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Fix image atomics
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@ -255,19 +255,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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}
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texCallBuilder.Append(coordsBuilder);
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texCallBuilder.Append(')');
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if (texOp.Inst == Instruction.ImageAtomic)
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if (texOp.Inst == Instruction.ImageLoad)
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{
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// TODO: Finish atomic stuff
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}
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else
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{
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texCallBuilder.Append(')');
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if (texOp.Inst == Instruction.ImageLoad)
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{
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texCallBuilder.Append(GetMaskMultiDest(texOp.Index));
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}
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texCallBuilder.Append(GetMaskMultiDest(texOp.Index));
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}
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return texCallBuilder.ToString();
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