAsIcon(image, iconPath);
|
||||
|
||||
Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId), iconPath, 0);
|
||||
Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId, args), iconPath, 0);
|
||||
shortcut.StringData.NameString = cleanedAppName;
|
||||
shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("linux")]
|
||||
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName)
|
||||
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName, string args = "")
|
||||
{
|
||||
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.sh");
|
||||
string desktopFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.desktop");
|
||||
@ -40,11 +40,11 @@ namespace Ryujinx.Ava.Utilities
|
||||
data.SaveTo(file);
|
||||
|
||||
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
|
||||
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId)}");
|
||||
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId, args)}");
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName)
|
||||
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName, string args = "")
|
||||
{
|
||||
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
|
||||
string plistFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.plist");
|
||||
@ -63,7 +63,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
string scriptPath = Path.Combine(scriptFolderPath, ScriptName);
|
||||
using StreamWriter scriptFile = new(scriptPath);
|
||||
|
||||
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId));
|
||||
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId, args));
|
||||
|
||||
// Set execute permission
|
||||
FileInfo fileInfo = new(scriptPath);
|
||||
@ -87,7 +87,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
outputFile.Write(plistFile, ScriptName, cleanedAppName, IconName);
|
||||
}
|
||||
|
||||
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData)
|
||||
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData, string args = "")
|
||||
{
|
||||
string desktopPath = Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory);
|
||||
string cleanedAppName = string.Join("_", applicationName.Split(Path.GetInvalidFileNameChars()));
|
||||
@ -96,7 +96,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
string iconPath = Path.Combine(AppDataManager.BaseDirPath, "games", applicationId, "app");
|
||||
|
||||
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath);
|
||||
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath, args);
|
||||
|
||||
return;
|
||||
}
|
||||
@ -106,14 +106,14 @@ namespace Ryujinx.Ava.Utilities
|
||||
string iconPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "icons", "Ryujinx");
|
||||
|
||||
Directory.CreateDirectory(iconPath);
|
||||
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName);
|
||||
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName, args);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName);
|
||||
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName, args);
|
||||
|
||||
return;
|
||||
}
|
||||
@ -121,7 +121,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
|
||||
}
|
||||
|
||||
private static string GetArgsString(string appFilePath, string applicationId)
|
||||
private static string GetArgsString(string appFilePath, string applicationId, string config = "")
|
||||
{
|
||||
// args are first defined as a list, for easier adjustments in the future
|
||||
List<string> argsList = [];
|
||||
@ -132,6 +132,11 @@ namespace Ryujinx.Ava.Utilities
|
||||
argsList.Add($"\"{CommandLineState.BaseDirPathArg}\"");
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(config))
|
||||
{
|
||||
argsList.Add(config);
|
||||
}
|
||||
|
||||
if (appFilePath.ToLower().EndsWith(".xci"))
|
||||
{
|
||||
argsList.Add("--application-id");
|
||||
|
Loading…
x
Reference in New Issue
Block a user