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https://github.com/GreemDev/Ryujinx.git
synced 2025-02-23 05:40:29 +01:00
HLE: Run Play Report event handlers in a dedicated .NET thread
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@ -2,14 +2,21 @@ using MsgPack;
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using Ryujinx.Horizon.Common;
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using Ryujinx.Memory;
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using System;
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using System.Threading;
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namespace Ryujinx.Horizon
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{
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public static class HorizonStatic
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{
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internal static void HandlePlayReport(MessagePackObject report) => PlayReportPrinted?.Invoke(report);
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internal static void HandlePlayReport(MessagePackObject report) =>
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new Thread(() => PlayReport?.Invoke(report))
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{
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Name = "HLE.PlayReportEvent",
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IsBackground = true,
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Priority = ThreadPriority.AboveNormal
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}.Start();
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public static event Action<MessagePackObject> PlayReportPrinted;
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public static event Action<MessagePackObject> PlayReport;
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[ThreadStatic]
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private static HorizonOptions _options;
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@ -1,3 +1,4 @@
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using Gommon;
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using MsgPack;
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using MsgPack.Serialization;
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using Ryujinx.Common.Logging;
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@ -11,6 +12,7 @@ using Ryujinx.Horizon.Sdk.Sf;
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using Ryujinx.Horizon.Sdk.Sf.Hipc;
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using System;
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using System.Text;
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using System.Threading;
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using ApplicationId = Ryujinx.Horizon.Sdk.Ncm.ApplicationId;
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namespace Ryujinx.Horizon.Prepo.Ipc
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@ -56,7 +56,7 @@ namespace Ryujinx.Ava
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ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
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TitleIDs.CurrentApplication.Event += (_, e) => Use(e.NewValue);
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HorizonStatic.PlayReportPrinted += HandlePlayReport;
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HorizonStatic.PlayReport += HandlePlayReport;
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}
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private static void Update(object sender, ReactiveEventArgs<bool> evnt)
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@ -85,128 +85,4 @@ namespace Ryujinx.Ava.Utilities
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_ => PlayReportFormattedValue.ForceReset
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};
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}
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#region Analyzer implementation
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public class PlayReportAnalyzer
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{
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private readonly List<PlayReportGameSpec> _specs = [];
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public PlayReportAnalyzer AddSpec(string titleId, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
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{
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_specs.Add(transform(new PlayReportGameSpec { TitleIds = [titleId] }));
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return this;
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}
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public PlayReportAnalyzer AddSpec(string titleId, Action<PlayReportGameSpec> transform)
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{
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_specs.Add(new PlayReportGameSpec { TitleIds = [titleId] }.Apply(transform));
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return this;
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}
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public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
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{
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_specs.Add(transform(new PlayReportGameSpec { TitleIds = [..titleIds] }));
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return this;
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}
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public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds, Action<PlayReportGameSpec> transform)
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{
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_specs.Add(new PlayReportGameSpec { TitleIds = [..titleIds] }.Apply(transform));
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return this;
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}
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public PlayReportFormattedValue Run(string runningGameId, ApplicationMetadata appMeta, MessagePackObject playReport)
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{
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if (!playReport.IsDictionary)
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return PlayReportFormattedValue.Unhandled;
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if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out PlayReportGameSpec spec))
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return PlayReportFormattedValue.Unhandled;
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foreach (PlayReportValueFormatterSpec formatSpec in spec.Analyses.OrderBy(x => x.Priority))
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{
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if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
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continue;
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PlayReportValue value = new()
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{
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Application = appMeta,
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PackedValue = valuePackObject
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};
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return formatSpec.ValueFormatter(ref value);
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}
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return PlayReportFormattedValue.Unhandled;
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}
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}
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public class PlayReportGameSpec
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{
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public required string[] TitleIds { get; init; }
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public List<PlayReportValueFormatterSpec> Analyses { get; } = [];
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public PlayReportGameSpec AddValueFormatter(string reportKey, PlayReportValueFormatter valueFormatter)
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{
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Analyses.Add(new PlayReportValueFormatterSpec
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{
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Priority = Analyses.Count,
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ReportKey = reportKey,
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ValueFormatter = valueFormatter
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});
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return this;
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}
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public PlayReportGameSpec AddValueFormatter(int priority, string reportKey, PlayReportValueFormatter valueFormatter)
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{
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Analyses.Add(new PlayReportValueFormatterSpec
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{
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Priority = priority,
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ReportKey = reportKey,
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ValueFormatter = valueFormatter
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});
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return this;
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}
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}
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public readonly struct PlayReportValue
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{
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public ApplicationMetadata Application { get; init; }
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public MessagePackObject PackedValue { get; init; }
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public object BoxedValue => PackedValue.ToObject();
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}
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public struct PlayReportFormattedValue
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{
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public bool Handled { get; private init; }
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public bool Reset { get; private init; }
