mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-11-24 02:00:11 +01:00
Automatically remove invalid dlc and updates as part of auto load (#42)
* Automatically remove invalid dlc and updates as part of auto load Fixed some minor label spacing issues in options dialog Removal of unused variable in input view model * Fixed missing french message for AutoloadDlcAddedMessage
This commit is contained in:
parent
6be8838043
commit
7038a902c3
@ -1,5 +1,6 @@
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using DynamicData;
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using DynamicData.Kernel;
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using Gommon;
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using LibHac;
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using LibHac.Common;
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using LibHac.Fs;
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@ -801,17 +802,31 @@ namespace Ryujinx.UI.App.Common
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// Searches the provided directories for DLC NSP files that are _valid for the currently detected games in the
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// library_, and then enables those DLC.
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public int AutoLoadDownloadableContents(List<string> appDirs)
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public int AutoLoadDownloadableContents(List<string> appDirs, out int numDlcRemoved)
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{
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_cancellationToken = new CancellationTokenSource();
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List<string> dlcPaths = new();
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int newDlcLoaded = 0;
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numDlcRemoved = 0;
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try
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{
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// Remove any downloadable content which can no longer be located on disk
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Logger.Notice.Print(LogClass.Application, $"Removing non-existing Title DLCs");
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var dlcToRemove = _downloadableContents.Items
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.Where(dlc => !File.Exists(dlc.Dlc.ContainerPath))
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.ToList();
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dlcToRemove.ForEach(dlc =>
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Logger.Warning?.Print(LogClass.Application, $"Title DLC removed: {dlc.Dlc.ContainerPath}")
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);
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numDlcRemoved += dlcToRemove.Distinct().Count();
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_downloadableContents.RemoveKeys(dlcToRemove.Select(dlc => dlc.Dlc));
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foreach (string appDir in appDirs)
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{
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Logger.Notice.Print(LogClass.Application, $"Auto loading DLC from: {appDir}");
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return newDlcLoaded;
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@ -900,17 +915,37 @@ namespace Ryujinx.UI.App.Common
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// Searches the provided directories for update NSP files that are _valid for the currently detected games in the
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// library_, and then applies those updates. If a newly-detected update is a newer version than the currently
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// selected update (or if no update is currently selected), then that update will be selected.
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public int AutoLoadTitleUpdates(List<string> appDirs)
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public int AutoLoadTitleUpdates(List<string> appDirs, out int numUpdatesRemoved)
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{
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_cancellationToken = new CancellationTokenSource();
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List<string> updatePaths = new();
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int numUpdatesLoaded = 0;
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numUpdatesRemoved = 0;
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try
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{
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var titleIdsToSave = new HashSet<ulong>();
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var titleIdsToRefresh = new HashSet<ulong>();
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// Remove any updates which can no longer be located on disk
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Logger.Notice.Print(LogClass.Application, $"Removing non-existing Title Updates");
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var updatesToRemove = _titleUpdates.Items
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.Where(it => !File.Exists(it.TitleUpdate.Path))
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.ToList();
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numUpdatesRemoved += updatesToRemove.Select(it => it.TitleUpdate).Distinct().Count();
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updatesToRemove.ForEach(ti =>
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Logger.Warning?.Print(LogClass.Application, $"Title update removed: {ti.TitleUpdate.Path}")
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);
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_titleUpdates.RemoveKeys(updatesToRemove.Select(it => it.TitleUpdate));
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titleIdsToSave.UnionWith(updatesToRemove.Select(it => it.TitleUpdate.TitleIdBase));
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titleIdsToRefresh.UnionWith(updatesToRemove.Where(it => it.IsSelected).Select(update => update.TitleUpdate.TitleIdBase));
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foreach (string appDir in appDirs)
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{
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Logger.Notice.Print(LogClass.Application, $"Auto loading updates from: {appDir}");
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if (_cancellationToken.Token.IsCancellationRequested)
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{
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return numUpdatesLoaded;
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@ -979,27 +1014,21 @@ namespace Ryujinx.UI.App.Common
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{
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if (!_titleUpdates.Lookup(update).HasValue)
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{
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var currentlySelected = TitleUpdates.Items.FirstOrOptional(it =>
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it.TitleUpdate.TitleIdBase == update.TitleIdBase && it.IsSelected);
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var shouldSelect = !currentlySelected.HasValue ||
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currentlySelected.Value.TitleUpdate.Version < update.Version;
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_titleUpdates.AddOrUpdate((update, shouldSelect));
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if (currentlySelected.HasValue && shouldSelect)
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_titleUpdates.AddOrUpdate((currentlySelected.Value.TitleUpdate, false));
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SaveTitleUpdatesForGame(update.TitleIdBase);
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bool shouldSelect = AddAndAutoSelectUpdate(update);
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titleIdsToSave.Add(update.TitleIdBase);
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numUpdatesLoaded++;
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if (shouldSelect)
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{
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RefreshApplicationInfo(update.TitleIdBase);
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titleIdsToRefresh.Add(update.TitleIdBase);
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}
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}
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}
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}
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}
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titleIdsToSave.ForEach(titleId => SaveTitleUpdatesForGame(titleId));
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titleIdsToRefresh.ForEach(titleId => RefreshApplicationInfo(titleId));
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}
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finally
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{
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@ -1010,6 +1039,24 @@ namespace Ryujinx.UI.App.Common
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return numUpdatesLoaded;
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}
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private bool AddAndAutoSelectUpdate(TitleUpdateModel update)
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{
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var currentlySelected = TitleUpdates.Items.FirstOrOptional(it =>
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it.TitleUpdate.TitleIdBase == update.TitleIdBase && it.IsSelected);
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var shouldSelect = !currentlySelected.HasValue ||
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currentlySelected.Value.TitleUpdate.Version < update.Version;
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_titleUpdates.AddOrUpdate((update, shouldSelect));
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if (currentlySelected.HasValue && shouldSelect)
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{
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_titleUpdates.AddOrUpdate((currentlySelected.Value.TitleUpdate, false));
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}
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return shouldSelect;
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}
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protected void OnApplicationCountUpdated(ApplicationCountUpdatedEventArgs e)
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{
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ApplicationCountUpdated?.Invoke(null, e);
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@ -1394,8 +1441,8 @@ namespace Ryujinx.UI.App.Common
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if (TryGetTitleUpdatesFromFile(application.Path, out var bundledUpdates))
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{
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var savedUpdateLookup = savedUpdates.Select(update => update.Item1).ToHashSet();
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bool updatesChanged = false;
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bool addedNewUpdate = false;
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foreach (var update in bundledUpdates.OrderByDescending(bundled => bundled.Version))
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{
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if (!savedUpdateLookup.Contains(update))
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@ -1404,17 +1451,19 @@ namespace Ryujinx.UI.App.Common
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if (!selectedUpdate.HasValue || selectedUpdate.Value.Item1.Version < update.Version)
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{
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shouldSelect = true;
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selectedUpdate = Optional<(TitleUpdateModel, bool IsSelected)>.Create((update, true));
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if (selectedUpdate.HasValue)
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_titleUpdates.AddOrUpdate((selectedUpdate.Value.Item1, false));
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selectedUpdate = DynamicData.Kernel.Optional<(TitleUpdateModel, bool IsSelected)>.Create((update, true));
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}
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modifiedVersion = modifiedVersion || shouldSelect;
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it.AddOrUpdate((update, shouldSelect));
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addedNewUpdate = true;
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updatesChanged = true;
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}
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}
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if (addedNewUpdate)
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if (updatesChanged)
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{
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var gameUpdates = it.Items.Where(update => update.TitleUpdate.TitleIdBase == application.IdBase).ToList();
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TitleUpdatesHelper.SaveTitleUpdatesJson(_virtualFileSystem, application.IdBase, gameUpdates);
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@ -106,6 +106,7 @@
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"SettingsTabGeneralHideCursorAlways": "Always",
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"SettingsTabGeneralGameDirectories": "Game Directories",
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"SettingsTabGeneralAutoloadDirectories": "Autoload DLC/Updates Directories",
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"SettingsTabGeneralAutoloadNote": "DLC and Updates which refer to missing files will be unloaded automatically",
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"SettingsTabGeneralAdd": "Add",
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"SettingsTabGeneralRemove": "Remove",
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"SettingsTabSystem": "System",
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@ -733,8 +734,9 @@
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"DlcWindowHeading": "{0} Downloadable Content(s)",
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"DlcWindowDlcAddedMessage": "{0} new downloadable content(s) added",
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"AutoloadDlcAddedMessage": "{0} new downloadable content(s) added",
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"AutoloadDlcRemovedMessage": "{0} missing downloadable content(s) removed",
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"AutoloadUpdateAddedMessage": "{0} new update(s) added",