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public string FormattedString { get; private init; }
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public static implicit operator PlayReportFormattedValue(string formattedValue)
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=> new() { Handled = true, FormattedString = formattedValue };
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public static PlayReportFormattedValue Unhandled => default;
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public static PlayReportFormattedValue ForceReset => new() { Handled = true, Reset = true };
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public static PlayReportValueFormatter AlwaysResets = AlwaysResetsImpl;
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private static PlayReportFormattedValue AlwaysResetsImpl(ref PlayReportValue _) => ForceReset;
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}
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public struct PlayReportValueFormatterSpec
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{
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public required int Priority { get; init; }
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public required string ReportKey { get; init; }
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public PlayReportValueFormatter ValueFormatter { get; init; }
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}
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public delegate PlayReportFormattedValue PlayReportValueFormatter(ref PlayReportValue value);
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#endregion
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}
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129
src/Ryujinx/Utilities/PlayReportAnalyzer.cs
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129
src/Ryujinx/Utilities/PlayReportAnalyzer.cs
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@ -0,0 +1,129 @@
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using Gommon;
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using MsgPack;
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using Ryujinx.Ava.Utilities.AppLibrary;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Ryujinx.Ava.Utilities
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{
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public class PlayReportAnalyzer
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{
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private readonly List<PlayReportGameSpec> _specs = [];
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public PlayReportAnalyzer AddSpec(string titleId, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
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{
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_specs.Add(transform(new PlayReportGameSpec { TitleIds = [titleId] }));
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return this;
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}
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public PlayReportAnalyzer AddSpec(string titleId, Action<PlayReportGameSpec> transform)
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{
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_specs.Add(new PlayReportGameSpec { TitleIds = [titleId] }.Apply(transform));
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return this;
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}
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public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
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{
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_specs.Add(transform(new PlayReportGameSpec { TitleIds = [..titleIds] }));
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return this;
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}
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public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds, Action<PlayReportGameSpec> transform)
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{
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_specs.Add(new PlayReportGameSpec { TitleIds = [..titleIds] }.Apply(transform));
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return this;
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}
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public PlayReportFormattedValue Run(string runningGameId, ApplicationMetadata appMeta, MessagePackObject playReport)
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{
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if (!playReport.IsDictionary)
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return PlayReportFormattedValue.Unhandled;
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if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out PlayReportGameSpec spec))
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return PlayReportFormattedValue.Unhandled;
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foreach (PlayReportValueFormatterSpec formatSpec in spec.Analyses.OrderBy(x => x.Priority))
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{
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if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
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continue;
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PlayReportValue value = new()
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{
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Application = appMeta,
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PackedValue = valuePackObject
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};
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return formatSpec.ValueFormatter(ref value);
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}
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return PlayReportFormattedValue.Unhandled;
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}
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}
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public class PlayReportGameSpec
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{
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public required string[] TitleIds { get; init; }
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public List<PlayReportValueFormatterSpec> Analyses { get; } = [];
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public PlayReportGameSpec AddValueFormatter(string reportKey, PlayReportValueFormatter valueFormatter)
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{
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Analyses.Add(new PlayReportValueFormatterSpec
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{
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Priority = Analyses.Count,
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ReportKey = reportKey,
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ValueFormatter = valueFormatter
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});
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return this;
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}
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public PlayReportGameSpec AddValueFormatter(int priority, string reportKey, PlayReportValueFormatter valueFormatter)
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{
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Analyses.Add(new PlayReportValueFormatterSpec
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{
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Priority = priority,
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ReportKey = reportKey,
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ValueFormatter = valueFormatter
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});
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return this;
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}
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}
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public readonly struct PlayReportValue
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{
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public ApplicationMetadata Application { get; init; }
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public MessagePackObject PackedValue { get; init; }
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public object BoxedValue => PackedValue.ToObject();
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}
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public struct PlayReportFormattedValue
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{
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public bool Handled { get; private init; }
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public bool Reset { get; private init; }
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public string FormattedString { get; private init; }
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public static implicit operator PlayReportFormattedValue(string formattedValue)
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=> new() { Handled = true, FormattedString = formattedValue };
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public static PlayReportFormattedValue Unhandled => default;
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public static PlayReportFormattedValue ForceReset => new() { Handled = true, Reset = true };
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public static PlayReportValueFormatter AlwaysResets = AlwaysResetsImpl;
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private static PlayReportFormattedValue AlwaysResetsImpl(ref PlayReportValue _) => ForceReset;
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}
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public struct PlayReportValueFormatterSpec
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{
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public required int Priority { get; init; }
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public required string ReportKey { get; init; }
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public PlayReportValueFormatter ValueFormatter { get; init; }
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}
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public delegate PlayReportFormattedValue PlayReportValueFormatter(ref PlayReportValue value);
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}
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