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"AutoloadDlcAndUpdateAddedMessage": "{0} new downloadable content(s) and {1} new update(s) added",
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"AutoloadUpdateRemovedMessage": "{0} missing update(s) removed",
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"ModWindowHeading": "{0} Mod(s)",
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"UserProfilesEditProfile": "Edit Selected",
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"Cancel": "Cancel",
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@ -106,6 +106,7 @@
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"SettingsTabGeneralHideCursorAlways": "Toujours",
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"SettingsTabGeneralGameDirectories": "Dossiers des jeux",
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"SettingsTabGeneralAutoloadDirectories": "Dossiers des mises à jour/DLC",
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"SettingsTabGeneralAutoloadNote": "Les DLC et les mises à jour faisant référence aux fichiers manquants seront automatiquement déchargés.",
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"SettingsTabGeneralAdd": "Ajouter",
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"SettingsTabGeneralRemove": "Retirer",
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"SettingsTabSystem": "Système",
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@ -733,8 +734,9 @@
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"DlcWindowHeading": "{0} Contenu(s) téléchargeable(s)",
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"DlcWindowDlcAddedMessage": "{0} nouveau(x) contenu(s) téléchargeable(s) ajouté(s)",
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"AutoloadDlcAddedMessage": "{0} nouveau(x) contenu(s) téléchargeable(s) ajouté(s)",
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"AutoloadDlcRemovedMessage": "{0} contenu(s) téléchargeable(s) manquant(s) supprimé(s)",
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"AutoloadUpdateAddedMessage": "{0} nouvelle(s) mise(s) à jour ajoutée(s)",
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"AutoloadDlcAndUpdateAddedMessage": "{0} nouveau(x) contenu(s) téléchargeable(s) et {1} nouvelle(s) mise(s) à jour ajouté(s)",
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"AutoloadUpdateRemovedMessage": "{0} mises à jour manquantes supprimées",
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"ModWindowHeading": "{0} Mod(s)",
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"UserProfilesEditProfile": "Éditer la sélection",
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"Cancel": "Annuler",
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@ -53,6 +53,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public class MainWindowViewModel : BaseModel
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{
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private const int HotKeyPressDelayMs = 500;
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private delegate int LoadContentFromFolderDelegate(List<string> dirs, out int numRemoved);
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private ObservableCollectionExtended<ApplicationData> _applications;
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private string _aspectStatusText;
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@ -1280,7 +1281,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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_rendererWaitEvent.Set();
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}
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private async Task LoadContentFromFolder(LocaleKeys localeMessageKey, Func<List<string>, int> onDirsSelected)
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private async Task LoadContentFromFolder(LocaleKeys localeMessageAddedKey, LocaleKeys localeMessageRemovedKey, LoadContentFromFolderDelegate onDirsSelected)
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{
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var result = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
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{
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@ -1291,14 +1292,17 @@ namespace Ryujinx.Ava.UI.ViewModels
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if (result.Count > 0)
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{
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var dirs = result.Select(it => it.Path.LocalPath).ToList();
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var numAdded = onDirsSelected(dirs);
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var numAdded = onDirsSelected(dirs, out int numRemoved);
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var msg = string.Format(LocaleManager.Instance[localeMessageKey], numAdded);
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var msg = String.Join("\r\n", new string[] {
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string.Format(LocaleManager.Instance[localeMessageRemovedKey], numRemoved),
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string.Format(LocaleManager.Instance[localeMessageAddedKey], numAdded)
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});
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await Dispatcher.UIThread.InvokeAsync(async () =>
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{
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await ContentDialogHelper.ShowTextDialog(
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LocaleManager.Instance[numAdded > 0 ? LocaleKeys.RyujinxConfirm : LocaleKeys.RyujinxInfo],
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LocaleManager.Instance[numAdded > 0 || numRemoved > 0 ? LocaleKeys.RyujinxConfirm : LocaleKeys.RyujinxInfo],
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msg, "", "", "", LocaleManager.Instance[LocaleKeys.InputDialogOk], (int)Symbol.Checkmark);
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});
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}
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@ -1554,12 +1558,18 @@ namespace Ryujinx.Ava.UI.ViewModels
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public async Task LoadDlcFromFolder()
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{
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await LoadContentFromFolder(LocaleKeys.AutoloadDlcAddedMessage, ApplicationLibrary.AutoLoadDownloadableContents);
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await LoadContentFromFolder(
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LocaleKeys.AutoloadDlcAddedMessage,
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LocaleKeys.AutoloadDlcRemovedMessage,
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ApplicationLibrary.AutoLoadDownloadableContents);
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}
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public async Task LoadTitleUpdatesFromFolder()
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{
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await LoadContentFromFolder(LocaleKeys.AutoloadUpdateAddedMessage, ApplicationLibrary.AutoLoadTitleUpdates);
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await LoadContentFromFolder(
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LocaleKeys.AutoloadUpdateAddedMessage,
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LocaleKeys.AutoloadUpdateRemovedMessage,
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ApplicationLibrary.AutoLoadTitleUpdates);
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}
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public async Task OpenFolder()
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@ -52,7 +52,7 @@
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</CheckBox>
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</StackPanel>
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<Separator Height="1" />
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<StackPanel Orientation="Vertical" Spacing="2">
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<StackPanel Orientation="Vertical" Spacing="5">
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<TextBlock Classes="h1" Text="{locale:Locale SettingsTabLoggingDeveloperOptions}" />
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<TextBlock Foreground="{DynamicResource SecondaryTextColor}" Text="{locale:Locale SettingsTabLoggingDeveloperOptionsNote}" />
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</StackPanel>
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@ -195,7 +195,7 @@
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<Separator Height="1" />
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<StackPanel
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Orientation="Vertical"
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Spacing="2">
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Spacing="5">
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<TextBlock
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Classes="h1"
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Text="{locale:Locale SettingsTabSystemHacks}" />
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@ -129,7 +129,10 @@
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</Grid>
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</StackPanel>
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<Separator Height="1" />
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<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralAutoloadDirectories}" />
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<StackPanel Orientation="Vertical" Spacing="5">
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<TextBlock Classes="h1" Text="{locale:Locale SettingsTabGeneralAutoloadDirectories}" />
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<TextBlock Foreground="{DynamicResource SecondaryTextColor}" Text="{locale:Locale SettingsTabGeneralAutoloadNote}" />
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</StackPanel>
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<StackPanel
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Margin="10,0,0,0"
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HorizontalAlignment="Stretch"
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@ -137,7 +140,7 @@
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Spacing="10">
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<ListBox
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Name="AutoloadDirsList"
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MinHeight="120"
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MinHeight="100"
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ItemsSource="{Binding AutoloadDirectories}">
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<ListBox.Styles>
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<Style Selector="ListBoxItem">
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@ -633,10 +633,10 @@ namespace Ryujinx.Ava.UI.Windows
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var autoloadDirs = ConfigurationState.Instance.UI.AutoloadDirs.Value;
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if (autoloadDirs.Count > 0)
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{
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var updatesLoaded = ApplicationLibrary.AutoLoadTitleUpdates(autoloadDirs);
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var dlcLoaded = ApplicationLibrary.AutoLoadDownloadableContents(autoloadDirs);
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var updatesLoaded = ApplicationLibrary.AutoLoadTitleUpdates(autoloadDirs, out int updatesRemoved);
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var dlcLoaded = ApplicationLibrary.AutoLoadDownloadableContents(autoloadDirs, out int dlcRemoved);
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ShowNewContentAddedDialog(dlcLoaded, updatesLoaded);
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ShowNewContentAddedDialog(dlcLoaded, dlcRemoved, updatesLoaded, updatesRemoved);
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}
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_isLoading = false;
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@ -648,20 +648,20 @@ namespace Ryujinx.Ava.UI.Windows
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applicationLibraryThread.Start();
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}
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private void ShowNewContentAddedDialog(int numDlcAdded, int numUpdatesAdded)
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private void ShowNewContentAddedDialog(int numDlcAdded, int numDlcRemoved, int numUpdatesAdded, int numUpdatesRemoved)
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{
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string msg = numDlcAdded > 0 && numUpdatesAdded > 0
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? string.Format(LocaleManager.Instance[LocaleKeys.AutoloadDlcAndUpdateAddedMessage], numDlcAdded, numUpdatesAdded)
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: numDlcAdded > 0
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? string.Format(LocaleManager.Instance[LocaleKeys.AutoloadDlcAddedMessage], numDlcAdded)
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: numUpdatesAdded > 0
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? string.Format(LocaleManager.Instance[LocaleKeys.AutoloadUpdateAddedMessage], numUpdatesAdded)
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: null;
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string[] messages = {
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numDlcRemoved > 0 ? string.Format(LocaleManager.Instance[LocaleKeys.AutoloadDlcRemovedMessage], numDlcRemoved): null,
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numDlcAdded > 0 ? string.Format(LocaleManager.Instance[LocaleKeys.AutoloadDlcAddedMessage], numDlcAdded): null,
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numUpdatesRemoved > 0 ? string.Format(LocaleManager.Instance[LocaleKeys.AutoloadUpdateRemovedMessage], numUpdatesRemoved): null,
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numUpdatesAdded > 0 ? string.Format(LocaleManager.Instance[LocaleKeys.AutoloadUpdateAddedMessage], numUpdatesAdded) : null
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};
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if (msg is null)
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string msg = String.Join("\r\n", messages);
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if (String.IsNullOrWhiteSpace(msg))
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return;
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Dispatcher.UIThread.InvokeAsync(async () =>
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{
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await ContentDialogHelper.ShowTextDialog(LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle],
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